Hyper V-Ball
Super Volley II Hyper V-Ball | |
---|---|
North American box art | |
Developer(s) | Video System |
Publisher(s) | |
Composer(s) | Naoki Itamura |
Series | Super Volley |
Platform(s) | Super NES/Famicom |
Release date(s) | |
Genre(s) | Traditional volleyball simulation |
Mode(s) | Single-player Multiplayer |
Hyper V-Ball - known in Japan as Super Volley 2 (スーパーバレーⅡ) - is a Super NES/Famicom volleyball video game and the fourth game of Super Volley series.
Summary
The player can use either human (men's or women's teams) or robotic volleyball players. While the human players give the game more realism, the robot players can provide special moves that can guarantee points to the player or CPU opponent that can pull them off successfully. The human teams are represented by national selections, with 12 men's teams and eight women's, plus four editable teams on each category. The human teams are as follows:
Men's teams |
Women's teams |
The Hyper League (made up of the robotic players) comprises eight fictional teams (Lethal Machines, Metal Breakers, Power Spikers, Turbo Force, Neo Crashers, Steel Strikers, Iron Fangs and Grooscaps), as well as four spaces for player-created teams.
This game was featured in the "sports game section" of the October 1993 issue of Nintendo Power magazine where the producer of the game McO'River was humorously confused for a new trout burger at McDonald's.
External links
- Hyper V-Ball at MobyGames
- Hyper V-Ball at GameFAQs
- Super Volley 2 at superfamicom.org
- スーパーバレーⅡ / Super Volley 2 at super-famicom.jp (Japanese)