GS workstation

The Stellar GS workstation family consisted of the GS1000 and GS2000 models. After Stellar merged with Ardent to form Stardent they were sold as the ST1000 and ST2000 models.

The GS2000 CPU supported four threads or streams of execution for a total of 20 MIPS and had a vector coprocessor capable of 80 MFLOPS. 16 to 128MB of system memory was supported. 64MB of memory was typical. The four threads were implemented using a Barrel processor design similar to that used in the CDC 6000 series and the Denelcor HEP.

The GS2000 graphics subsystem supported interactive 3D rendering at rates of up to 120,000 Gouraud-shaded triangles per second and 600,000 short vectors per second. Texture mapping and antialiasing with an accumulation buffer were also supported. The CPU and graphics system shared the system memory and vector coprocessor.

The GS workstations used the X window system and the 3D hardware was programmed through an X extension known as XFDI (X Floating-point Device Interface). There were bindings for C and Fortran.

The display supported 1280 by 1024 resolution at 12 or 24 bits per pixel (in pseudo-color and true-color modes). 12 and 24-bit Z buffers were supported.

The GS2000 cabinet was quite large: approximately 30 inches wide by 48 inches tall by 36 inches deep. There was a companion expansion chassis of about the same size which could contain a 9-track tape drive, for example.

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