Databending

Example of a normal image
Databent version of the same image, employing visual artifacts

Databending (or data bending) is the process of manipulating information from within a media file of a certain format, using software designed to edit files of another format. Distortions in the medium typically occur as a result, and the process either falls under a broader category of, or is frequently employed in glitch art.

Process and techniques

The term databending is derived from the process of circuit bending, in which musical objects such as children's toys, effects pedals and electronic keyboards are deliberately short circuited by bending the circuit board to produce erratic and spontaneous sounds. Like circuit bending,[1] databending involves the manipulation of information from within a media file of a certain format, using software designed to edit files of a different format; distortions in the medium typically occur as a result.[2][1]

Many techniques exist, including the use of hex editors to manipulate certain components of a compression algorithm, to comparatively simple methods.[1] One such method involves the addition of audio effects through audio editing software to distort raw data interpretations of image files. Some effects were observed by Masuma Ahuja and Denise Lu of The Washington Post to produce optical analogues: adding an echo filter duplicated elements of a photo, and inversion contributed to the flipping over of an image. The similarities result from the waveforms corresponding with the layers of pixels in a linear fashion, ordered from top to bottom.[2] Another method, dubbed "the WordPad effect", uses the programs Paint and WordPad to manipulate images through converting the raw data to the Rich Text Format.[2]

Categorization

As observed by Duncan Geere of Wired, different techniques of the process can be grouped into three categories:[1]

The "WordPad effect" would fall under incorrect editing, while reinterpretation contains a subcategory called sonification, in which data other than audio is introduced simultaneously with musical audio data. The last technique is the hardest of the three to accomplish, often yielding highly unpredictable results.[1]

Usage and reception

Alva Noto was cited as an example of a user of sonification in his music.

The process is frequently employed in glitch art,[2] and has been dubbed a subsection of the aforementioned genre.[1] The sonification technique is commonly used by glitch musicians, with Geere citing Alva Noto as an example of a user of the technique.[1] Ahuja and Lu summarized the process through a quote by Adam Clark Estes of Gizmodo as "the internet's code-heavy version of graffiti."[2][3] Various groups on Flickr explore the effects of databending on imagery; an Internet bot named "GlitchBot" was created to scrape Creative Commons-licensed imagery and apply the process and upload the results.[1] Users on Vimeo who deal explicitly with databending and glitch art in general exist, and a Chicago-based digital art project named GLI.TC/H was funded using Kickstarter in 2011.[4]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Geere, Duncan (17 August 2010). "Glitch art created by 'databending'". Wired (UK ed.). Condé Nast. Archived from the original on 28 July 2014. Retrieved 28 July 2014.
  2. 2.0 2.1 2.2 2.3 2.4 Ahuja, Masuma; Lu, Denise (23 July 2014). "What Paris looks like with an echo". The Washington Post. Nash Holdings. Archived from the original on 28 July 2014. Retrieved 28 July 2014.
  3. Estes, Adam Clark (13 September 2013). "Create Your Own Broken Masterpieces with This Glitch Art Generator". Gizmodo. Gawker Media. Archived from the original on 28 July 2014. Retrieved 28 July 2014.
  4. Weber, Harrison (21 December 2011). "ExtraFile: Databending and corrupt files as art". The Next Web. Archived from the original on 28 July 2014. Retrieved 28 July 2014.

External links