Granblue Fantasy

Granblue Fantasy

The game's official logo
Developer(s) Cygames
Publisher(s) Mobage
Artist(s) Hideo Minaba
Composer(s) Nobuo Uematsu
Tsutomu Narita
Platform(s) Android, iOS, Chrome
Release date(s)
  • JP December 17, 2013
Genre(s) Role-playing game
Mode(s) Single-player
Distribution Download

Granblue Fantasy (グランブルーファンタジー) is a Japanese role-playing video game released in Japan for Android and iOS platforms. The game is notable for reuniting two key staff from the development of Final Fantasy VI and Final Fantasy IX, music composer Nobuo Uematsu and character artist Hideo Minaba. The game was released on December 17, 2013 in Japan, with no other releases in other regions announced.

Gameplay

The game plays as a traditional Japanese role-playing video game with turn-based battles.[1] The game also contains summons and a class system that alters the main character's move-set and growth.[2] Characters gain levels and abilities by accruing experience; summons and weapons equipped also confer characters with bonuses on attack power and HP. The characters themselves are gained either via quests (the main story quests or special event quests) or by using in-game currency to receive random crystal fragments, which may contain special weapons that add specific characters to the party. Characters, summons, and weapons are ranked (from best to worst) as SSR, SR, R, or N; each is also of type wind, water, fire, earth, light, or darkness. Voice actors provide voices for all of the characters in battle, and for much of the main and event storylines.

Development

I thought to myself, ‘Can we really make a mobile RPG with such a large-scale feeling from this?’ but after seeing the game screen, I was truly surprised...It’s as if you completely forget that you’re playing a mobile game.[3]

DeNA director Kenji Kobayashi

Uematsu worked on eleven songs for the game, with Tsutomu Narita doing the other nine songs, while Minaba has drawn roughly 100 potential character designs.[4] The game will also contain voice overs from Hiroaki Hirata, who previously worked on Final Fantasy XII and Dissidia 012 Final Fantasy.[2]

The game was originally announced for release in Japan in 2014, although it was later bumped ahead a little to the release date of December 17, 2013.[5] The title has not been announced for release in English speaking languages yet.[6] The game is free-to-play and published by Mobage.[7]

Reception

Pre-release

Many journalists have favorably compared it to earlier Final Fantasy video games.[1][7][8]

References

  1. 1.0 1.1 James, Dean. "Granblue Fantasy revealed as Nobuo Uematsu's mobile 'blockbuster' JRPG". Just Push Start. Retrieved 2013-11-27.
  2. 2.0 2.1 "Final Fantasy veterans team up for mobile 'blockbuster JRPG' Granblue Fantasy". Polygon. 2013-11-08. Retrieved 2013-11-27.
  3. "Final Fantasy VI Art Director Reunites With Nobuo Uematsu For A New RPG". Siliconera. 2013-11-08. Retrieved 2013-11-27.
  4. Schulenberg, Thomas (2013-11-09). "Final Fantasy 6 art director, composer working on Granblue Fantasy". Joystiq. Retrieved 2013-11-27.
  5. "Granblue Fantasy, Worked On By FFVI Art Director, Is Out This Month". Siliconera. 2013-12-06. Retrieved 2014-06-13.
  6. Shearer, Stew. "Nobuo Uematsu and FFVI Art Director Join Mobile RPG Granblue Fantasy". The Escapist. Retrieved 2013-11-27.
  7. 7.0 7.1 "Nobuo Uematsu and FFVI art director reunite for Granblue Fantasy, a Mobage mobile game". Pocket Gamer. Retrieved 2013-11-27.
  8. "Final Fantasy Devs Collaborating on ‘Blockbuster’ JRPG Granblue Fantasy". EGMNOW. 2013-11-11. Retrieved 2013-11-27.

External links