Jaipur (card game)
This article is about the board game called Jaipur. For pages relating to other meanings of the word Jaipur, see Jaipur (disambiguation).
Jaipur
Box cover of the GameWorks 2009 edition |
Designer(s) |
Sébastien Pauchon |
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Publisher(s) |
Asmodee GameWorks |
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Players |
2 |
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Age range |
12 and up |
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Setup time |
5 minutes |
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Playing time |
30 minutes |
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Random chance |
medium |
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Jaipur is an award-winning card game created by Sébastien Pauchon in 2009 and originally published by Asmodee. Jaipur is a game in which each player takes on the role of an Indian trader located in the city of Jaipur, the capital of Rajasthan. Each one is vying to be the first to receive two seals of excellence and be invited to the Maharaja's court.
Information
Jaipur is played in a best of 3 format. Each round takes between 5-10 minutes to play, and then a new round begins. Play starts with each player having a hand of cards (5 to start). There are then five cards that are available in the center, called the market. These cards are either various goods or camels. Finally, you have sets of tokens with point values assigned to them off to the side. On your turn you may do one of two things. Take cards or sell cards. If you decide to take cards, you can do this in a number of ways. First, you can take as many cards from the center as you choose (minimum of 2), as long as you replace them with cards in your hand. You can take a single good from the market. Or you can take all the available camel cards (Camel cards are not placed in your hand, but.
Your second option is to sell cards. You can sell any number of cards in a turn of one good. The only restriction is that with rare goods (gold, silver, and ruby) you have to sell a minimum of 2 cards. These cards are discarded and you take a corresponding amount of tokens. So, if you sell three leather cards, you take the top three leather tokens. If you sell 3-5 of a good in a turn, you can also receive a bonus token that gives you additional points. The more cards you sell the higher the point values. Play continues in this fashion until either 3 sets of tokens are exhausted, or the draw deck cannot refill the market.
Players then count up their points. Each token has a point value associated with it. The player that collected the most camels in their herd will also receive an additional 5 points. Once the points are counted the player with the most points is the winner for the round. The game is then reset and the player who lost starts the next round. Once one player has won twice the game is over. [1]
Honors
References
External links