Jungle (board game)

Jungle
鬥獸棋 (Dou Shou Qi)

A typical and inexpensive Jungle set with paper board, purchased at a Chinese stationery shop
Genre(s) Board game
Abstract strategy game
Players 2
Age range 5+
Setup time 1–2 minutes
Playing time 5–30 minutes
Random chance None
Skill(s) required Strategy, tactics, counting
Synonym(s) Dou Shou Qi
The Jungle Game
Jungle Chess
Animals Chess
Oriental Chess
Children's Chess

Jungle or Dou Shou Qi (Chinese: 鬥獸棋, "Game of Fighting Animals") is a traditional Chinese board game played on a 7×9 board. The game is also known as The Jungle Game, Jungle Chess, or Animals Chess, and is sometimes called Oriental Chess or Children's Chess.

Jungle is a two-player strategy game and has been cited as resembling the Western game Stratego,[1] but Stratego actually has more in common with another Chinese board game known as Jun Qi (Chinese: 軍棋) or "Army Game".

Rules

Objective

The goal of the game is either to move a piece onto a special square, the den, on the opponent's side of the board, or capture all of the opponent's pieces.

Board

The Jungle gameboard consists of seven columns and nine rows of squares. Pieces move on the square spaces as in international chess, not on the lines as in xiangqi. Pictures of eight animals and their names appear on each side of the board to indicate initial placement of the game pieces. After initial setup, these animal spaces have no special meaning in gameplay.

There are several special squares and areas of the Jungle board: The den (獸穴; pinyin: shòu xuè, "lair") is located in the center of the first row or rank of the board, and is labeled as such in Chinese. Traps (陷阱; pinyin: xiàn jǐng, "snare") are located to each side and in front of the den, and are also labeled in Chinese. Two water areas or rivers (河川; pinyin: hé chuān, "river") are located in the center of the Jungle board. Each comprises six squares in a 2×3 rectangle, and labeled with the Chinese characters for "river". There are single columns or files of ordinary land squares on the edges of the board, and down the middle between the rivers.

The den highlighted in green
A typical Jungle gameboard showing the location of starting squares, the den, rivers, and traps
The traps highlighted in yellow
One of the rivers

Pieces

Each side has eight pieces representing different animals, each with a different rank. Higher ranking pieces can capture all pieces of identical or weaker ranking. However, there is one exception: The rat may capture the elephant, while the elephant may or may not capture the rat (depending on the variant). The animal ranking, from strongest to weakest, is:

Rank Piece
8 Elephant Chinese: ; pinyin: xiàng
7 Lion Chinese: ; pinyin: shī
6 Tiger Chinese: ; pinyin:
5 Leopard Chinese: ; pinyin: bào
4 Wolf Chinese: ; pinyin: láng
3 Dog Chinese: ; pinyin: gǒu
2 Cat Chinese: ; pinyin: māo
1 Rat Chinese: ; pinyin: shǔ

Pieces are placed onto the corresponding pictures of the animals which are invariably shown on the Jungle board.

Movement

Players alternate moves with White moving first. During their turn, a player must move. Each piece moves one square horizontally or vertically (not diagonally). A piece may not move to its own den.

There are special rules related to the water squares:

Capturing

Animals capture the opponent pieces by "eating" them. A piece can capture any enemy piece which has the same or lower rank, with the following exceptions:

Variations

There are some commonly played variations to the rules official published by the board/pieces maker as follows:

See also

References

  1. Freeman, Jon. (1979). The Playboy Winner's Guide to Board Games. New York: Playboy Press. ISBN 0-87216-562-0. Retrieved January 29, 2007 from http://edcollins.com/stratego/stratego-freeman.htm
  2. Animal Checkers. (2007). Retrieved May 20, 2007 from http://www.cse.unsw.edu.au/~cs3411/07s1/hw3/.

Bibliography

  • Bell, R. C. (1979). Board and Table Games From Many Civilizations. Vol I (Revised ed.). Dover Publications Inc. pp. 69–70. ISBN 0-671-06030-9.
  • Bell, R. C. (1983). The Boardgame Book. Exeter Books. pp. 118–19. ISBN 0-671-06030-9.
  • Pritchard, David (1994). The Family Book of Games. Brockhampton Press. p. 163. ISBN 1-86019-021-9.
  • Pritchard, D. B. (1994). The Encyclopedia of Chess Variants. Games & Puzzles Publications. pp. 156–57. ISBN 0-9524142-0-1.
  • Pritchard, D. B. (2007). Beasley, John, ed. The Classified Encyclopedia of Chess Variants. John Beasley. p. 292. ISBN 978-0-9555168-0-1.

Further reading

External links