Hyperdimension Neptunia: Producing Perfection
Hyperdimension Neptunia: Producing Perfection | |
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North American cover art | |
Developer(s) | Idea Factory Compile Heart Tamsoft |
Publisher(s) | |
Series | Hyperdimension Neptunia |
Platform(s) | PlayStation Vita |
Release date(s) |
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Genre(s) | Raising simulation, Rhythm |
Mode(s) | Single-player |
Distribution | Cartridge, digital download |
Hyperdimension Neptunia: Producing Perfection (神次元アイドル ネプテューヌPP Kami Jigen Idol Neptune PP, lit. "Ultra Dimension Idol Neptune PP") is a raising simulation and rhythm video game developed by Idea Factory, Compile Heart and Tamsoft and published by Compile Heart in Japan and NIS America in North America and Europe exclusively for the Sony PlayStation Vita. The game is a spin-off title of the Hyperdimension Neptunia game series. The game was released in Japan on June 20, 2013, in North America on June 3, 2014, and in Europe on June 6, 2014.
Story
All of the sudden an idol game appears and MOB48 (a joke referencing the actual idol group AKB48) is taking shares away from the four goddesses (Console Patron Units, or simply CPU). Players have to get shares back by earning stage points during live performances. Each show the number of fans and haters will change depending on the show. Playeres can choose costumes for the idols and change the camera angle. During live events, the CPUs can transform which also transforms their singing voice.
Characters
The four goddesses, Neptune, Noire, Blanc and Vert are all set to return in this game. They are in their Victory costumes according to the official website.
Their sisters, Nepgear, Uni, Ram and Rom are also set to appear in the game. Players can use them in the concerts as background dancers in unlimited live mode only.
IF and Compa are also usable as background dancers as well.
External links
- Official website (Japanese)
- Official website (English)
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