Hearts of Iron IV
Hearts of Iron IV | |
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Developer(s) | Paradox Development Studio |
Publisher(s) | Paradox Interactive |
Designer(s) | Johan Andersson |
Engine | Clausewitz Engine |
Platform(s) | Microsoft Windows, OS X, Linux |
Release date(s) |
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Genre(s) | Strategy, war |
Mode(s) | Single-player, multiplayer |
Hearts of Iron IV is a computer game being developed by Paradox Development Studio. It is the sequel to Hearts of Iron III and part of the Hearts of Iron series of grand strategy games focusing on World War II.
The formal announcement of the game in January 2014 indicated an intended release date of the first quarter of 2015,[2] later postponed to the second quarter of 2015.[3] Paradox Studio Manager Johan Andersson later stated in a forum post that the game would miss its Q2 release date.[4] The game used the code name Project Armstrong while in development.[5] The game's release is likely to be pushed back further given that beta testing has not yet occurred as of late April.
In a Reddit "Ask Me Anything"-event, Paradox manager Johan Andersson promised better AI and accessibility compared to Hearts of Iron 3,[6] and that the game would not have a rigid, forced game-progression but would feature sandbox-style gameplay.[7] He also stated that Hearts of Iron IV would be available on the Linux operating system.[8]
References
- ↑ "New Article about HoI4". Retrieved 2015-05-01.
- ↑ "Hearts of Iron announcement". 24 January 2014. Retrieved 2014-01-24.
- ↑ "Developer Diary 12". 16 January 2015. Retrieved 2015-01-18.
- ↑ "New Article about HoI4". 1 May 2015. Retrieved 2015-05-01.
- ↑ "Game Front". 23 January 2014. Retrieved 2014-01-23.
- ↑ "AMA Hearts of Iron 4". 23 October 2013. Retrieved 2013-10-24.
- ↑ "AMA Hearts of Iron 4". 23 October 2013. Retrieved 2013-10-24.
- ↑ "AMA Hearts of Iron 4". 23 October 2013. Retrieved 2013-10-24.
External links
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