DoomRL
DoomRL | |
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Developer(s) | Kornel Kisielewicz |
Platform(s) | Microsoft Windows, Linux, Mac OS X |
Release date(s) | 19 March 2013 (current)[1] |
Genre(s) | Roguelike |
DoomRL (or Doom, the Roguelike) is a roguelike video game for Microsoft Windows, Linux and Mac OS X, whose setting is based on the first-person shooters Doom and Doom II. It was created by Kornel Kisielewicz using Free Pascal and SDL.
Discussion participants of the 1UP Retronauts podcast declared DoomRL to be "quite possibly, the greatest Doom spin-off ever".[2]
Gameplay
DoomRL is turn-based, offers a top-down interface formed entirely of ASCII characters, and features a character leveling system with traits. As it is based upon Doom, the game is more fast-paced and combat-oriented than usual for a roguelike, and relies heavily on ranged rather than melee combat. A limited player inventory, non-stackable items, and other design choices contrast with the often extreme intricacy of games in its genre.
As of 0.9.9.6, Derek Yu's graphical tileset is now the game's default, offering an alternative to the more traditional ASCII rendering.
DoomRL includes the entire Doom soundset (although a significant subset of the sounds are not presently used) and music library, with optional support for high-quality MP3s.
References
- ↑ Kornel Kisielewicz (19 March 2013). "DoomRL 0.9.9.7 released!". Retrieved March 25, 2013.
- ↑ Retronauts podcast (Episode 3), October 18, 2006.
Sources
- Computer Games Magazine, February–April 2006, page 83. See: doom.chaosforge.org/images/83cgm.jpg.
- (Polish) CD Action, Issue 11/2005.
- (Czech) Level, Issue 9/2005, page 114. See: doom.chaosforge.org/images/level144.jpg.
- (French) Canard PC, Issue 207/2010
External links
- Official website
- Project forums
- DoomRL article at the Doom Wiki
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