Givro
Givro Corporation (株式会社 ギブロ, Kabushiki-kaisha Giburo) was a Japanese video game development company founded in 1991 in Tokyo, Japan by Takashi Yoneda, who was previously employed by Technos Japan and Enix. The company was originally established under the name Almanic Corporation (株式会社 アルマニック, Kabushiki-kaisha Arumaniku), which it operated under for a few years before changing its corporate name in 1995.[1] Givro would go on to produce games for home consoles such as the Super NES, Genesis, 32X, Nintendo 64 and Sega Saturn.[2][3] Givro released their final game in late 1997 and quietly dissolved at the end of the following year.[4]
Products developed
As Almanic Corp.
As Givro Corp.
Title |
Date |
Publisher |
Platform(s) |
Region(s) |
Cosmic Carnage | 01995-01-27-0000January 27, 1995 | Sega Corporation | 32X | JP / NA / EU |
Super Mad Champ | 01995-03-04-0000March 4, 1995 | Tsukuda Original | Super Famicom | JP |
Wonder Project J2: Koruro no Mori no Josette | 01996-11-22-0000November 22, 1996 | Enix Corporation | Nintendo 64 | JP |
Nanatsu Kaze no Shima Monogatari | 01997-11-27-0000November 27, 1997 | Enix Corporation | Sega Saturn | JP |
References
External links