Hyperspeed (video game)
Hyperspeed | |
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Developer(s) | MicroProse Software |
Publisher(s) | MicroProse Software |
Designer(s) | Andy Hollis, Sandy Petersen |
Platform(s) | DOS |
Release date(s) | 1991 |
Genre(s) | space combat, role-playing video game |
Mode(s) | Single player |
Distribution | Floppy disk |
Hyperspeed is a space combat role-playing video game developed by MicroProse Software in 1991 for DOS, and is a sequel to Lightspeed.
Plot
The object is to locate a suitable home for mankind after the humans have made Earth nearly uninhabitable. The player pilots a vessel with a wide variety of weapons and encounters a variety of aliens; while some are friendly to the player' cause, the player must eliminate the hostile aliens or arrange peace treaties with them to allow the habitation of new worlds. There are four star clusters to explore, each one with its own difficulty level.[1]
Reception
Computer Gaming World stated that "Hyperspeed offers a refreshing change of pace to this genre" and praised its graphics, sound, and storyline.[2] The game was reviewed in 1992 in Dragon #180 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars.[1]
References
- ↑ 1.0 1.1 Lesser, Hartley; Lesser, Patricia & Lesser, Kirk (April 1992). "The Role of Computers". Dragon (180): 57–61.
- ↑ Trevana, Stanley (March 1992). ""DOS"ed in Space". Computer Gaming World. p. 56. Retrieved 24 November 2013.