Kaixin001

Kaixin001
开心网
Web address http://www.kaixin001.com
Commercial? Yes
Type of site
Social network service
Registration Required
Available in Chinese
Launched April 2008
Current status Active

Kaixin001 (Chinese: 开心网; pinyin: Kāixīnwǎng; literally: "Happy Net") is a leading social networking website launched in March 2008.[1][2][3]

In 2010, Kaixin001 ranks as the 13th most popular website in China and 67th overall according to Alexa Internet.[4]

On 20 May 2009, Kaixin001 formally sued Qianxiang Group for unfair competition. Qianxiang Group runs one of China's popular social networks Renren. It purchased the kaixin.com domain and launched a Kaixin001 clone.[5] This enables Renren to confuse users and attract some Kaixin001 potential users to the Kaixin.com clone.[6]In October 2011, Kaixin001 won a victory. The Beijing Second Intermediate People's Court ordered Oak Pacific to cease all use of kaixin.com and pay 400,000 renminbi ($60,000) in damages.[7] The other main competition for Kaixin001 is Weibo.com, which is like a hybrid of Twitter and Facebook. Weibo.com has 140 million users and is owned by Sina.com.

Applications

Kaixin001 launched the social games craze in China and its users are game-crazy.[8]


Users

Ad. Campaign

Kaixin001 focused on advertisements planted deep in its products,to avoid interrupting users experience.Some cases made a great success that a lot users didn’t even know it was an ad.. In 2009 and 2010,players of Kaixin001's Happy Garden can plant seeds and squeeze juice for Lohas, a soft drink made by COFCO, China's biggest food manufacturer; they can also enter a lottery to win Lohas. And players of Happy Restaurant can earn virtual currency by hanging ads for companies on the walls of their virtual eateries. After meals, they can also hand out sticks of Wrigley's gum. [11]

Mobile Games

After the Chinese internet titan Tencent invested Kaixin001 in 2011,Kaixin001 began to develop mobile games. By July 2014,Kaixin001 released 18 mobile games already,the most successful one named Clash of Three Kingdoms,a simulation mobile game,its revenue from Korea and Taiwan was more than 6 million USD per month. [12] [13] [14]

See also

References

External links