Icon (comics)

For the Marvel Comics imprint, see Icon Comics.
Icon

Icon and Rocket from Icon #41
Art by Wilfred Santiago.
Publication information
Publisher DC Comics
Format Ongoing series
Genre
    Publication date 19931997
    Number of issues 42
    Creative team
    Writer(s) Dwayne McDuffie
    Artist(s) M. D. Bright
    Penciller(s) M. D. Bright
    Inker(s) Mike Gustovich
    Letterer(s) Steve Dutro
    Icon
    Publication information
    Publisher Milestone Media
    First appearance Icon #1 (May 1993)
    Created by Dwayne McDuffie (writer)
    M. D. Bright (artist)
    In-story information
    Alter ego Arnus
    Species Terminan/Human
    Place of origin Terminus, The Cooperative
    Team affiliations Underground Railroad
    Union Army
    United States Armed Forces
    Shadow Cabinet
    Partnerships Rocket
    Notable aliases Augustus Freeman, Augustus Freeman, Jr., Augustus Freeman III, Augustus Freeman IV, Hero of Dakota, Arnus Prime
    Abilities Formidable hand to hand combatant
    Well trained armed/unarmed combatant
    Vast superhuman strength
    Superhuman speed, reflexes, stamina and senses
    Flight
    Nigh-invulnerability and durability
    Enhanced mental perception
    Regenerative healing factor
    Extraordinary longevity
    Ability to generate and project positron energy blasts

    Icon is a superhero, a comic book character distributed by DC Comics. An original character from Milestone Comics, he was created by Dwayne McDuffie and M. D. Bright and first appeared in Icon #1 (May 1993).

    Publication history

    At the 2008 Comic-Con, DC Comics executive editor Dan DiDio announced that the Milestone Universe and characters would be revived and merged into the DC Universe proper. This was the result of a complex publication/distribution agreement drawn up between the two independent companies. The merger treated the characters as new to the universe, ignoring the Worlds Collide crossover of 1994. Icon, along with Shadow Cabinet, appeared in Justice League of America (vol. 2) #27, written by Dwayne McDuffie.

    Fictional character biography

    In 1839, an alien starliner malfunctioned and exploded, jettisoning a life-pod in the middle of a cotton field in the American South.[1][2] The pod automatically altered the appearance of its passenger, named Arnus, to mimic the first sentient life-form who discovered him. That life-form was an enslaved black woman named Miriam, who saw the pod crash land and adopted Arnus as her son.[1]

    In the present, Arnus is still alive. He did not age visibly beyond adulthood; to disguise this fact, he periodically assumes the identity of his own son.[2] By the late 20th century, he is posing as Augustus Freeman IV, the great-grandson of his original human identity. Still marooned, Arnus/Freeman waits for Earth's technology to catch up to his lifepod's.[2] Secretly possessing superpowers that belie his human appearance, he has always performed quiet acts of charity.[2][3]

    However, when Freeman's house is broken into, he uses his powers for the first time in decades, an action witnessed by one of the intruders, Raquel Ervin,[4] an idealistic teenage girl who was born in Paris Island, the poorest, most gang-ridden neighborhood in Dakota City. Her prospects seemed fairly bleak until this encounter with Freeman. After seeing Freeman use his powers, Raquel persuades him to become a superhero named Icon, with herself as his sidekick, Rocket.[5]

    Personality

    Icon is portrayed as a very intelligent, somewhat stiff kind of person. Due to his upper-class job as a corporate lawyer and "proper" way of speaking, he is often criticized as being a "sell out" or "white washed". Icon usually prefers to do everything by the book instead of acting on instinct.[4] During the majority of his series, he mostly fought plain street criminals and those who gained powers from Dakota's Big Bang.

    DC Universe

    Following the death of Darkseid (as chronicled in Final Crisis), the space-time continuum was torn asunder, threatening the existence of both the Dakotaverse and the mainstream DC universe. The being known as Dharma was able to use energies that he harnessed from Rift (upon that being's defeat in Worlds Collide) to merge the two universes, creating an entirely new continuity. Only Dharma, Icon and Superman are aware that Dakota and its inhabitants ever existed in a parallel universe.[6]

    In the revised continuity, Icon and the other Milestone characters have apparently always existed in the DC Universe. Augustus appears to have an existing friendship with Superman and to be a member of the Shadow Cabinet. Icon also claims that, due to his status as a citizen of the Cooperative (an alien civilization in the Hoag's Object galaxy), he is exempt from prosecution at the hands of the Green Lantern Corps.[7] Icon later plays a crucial role in the JLA's battle with the star-eating villain Starbreaker.

    After the events of New Krypton lead to Kryptonians being banned from Earth, it is shown that the General Sam Lane is keeping tabs on Icon. It is unclear whether Lane believes Icon is a Kryptonian, or if he is merely watching him due to his friendship with Superman.[8]

    As of 2012, Icon has yet to be seen in DC's The New 52 universe, outside of a brief cameo in Static Shock #8.

    Supporting characters

    Buck Wild Mercenary Man, artist M.D. Bright

    Powers and abilities

    Powers

    Icon's lifepod altered his DNA so he would resemble a normal human being, thus enabling him to blend among Earth's natives. A side effect of this process was the maximization of his now human/alien genetic structure. Thus, Icon possesses a variety of superhuman abilities that are unusual even for a Terminan.[3]

    • Concussive Force Bolts: Icon can release positron energy from his hands as bolts of concussive force.[14]
    • Stun Bolts: Icon can project low-energy bolts that render human beings unconscious by disrupting the electrical impulses in their nervous systems.[15] Icon can also use these bolts like an electromagnetic pulse to overload electronic devices.[16]
    • Energy Enhanced Punches: Icon can focus positron energy into his fists, which he can then use to shatter virtually any substance.[16]
    • Energy Pulse: Icon can release all of his body's positron energy as a massive omnidirectional pulse of devastating power.[17]
    • Positron Field: Icon can detect the presence of Bang Babies within his vicinity by flooding an area with a field of positrons.[18] The field interacts with the invisible quantum well surrounding a Bang Baby, who then glows as he or she gives off mild gamma particles. Hence, Icon can use these fields to distinguish Bang Babies from other metahumans as well as normal humans

    Icon possesses extraordinary longevity, enabling him to age at a vastly slower rate than that human beings.[1] Hence, though centuries old, he appears to be no older than forty. Icon's lifespan is typical for a Terminan and the only power that is not the result of his genetic maximization.[19]

    Skills

    Icon is among the Cooperative’s most celebrated mediators. He has extensive knowledge of the Cooperative legal system as well as decades of experience in his chosen field. Icon is an equally adept corporate lawyer due to his mediator background and a century’s worth of experience in American law.[2][3]

    Icon is also a formidable combatant, whose fighting skills are close to those of Superman.[3][20] Icon is well trained in unarmed and armed combat, having fought in major conflicts ranging from the Civil War to World War II.[2][3] Some opponents underestimate Icon’s abilities since he tries to peacefully settle disputes before pummeling his foes.

    Icon is fluent in English and Galactic Standard, the native language of the Cooperative.[14][16]

    Equipment

    Costume

    Icon wears a costume composed of alien materials that grant him further protection from projectile weaponry, energy beams, and intense heat or cold.[9] On his command, the Info Tool aboard his starship can instantly construct his costume over his civilian clothing.[21] When no longer needed, the costume is disassembled, converted back to energy, and stored in the structural files of the Info Tool.

    Transportation

    For interstellar journeys, Icon employs his personal starship that is a gift from the Cooperative.[17] Like all Cooperative vessels, Icon's starship has a faster-than-light drive that allows it to shift into the realm called hyperspace. Within hyperspace, the speed of light is not a limiting factor and thus cannot prevent the starship from quickly traversing intergalactic distances. Gravity compensators provide artificial gravity that can be adjusted to the comfort level of the ship's passengers.[17]

    Icon's starship contains a range of highly advanced Cooperative technology. Two notable items are the Information Tool and the Maker.[22] Icon's starship is equipped with a local access system that links directly with the Information Tool or "Info Tool." The Info Tool is a computerized database of virtually everything anyone within the Cooperative knows. It even contains very detailed files on the cultures, languages, history and technology of Sol III (Earth) thanks to Icon's firsthand accounts of his life on the planet. The Info Tool acquires new information from written documents, verbal accounts, and visual data inputs. The database can even scan an item (organic or inorganic) and store its molecular structure within files called "software." Apart from storing and retrieving data, the local access to the Info Tool can also link to and control any computer-operated device or system. This includes Cooperative technology like the starship's Maker to terrestrial technology like phone lines or lights.[23]

    Because of all the data it has accumulated over the millennia, the Info Tool is truly self-aware and even has a personality of sorts. The Info Tool relies on verbal inputs to receive commands to perform certain functions.[22] In terms of information retrieval, the Tool can respond either verbally or by displaying its findings via holographic imagers aboard the starship. The Info Tool remains in contact with Icon via a communicator hidden in his costume.[21] The communicator's maximum range is unknown.

    The Maker is a molecular factory that can construct any physical item, molecule by molecule, from structural data files stored within the Info Tool. These data files are called "software" while the objects created by the Maker are known as "hardware".[22] The Maker operates by tapping the vast energies of the reactor for Icon's starship and converting them into matter used for the construction of hardware. The Maker can create any item, terrestrial or extraterrestrial, in a matter of seconds as long as its structure is on file within the Info Tool. These include medicines, machinery (e.g., vehicles), clothing, and even food.[22] The Maker can repair or modify constructed hardware by altering its molecular structure according to the whims of its user.

    The Maker can also rearrange the molecular structure of items it did not create in order to change their appearance or function.[23] To do so, the Info Tool must first scan the structure of the object to be modified. For example, Icon employed the Maker to build the starship garage beneath his mansion's swimming pool.

    Icon's starship has numerous projectors through which the Maker can construct hardware within the vessel.[22] To build an item outside the vessel, the Maker relies on a special probe mounted on the underside of the starship.[23] It is the probe that facilitates the Maker repairing or remodeling Icon's possessions over great distances. Icon has often employed this feature to repair any damage to his costume.[24]

    Icon's starship is also equipped with cloaking technology that can render the vessel invisible to both the human eye and all forms of Earthly electronic surveillance.[23] Though not typical for a civilian vessel, the cloak was installed in Icon's ship so he could use it on Earth without attracting attention.

    When not in use, Icon stores his starship in his "garage," a hangar located beneath his mansion’s swimming pool.[23] The pool slides out of the way to provide easy entry or exit for the ship.

    Collected Editions

    Trade paperbacks

    #TitleISBNRelease dateCollected material
    1 Icon: A Hero's Welcome ISBN 1-56389-339-8

    ISBN 1-4012-2549-7

    1996

    (Reprint: October 6, 2009)

    Icon #1–8
    2 Icon: The Mothership Connection ISBN 1-4012-2711-2 June 8, 2010 Icon #13, 19-22, 24-27, and 30

    In other media

    Television

    Politics

    Awards

    Crossovers

    See also

    References

    1. 1.0 1.1 1.2 1.3 1.4 Icon #1 (May 1993)
    2. 2.0 2.1 2.2 2.3 2.4 2.5 Icon #8 (December 1993)
    3. 3.0 3.1 3.2 3.3 3.4 3.5 Icon #25 (May 1995)
    4. 4.0 4.1 Icon #1 http://worldofblackheroes.com/2010/11/11/icon-1-review-2/
    5. Icon #2 http://worldofblackheroes.com/2011/02/28/icon-2-review/
    6. Justice League of America (vol. 2) #34 (June 2009)
    7. 7.0 7.1 Justice League of America (vol. 2) #28 (December 2008)
    8. Superman#688 (July 2009)
    9. 9.0 9.1 9.2 9.3 Icon #3 (July 1993)
    10. Icon #2
    11. Icon #10 (February 1994)
    12. Shadow Cabinet #0 (January 1994)
    13. Icon #5 (September 1993)
    14. 14.0 14.1 14.2 Icon #6 (October 1993)
    15. Icon #21 (January 1995)
    16. 16.0 16.1 16.2 Icon #27 (July 1995)
    17. 17.0 17.1 17.2 Icon #36
    18. Icon #20 (December 1994)
    19. Icon #26 (June 1995)
    20. Icon #16
    21. 21.0 21.1 Icon #39
    22. 22.0 22.1 22.2 22.3 22.4 Icon #31 (November 1995)
    23. 23.0 23.1 23.2 23.3 23.4 Icon #38 (June 1996)
    24. Icon #41 (September 1996)
    25. Beginning with the first season episode "Child's Play"

    External links