Gamelearn
Industry | Education |
---|---|
Founded | 2008 |
Products | Game-based training courses |
Brands | Merchants and Triskelion |
Website |
www |
Gamelearn is a company that creates graphic adventure video games played to learn soft skills.
Gamelearn uses game-based learning and gamification techniques to build training courses.[1] It licenses its games to corporations and organizations for play by their employees.[2]
Its first game, Merchants, is played to learn to negotiate and its second game, Triskelion, is played to learn time management. Merchants and Triskelion are course-length games and each takes over ten hours non-continuous time to play. [3]
History
Founded in 2008, Gamelearn was derived from a conventional classroom-based training company. Ibrahim Jabary is Gamelearn's co-founder and creator of its first two games.[4][5]
At present, Gamelearn has over 300 corporate, governmental and not-for-profit clients.[6] Clients are located throughout the world.[7][8]
Methodology
The methodology used to develop its courses is called "g-learning" or "game-learning" and comprises three fundamental components:
- The content of a complete course
- An online simulator, requiring the skill being learned be practiced
- A video game
References
- ↑ "Game-Based Learning: What it is, Why it Works, and Where it's Going". Newmedia.org. Retrieved 2014-07-18.
- ↑ "Elearning! October-November - October-November 2013". Elmezine.epubxp.com. Retrieved 2014-07-18.
- ↑ "Gamelearn dispuesta a conquistar Europa". Retrieved 13 June 2014.
- ↑ "Gamelearn o la revolución mundial en formación online | Empresas | Cinco Días". Cincodias.com. 2011-09-16. Retrieved 2014-07-18.
- ↑ "Aventuras gráficas para directivos | Edición impresa | EL PAÍS". Elpais.com. 2011-05-03. Retrieved 2014-07-18.
- ↑ "Videojuegos para formar a directivos". Factorhuma.org. Retrieved 2014-07-18.
- ↑ "Actualidad y noticias sobre Recursos Humanos, RRHH, laboral y empleo - La empresa española de e-learning Gamelearn se expande hacia Europa de la mano de la consultora de RRHH Bernard Julhiet". RRHH Press. Retrieved 2014-07-18.
- ↑ "Gamelearn sigue su crecimiento por Europa". Rrhhdigital.com. 2013-02-07. Retrieved 2014-07-18.