Hard Nova
Hard Nova | |
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Developer(s) | Malibu Interactive |
Publisher(s) | Electronic Arts |
Designer(s) | Karl Buiter |
Composer(s) | Jon Medek |
Platform(s) | MS-DOS, Amiga, Atari ST |
Release date(s) | 1990 |
Genre(s) | Role-playing video game |
Mode(s) | Single player |
Hard Nova is a science fiction role-playing video game released in 1990.
Development
It was programmed by Karl Buiter and published by Electronic Arts. It was developed for DOS, Amiga and Atari ST, and is considered the follow-up to Sentinel Worlds I: Future Magic.
Gameplay
Hard Nova had a character creation element that allowed players to choose their gender, and, unlike Sentinel Worlds I, lead a group of mercenaries.
Reception
The game was reviewed in 1991 in Dragon #167 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 5 out of 5 stars.[1] Scorpia of Computer Gaming World in April 1991 stated that Hard Nova greatly improved on Sentinel Worlds, and concluded that it "is a pretty decent game, with some interesting touches and a good storyline. While not a long-term epic, it should keep you occupied for awhile".[2] Ken St. Andre wrote in the same issue that "it is a very good real-time shoot-'em-up game", but that the combat became boring and amoral and the game offered little exploration.[3]
References
- ↑ Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (March 1991). "The Role of Computers". Dragon (167): 47–54.
- ↑ Scorpia (April 1991). "Scorpion's View / Scorpia Casts Light on Hard Nova". Computer Gaming World. p. 29. Retrieved 17 November 2013.
- ↑ St. Andre, Ken (April 1991). "Hard Nova - Hard Look". Computer Gaming World. p. 58. Retrieved 17 November 2013.