Gangstar: Crime City

Gangstar: Crime City

Gangstar: Crime City game art.
Developer(s) Gameloft
Publisher(s) Gameloft
Distributor(s) Gameloft, phone service providers
Designer(s) Gameloft
Series Gangstar
Platform(s) Mobile (Java ME)
Release date(s) 2006
Genre(s) Third-person shooter, action-adventure, open world, racing
Mode(s) Single-player
Distribution Digital distribution

Gangstar: Crime City is a 2006 mobile game developed and published by Gameloft. The game is about a gangster who explores the fictional town of Crime City looking for money, power, and occupation of other gangs. A sequel, Gangstar 2: Kings of L.A., was released on November 2008.[1]

Gameplay

Crime City is almost like a combination of Los Angeles and Miami (mostly Miami-based areas). Areas such as Ocean Beach (as used in Grand Theft Auto: Vice City) and Ocean Drive are examples. Policemen and their vehicles are like the LAPD. Like Grand Theft Auto, the game has a free-roam, sandbox-style structure, and allows the player to do whichever mission at his/her own leisure.

Most of the dialogue in the game is "street-like". Words such as "ho" (in the game it is censored as h*), "pimp", "brotha", and "homie" are often used throughout the game. As it seems, the dialogue is stereotypical "gangsta" dialogue.

Weapons

The weapon stores are similar to Grand Theft Auto's Ammu-Nation, although the player can buy additional health and bodyguards there. The selection ranges from the pistol, with infinite ammunition, the Uzi, which can be used for drive-by shootings, the AK-47 rifle, a pump-action shotgun, and the rocket launcher, which can only be obtained in certain places. Unlike in Grand Theft Auto, players are only restricted to using weapons; hand-to-hand combat and melee attacks aren't available in-game.

Easter Eggs

See also

References

External links