Ghoul Patrol
Ghoul Patrol | |
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Cover art | |
Developer(s) | LucasArts |
Publisher(s) | JVC, LucasArts, Victor Entertainment (Japanese release) |
Platform(s) | Super NES, Virtual Console |
Release date(s) | SNES
|
Genre(s) | Horror Run and gun |
Mode(s) | Single player, Coop |
Distribution | 16-megabit Cartridge |
Ghoul Patrol is a Super Nintendo video game that is a sequel to Zombies Ate My Neighbors. It was released in September 1994 by LucasArts and later on the Wii Virtual Console in North America on January 25, 2010 and the PAL region on May 14, 2010. A Sega Mega Drive/Genesis version published by Virgin Interactive was also to be released, but it was cancelled before launch.
Summary
The game stars Zeke and Julie, the characters from Zombies Ate My Neighbors, who must travel through five worlds to save their town from a horror exhibit come to life.
According to Toshiyasu Morita, a programmer and technology manager at LucasArts during the mid-1990s, this sequel was made by a third party that licensed the use of the Zombies Ate My Neighbors engine for this purpose.[2]
Reception
GamePro commented that "Ghoul Patrol is the closest you can get to the acclaimed Zombies Ate My Neighbors, and it's a worthy successor." They particularly praised the "outrageous 360-degree shoot-em-up action" and detailed, cartoony graphics.[3] Electronic Gaming Monthly gave it a 7.8 out of 10, calling it "A worthy sequel to Zombies Ate My Neighbors" and "A great salute to old, late-night horror movies."[4]
References
- ↑ http://web.archive.org/web/20060623025112/http://www.lucasarts.com/20th/history_2.htm
- ↑ "Interview: Toshiyasu Morita at Sega-16.com". Retrieved 2010-02-05.
- ↑ "ProReview: Ghoul Patrol". GamePro (64) (IDG). November 1994. p. 148.
- ↑ "Review Crew: Ghoul Patrol". Electronic Gaming Monthly (65) (EGM Media, LLC). December 1994. p. 38.
External links
- Ghoul Patrol at MobyGames, URL accessed on March 9, 2006.