Firemonkeys Studios
Subsidiary of Electronic Arts | |
Industry | Computer and video game industry |
Founded | 1999 |
Headquarters | Melbourne, Australia |
Key people | Robert Murray |
Products |
Real Racing series Flight Control series |
Number of employees | 60[1] |
Parent | Electronic Arts |
Website | Official website |
Founded in 1999 by CEO Robert Murray, Firemonkeys Studios, formerly known as Firemint, is a developer and publisher of video games based in Melbourne, Australia.[2] Originally an independent company, in May 2011, Electronic Arts announced the acquisition of Firemint Pty. Ltd. for an undisclosed sum, making it an in-house studio for EA Interactive. IronMonkey Studios were also taken under EA Interactive's wing back in 2010.[3]
In January 2011, Firemint acquired fellow Australian video game developer Infinite Interactive, best known for the Puzzle Quest series.
In July 2012, Firemint announced a post on their blog that Firemint would merge with IronMonkey Studios by EA and merge their names into Firemonkeys. All new games, including Need for Speed: Most Wanted and Real Racing 3, are released with the new company name.[4]
Awards
Firemint was awarded the Arts and Entertainment Award for being amongst the most successful exporters in 2009 at the Australian Export Awards in November.[5]
Games
Firemint have produced a number of different games for different platforms and different publisher. Starting with the Nicktoons Racing in 2002 for the Game Boy Advance. For several years after publishing their debut game Firemint continued to produce and release games for the Game Boy Advance and mobile devices. It wasn’t until early 2008, however, with the release of the Apple iPhone in 2007 did Firemint really expand their games market share. During 2009, Firemint developed their two most popular games, Flight Control and Real Racing. These games went on to achieve great success with the subsequent release of two sequels each, Flight Control HD in 2010, Flight Control Rocket in 2012, Real Racing 2 was released in 2010 and Real Racing 3 in 2013.[6]
Acquisition
Electronic Arts, with a market capitalization of US$6.7 billion, announced the acquisition of Melbourne-based gaming studio Firemint overnight in a press release for an undisclosed amount. Firemint is recognised as one of the leading game developers on the iOS platform. According to Barry Cottle, General Manager of EA Interactive “The Firemint team is remarkable for its critical and commercial success. Having them as part of EAi will accelerate our position as worldwide leader in game development for mobile devices and online gaming platforms." In January, Murray told SmartCompany the work-for-hire market is growing thin, especially as the Australian dollar continues to climb. Coming under the EA banner will give the company security.[7]
Released
Game | Platform | Release date |
---|---|---|
Need for Speed: No Limits | iOS / Android | 2015 |
Real Racing 3 | iOS / Android | February 2013 |
Need for Speed: Most Wanted | iOS / Android | October 2012 |
Flight Control Rocket | iOS / Windows Phone | March 2012 |
Spy Mouse | iOS / Android | August 2011 |
Real Racing 2 | iOS / Android / Mac OS X | December 2010 |
Flight Control HD | PlayStation 3 / PlayStation Network | September 2010 |
Flight Control | Nintendo DSi / DSiWare | February 2010 |
Real Racing | iOS | June 2009 |
Flight Control | iOS / Windows Phone | March 2009 |
Back at the Barnyard: Slop Bucket Games | Nintendo DS | October 2008 |
Madden NFL 09 3D | Mobile | August 2008 |
The Fast and the Furious: Pink Slip 3D | iOS, Mobile | August 2008 |
The Sims DJ | iPod | June 2008 |
Project Joystick: Dung | Mobile, PC | May 2008 |
Nicktoons: Attack of the Toybots | Game Boy Advance | November 2007 |
FIA World Rally Championship | Mobile | September 2007 |
Madden NFL 08 3D | Mobile | August 2007 |
The Fast & the Furious: Fugitive | Mobile | June 2007 |
Ratatouille | Mobile | June 2007 |
Tinker Bell: Fly! | Mobile | February 2007 |
Need for Speed: Most Wanted | Mobile | October 2006 |
Madden NFL 07 3D | Mobile | August 2006 |
Socceroos: Path to Glory | Mobile | June 2006 |
Sopranos Poker | Mobile | March 2006 |
Fairly Odd Parents: Clash with the Anti-World | Game Boy Advance | September 2005 |
Snood 2: On Vacation | Mobile | August 2005 |
NBA 1 on 1 2006 | Mobile | June 2005 |
Star Trek: The Cold Enemy | Mobile | February 2005 |
Lilo & Stitch 2: Hamsterviel Havoc | Game Boy Advance | October 2004 |
Black Rain: Revenge | Mobile | September 2004 |
Ryan Giggs International | Mobile | August 2004 |
Tokyo Fighter | Mobile | December 2003 |
Soul Daddy BKB | Mobile | August 2003 |
Soul Daddy in LA | Mobile | July 2003 |
Nicktoons Racing | Game Boy Advance | June 2002 |
Currently in development
Game | Platform | Release date |
---|---|---|
Kindred Spirits | PC Multiplayer | TBA |
References
- ↑
- ↑ Pocket Gamer Firemint Company Profile
- ↑ Moses, Asher (4 May 2011). "High-tech Aussie lands multimillion-dollar deal". Sydney Morning Herald. Retrieved 2011-05-04.
- ↑ "IronMonkey and Firemint become Firemonkeys". 24 July 2012. Retrieved 2013-04-29.
- ↑ "Firemint Wins Australian Export Award". Austrade Media Release.
- ↑ firemint projects
- ↑
External links
|