Die Hard Trilogy

Die Hard Trilogy

Developer(s) Probe Entertainment
Publisher(s) Fox Interactive
Distributor(s) Electronic Arts
20th Century Fox Home Entertainment
Platform(s) PlayStation, Microsoft Windows, Sega Saturn
Release date(s) PlayStation
  • NA 31 August 1996
  • EU November 1996
  • JP 13 December 1996
Microsoft Windows & Sega Saturn
  • NA 31 December 1996
  • EU 1997
  • JP 31 January 1997
Genre(s) Third-person shooter, Light gun shooter, Racing
Mode(s) Single-player
Distribution CD-ROM

Die Hard Trilogy is a video game based on the first three installments of the Die Hard series of action movies. Die Hard Trilogy features three games in one, each based on a movie installment and featuring a different genre and game play style respectively. The game was well received and would eventually become a Sony Greatest Hits game. The disc has audio tracks that can be played on a standard CD player. Die Hard Trilogy also inspired a sequel entitled Die Hard Trilogy 2: Viva Las Vegas. The sequel retained the three different playing styles, but featured a spin-off storyline that was not connected to the movie series.

Gameplay

Die Hard

Die Hard is a third-person shooter. The player battles terrorists and rescues hostages in the Nakatomi Plaza, which is the setting of the first film in the series.

Die Hard 2: Die Harder

Die Hard 2: Die Harder is presented as an on rails-shooter, where the player must stop terrorists who have taken over Dulles Airport from the second film.

Players control the crosshair with a gamepad, light gun, or, on PC and Saturn, a mouse. Die Hard Trilogy was one of the few light gun games available for the PlayStation that was not compatible with Namco's GunCon/G-Con 45 controller or GunCon 2. However, it was compatible with Sega's stunner light gun for the Saturn version.

Die Hard: With a Vengeance

In Die Hard with a Vengeance, the player goes on a joyride driving a taxicab, sports car, and dump truck throughout all of New York City and is tasked with finding and defusing several explosives before they can go off.

Development

The game was developed by a UK-based development studio, Probe Entertainment, who had a track record of successful licensed game properties. The Die Hard with a Vengeance segment was developed first and was intended to be a standalone release, but publisher Fox Interactive insisted that the game should be more closely linked to the films, leading Probe to develop the other two segments.[1] Initially the Die Hard 2 segment of the game was developed with polygonal enemies,[2] but they were later replaced with digitized sprites.

Reception

The game was positively reviewed, receiving 9.4 from GameSpot and 7.5 from IGN. PlayStation Magazine gave it a score of 8/10, calling it "three good game for the price of one. Glitchy, but good value."[3] As of October 2012, it holds an 86% ranking at GameRankings.[4] In Germany the game was banned because of its extreme violence, especially being able to drive through harmless people with blood spilling all over the windshield.

See also

Reception

  1. "To Die For". Sega Saturn Magazine (7) (Emap International Limited). May 1996. pp. 50–55.
  2. "Die-Hard with a Saturn! Die Hard Trilogy". Sega Saturn Magazine (5) (Emap International Limited). March 1996. p. 10.
  3. PSM 10
  4. Die Hard Trilogy for PlayStation - GameRankings

External links