Dunia Engine
Developer(s) | Ubisoft Montreal |
---|---|
Platform | Microsoft Windows, PlayStation 3, Xbox 360, PlayStation 4, Xbox One |
Type | Game engine |
License | Proprietary |
Website | http://www.ubi.com/ |
The Dunia Engine is a game engine used by Ubisoft Montreal to create the Far Cry series of games. It is based on CryEngine 1 but was heavily modified by the Ubisoft Montreal development team for use in Far Cry 2, with only 2-3% of the code being re-used from CryEngine 1.[1] A reworked and modified version of the Dunia Engine is used for James Cameron's Avatar: The Game.
Far Cry 2 's vegetation technology is also used in Assassin's Creed II and Assassin's Creed: Brotherhood, though these games do not use the Dunia Engine, but instead are using Anvil.[2]
Far Cry 3 and Far Cry 4 are using the Dunia Engine 2.[3]
Name
The word "Dunia" means "World" in its original Arabic and various other languages including Bengali, Gujarati, Hindi, Nepali, Indonesian, Kannada, Malay, Marathi, Persian, Punjabi, Swahili, Turkish and Urdu.
Features
- Features of Dunia Engine include
- Dynamic weather
- Dynamic fire propagation (influenced by weather system)
- Volumetric lighting (sun rays)
- Realistic fire
- Physics (most objects can be moved/thrown around, including bodies of dead non-player characters)
- Full day/night cycles
- Dynamic music system
- Support for large player maps, without specific levels
- Non-scripted A.I.
- Radiosity, or indirect lighting
- amBX technology for special effects, with the proper hardware
- Dunia Engine takes advantage of DirectX 10 on Windows Vista, but is also designed to run on DirectX 9.
- Features of Dunia Engine 2 include
- New water technology
- Realistic weather system
- New A.I. technology
- New animation system integrated
- Realistic facial expressions
- Motion capture technology
- Deferred radiance transfer volumes (global illumination)
- Dunia Engine 2 takes advantage of DirectX 10 and DirectX 11 on Windows Vista, Windows 7 and Windows 8.
Development
A map editor for Far Cry 2 and the Dunia Engine is included in all versions of the game. A map editor for Far Cry 3 is also included as part of the final game.
Games using Dunia Engine
Version 1
- Far Cry 2 (2008)
- James Cameron's Avatar: The Game (2009)
Version 2
- Far Cry 3 (2012)
- Far Cry 3: Blood Dragon (2013)
- Far Cry 4 (2014)
References
- ↑ "Ubisoft shed some light on Far Cry 2". tweakers.net.
- ↑ "Assassin's Creed 2 Interview mit Sebastien Puel". pcgames.de.
- ↑ "Far Cry 3 Preview: Territoriality, Crafting and Early Tech Analysis". Eurogamer.net.
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