HIVE
HIVE is an abstract game programming library. It is designed to be simple and easy to understand. As of now, it is only for Microsoft Windows and C/C++.
Use
Interface
The graphics system is double buffered. Graphics are generally displayed via sprites, or 2D images composed of frames that are loaded from bitmaps. In order to draw a sprite on the double buffer, the user must use an object, which contains information that would vary between renders, such as the frame. Primitives also exist for graphical output.