Jamil Moledina

Jamil Moledina works in the videogame industry doing business development.[1] He was born in Mombasa, Kenya, raised in London and Los Angeles, and now lives in San Francisco. He now works as the CEO of Wormhole Games,[2] previously having worked in business development for Funzio.[3] Before he worked for Electronic Arts.[4] He also serves on the Board of Directors of the International Game Developers Association, the professional association of the game industry.

Previously, Moledina worked for United Business Media in the CMP Game Group, where his role was executive director of the Game Developers Conference (GDC), the world's largest game industry-only event. Prior to that, Jamil served as editor-in-chief of the leading game industry magazine, Game Developer, and has worked as a market analysis consultant and corporate lawyer.

Moledina is also a writer, and his first science fiction novel, titled Tearing the Sky, is being published in winter 2010.[5]

References

  1. Former GDC Director Lands at EA Partners
  2. pocketgamer.biz
  3. Jamil Moledina Bets on a Platform-Free Gaming Future with Funzio kotaku.com
  4. EA Cuts Deal to Publish Shank, DeathSpank
  5. Tearing the Sky