Deathsmiles II
Deathsmiles II X | |
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Japanese Xbox 360 box art | |
Developer(s) | Cave |
Publisher(s) |
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Composer(s) | Manabu Namiki Noriyuki Kamikura Yoshimi Kudo |
Series | Deathsmiles |
Platform(s) | Arcade, Xbox 360 |
Release date(s) | Arcade
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Genre(s) | Manic shooter |
Mode(s) | Up to 2 players simultaneously |
Arcade system | CAVE PC |
CPU | AMD Athlon 64 X2 5050e Brisbane 2.60GHz, 1024KB L2 Cache |
Display | Raster, horizontal |
Deathsmiles II: Makai no Merry Christmas ( デススマイルズII 魔界のメリークリスマス lit. Netherworld's Merry Christmas) is a horizontal side scrolling shoot 'em up arcade game by Japanese developer Cave, released in 2009. It is the third Cave shoot 'em up to be played using a horizontally-oriented monitor (preceded by Progear and the original Deathsmiles). Deathsmiles II is also the first CAVE arcade game to use polygons instead of their traditional sprites for graphics.
Development and release
DeathSmiles II X was ported to the Xbox 360 with additional modes in a Japan-only release in 2010. This came in both regular edition and a limited edition including a soundtrack CD. A platinum edition was released in 2011. The game was made available on the US "Games on Demand" store in 2011.
Reception
Gamesradar rated the XBLA release a 3.5 out of 5 and commented that "despite everything it has going against it, Deathsmiles 2X stands out as one of the better shooters available in the Western market. It’s action-packed, easy to play, tough to master, and has a certain charm to it that makes you forgive its lackluster presentation."[1]
References
- ↑ Kemps, Heidi (May 27, 2011). "Deathsmiles 2X review". GamesRadar. Retrieved March 27, 2015.
External links
- Official website (Japanese)
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