Dokapon Kingdom

Dokapon Kingdom

Developer(s) Sting
Publisher(s) Sting
Atlus
Series Dokapon
Platform(s) PlayStation 2, Wii
Release date(s) PlayStation 2
  • JP November 22, 2007
  • NA October 14, 2008
Wii
  • JP July 31, 2008
  • NA October 14, 2008
  • EU March 26, 2010
Genre(s) Role-playing video game

Dokapon Kingdom (ドカポンキングダム Dokapon Kingudamu) is a 2007 role-playing video game developed and published by Sting in Japan for the Sony PlayStation 2 on November 22, 2007. It was later published by Atlus in North America on October 14, 2008. It is a remake of the 1994 Super Famicom title, Dokapon 3・2・1 - Arashi o Yobu Yuujou.

The PlayStation 2 version was later re-released in Japan on November 20, 2008, with a "Sting The Best" stamp on it. It was later ported to the Wii by Sting Entertainment on July 31, 2008 titled as Dokapon Kingdom for Wii. The Wii version was later published in North America by Atlus on October 14, 2008, and in Europe by BigBen Interactive on March 26, 2010, both without "for Wii" in the names.

Gameplay

The game is a hybrid board game and role-playing video game with modes varying from story mode to battle royale in which four players are assigned a mission.

Players spin a spinner and then move to any spot on the board that is reachable by moving that number of spaces. Players will have the freedom to choose the direction they want to go. Landing on an "empty" yellow space or another player will typically cause a battle, but sometimes the player will encounter a strange traveler that may allow them to play them at a minigame, or hire their services to steal or harm the other players. The battle system plays out in roshambo style, with the attack option beating counter, the counter option beating ctrike, and the defend option resisting the dttack option. Multiple magics and stat changes play out both in battle and on the game board, while class-specific skills increase with player level.

Three starting classes are available to the new adventurer (warrior, thief, and magician), and following a pattern of leveling, eleven character classes and darkling (if someone hears the whisper of the dark revenge, usually the-current-last-place-player) are possible.

The game will always include at least two characters and the game allows one to four human players to participate. Human players may leave and be replaced by CPU opponents at any stage of the game, and vice versa.

A key element of the game is hindering the progress of other players. Players can obstruct each other by hiring assassins, or bandits to cause harm to the player. They also have the option of stealing tax revenue and player-controlled cities. Due to the tension these events are likely to cause (known as Dokapon Rage), Atlus has dubbed the game "friendship destroying" in their marketing materials.[1]

The game is won by the player with the most money at the end. The player who wins the story mode gets to marry the king's daughter. The king makes an offer himself if the player is female, but he is apparently rejected.

Plot

The game takes place in a fictional land called "Dokapon Kingdom" which is being attacked by an army of monsters. Seeing this, the king offers Penny, his daughter, to be married to the player who finishes the game with the most money at the end of the game. 2–4 adventurers hear this, and attempt to save the kingdom. The game ends when each of the main bosses are defeated, although the player can select other game options to make the game end faster. The player with the most gold in the end marries Penny, and takes control of the kingdom (regardless of gender).

Modes

Story

Prologue

In the prologue part, adventurers have about 2 weeks for equipment. The first one to get to the Dokapon Castle can get 8 points to add for his/her stats, and the second one can get 6 points. Then, the third one can get 5 points (if it is 4 adventurers) or 4 points (if it is only 3 adventurers), and the fourth one can only get 4 points. If any adventurers can not get to the castle in 2 weeks, still have about 4 points.

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings74.50% (Wii)[2]
Metacritic73/100 (Wii)[3]
Review scores
PublicationScore
IGN8.0/10 (Wii)[4]

The Wii version was nominated for Best RPG for the Wii by IGN in its 2008 video game awards.[5]

References