Ghost Town (video game)
Ghost Town | |
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Developer(s) | Adventure International |
Publisher(s) | Adventure International |
Designer(s) | Scott Adams |
Platform(s) | Apple II, Acorn Electron, BBC Micro, Commodore 64, Dragon 32/64, TI-99/4A, TRS-80, Browser, ZX Spectrum |
Release date(s) | 1981 |
Genre(s) | text adventure |
Mode(s) | Single-player |
Ghost Town is a computer game developed by Adventure International and released in 1981.
Plot
The player searches a Western ghost town for treasure. In addition to the points a player receives when treasures are deposited, bonus points are awarded for doing certain deeds which may or may not be connected to finding treasure.
Series
Ghost Town was next in a series of games developed by Scott Adams. His Adventure line previously produced Adventureland, Pirate Adventure, and Strange Odyssey.[1]
Reception
The game was reviewed briefly in The Dragon #44 by Mark Herro. Herro said that this was the toughest game he'd seen so far in the Adventure series. He also commented that "Scott [Adams] has really outdone himself on this one."[1]