Dance Dance Revolution Ultramix 4
Dance Dance Revolution Ultramix 4 | |
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Cover art | |
Developer(s) | Konami |
Publisher(s) | Konami |
Distributor(s) | Konami |
Series | Dance Dance Revolution Bemani |
Engine | Ultramix 2 |
Platform(s) | Xbox |
Release date(s) | |
Genre(s) | Music, Exercise |
Mode(s) | Single-player, 4x Multiplayer, Online game |
Distribution | DVD-ROM |
Dance Dance Revolution ULTRAMIX 4 is the twelfth home version of Dance Dance Revolution released in the United States. It was released by Konami on November 14, 2006, for the Microsoft Xbox video game console. About 70 songs are available in total in this version. The game was announced in a press release by Konami on May 9, 2006, and unveiled at the E³ expo in Los Angeles that same day.
Gameplay
Similar to the previous Dance Dance Revolution (DDR) titles, the player must hit the arrows displayed on the screen as they align with the receptors (officially known as the Step Zone) at the top of the screen. The player uses the rhythm of the music to assist the player with the timing to hit arrow with either the Xbox Controller or a DDR controller (dance mat). If the player does not hit the arrow as they pass the receptor at the right time, the health above the receptors will go down. If the health goes all the way down, then the player fails the song. Each arrow gets an individual rating based on how precise the player is (from most inaccurate to most accurate: BOO, ALMOST, GOOD, GREAT, PERFECT).
Game modes
Game Mode
Game Mode is the main game mode. The player has a choice of either Single or Double play. Single play uses only one DDR pad or Xbox Controller and allows up to four players to play simultaneously, while Double play requires one player to use two DDR pads simultaneously. The player is then given a song list to choose a song from. The player can play in Beginner, Light, Standard, Heavy, or Oni (if available). Once the player selects a song and a difficulty, the player then plays the song. If the player's health is completely depleted, the player fails the song and is given an F rating. If the player passes the song, the player is given a rating based on their score and accuracy (AAA if the player gets all Perfects, AA if the player gets a full combo, A, B, C, D, E).
Party Mode
Party Mode allows players to compete and play against each other through many types of modes (the exceptions are Triple Mode and Quad mode, which is a single-player mode).
Attack Mode
Attack Mode is a competitive game mode where two players must battle each other until one of the players' Step Zone reaches the bottom of the screen. The player attacks the opponent by hitting five consecutive arrows of a direction with a Great or Perfect rating. The direction that the player gets the five consecutive hits on will determine which attack the player will send out to the opponent. Down arrows will send the opponent's Step Zone down by one. Left arrows will send a virus to the opponent so the next attack the opponent attempts to use will not work. Right arrows will give the player a firewall to defend from viruses. Up arrows will bring the player's Step Zone up by one.
Bomb Mode
Bomb mode allows 2–4 players to compete against each other in a Hot Potato-like game mode. The objective is to not allow the bomb's timer to reach zero while it is above the Step Zone. If it does, the bomb will go off and the player is eliminated for the duration of the song until one player remains. To move the bomb onto another player, the player with the bomb must hit a five-note combo.
Triple Mode
Similar to Double Mode, Triple mode uses multiple DDR pads for one player to use simultaneously. The difference is that this mode uses three pads instead of just two.
Quad Mode
Similar to Doubles and Triple Mode, except the player uses four DDR pads simultaneously.
Sync Mode
Sync mode is a co-operative mode where 2–4 players work together to play an entire song without getting a Good or lower step rating. Any player that gets a Good or lower rating will automatically get a Game Over for everyone.
Point Battle
Score Battle is a competitive head-to-head contest where each player starts with 16 points. Every step is measured and compared between the two players, and whoever has the lower rating loses one point (i.e. if one player gets a Perfect while the other gets a Great, the player with the Great loses a point). The player who loses all the points first loses. If both players complete the song without either of them losing, the player with the most points by the end of the song wins. They can be played with two-player Double mode as well.
Score Battle
Score Battle allows 2–4 players to battle it out for the highest score by the end of the song. Score Battle also allows Double Mode versus, which allows two players to play against each other in Double Mode to compete for the highest score in a song.
Speed Mode
Speed Mode allows up to four players to race each other to see who can finish going through the entire step chart in the song first. Every time a player hits an incorrect note, the player is penalized by being slowed down.
Power Mode
Power Mode allows up to four players to play a special extended mix of songs.
Relay Mode
Relay Mode allows up to four players to take turns dancing different segments of a song.
Quest Mode
Quest Mode takes the player into Dance City where he must try to take control of Streets and Clubs and become the ultimate dancer. This mode is played by choosing a Street or Club. If the player chooses a Street, he will given a choice on which song to choose from and difficulty to play on. The player will then play a randomly selected list of songs, starting with the song the player chooses, until the player meets the fanbase quota. If the player chooses a Club, it is played similar to Streets, but instead the player goes head-to-head against a rival and tries to fill up the groove meter to beat him or her.
Once the player has cleared all the Streets and Clubs, the player is then given the opportunity to face off even harder rivals in the Executive Clubs, which plays exactly like Clubs, only harder for the player to fill up the groove meter.
The player can go back to previous clubs to face off the rivals again in a special challenge. If the player completes the challenge successfully, the rival will then become the player's partner for the next performance, which helps the player beat rivals quicker and fill up fanbase quotas faster. After the performance, however, the rival will go back to the club the player challenged him or her in.
Workout Mode
Workout mode plays almost identically to Game Mode. The difference is that the player has his or her own profile that keeps track of the player's progress, such as weight, calories burned, and more.
Challenge Mode
Challenge mode gives players a specific song and a specific challenge on the song to pass. It can vary from hitting only quarter steps, avoiding poison steps, or using special modifiers to play a certain segment of a song. The challenges are split into ten difficulty levels (from easiest to hardest: Simple, Moderate, Ordinary, Superior, Marvelous, Genuine, Paramount, Exorbitant, Catastrophic, Apocalyptic). Each difficulty contains six challenges for the player to complete.
Xbox Live
Xbox Live allows players to compete online against other players around the world. The game mode contains all competitive game modes from Party Mode (Score, Attack, Bomb, and Point). The player can also view world rankings for both individual song scores and game mode rankings.
Training Mode
Training Mode allows players to practice on certain songs if they are having difficulty with it. The player can toggle the song's step chart in many ways, such as slowing down the music speed, allowing a metronome or handclap, play only certain sections of a song, or toggling the menu to display whether or not the player stepped either Early, Late, Just (Perfect), or Miss.
Edit Mode
Edit Mode allows players to create their own custom step charts for any of the songs provided in the game. When created, it is added to the list of difficulties of the song under the name the player saved the chart under. This mode also contains a Visual Edit Mode, which allows the player to edit the background videos that is played during a song to the player's liking.
Jukebox Mode
Jukebox Mode allows the player to listen to the songs in the game without a step chart to follow. The player can create their own playlists from the game's song list itself.
Music
Song Title | Artist |
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Arms (Alpha Omega Mix) | Monolithic |
Because I Got It Like That (Freestylers Indett Mix) | Jungle Brothers |
Big Up (Binghi Ghost Remix) | Drew Campbell |
bitmania | Akira Yamaoka |
BLUE IMPULSE (for EXTREME) | NAOKI feat. YUKI |
Calico Cat Rock | ANETTAI MAJI-SKA BAKUDAN |
Cannibale | Stereo Total |
Cosmic Hammer | Jondi & Spesh |
CRASH! | mr.BRIAN & THE FINAL BAND |
Dead Man's Party | Oingo Boingo |
Desire (Comet Mix) | Fracus feat. Lisa Abbott |
Diverse City | tobyMac |
Don't Cha (Ralphi's Hot Freak Mix) | Pussycat Dolls featuring Busta Rhymes |
Don't Stop! (AMD 2nd Mix) | Dr. VIBE feat. JP miles |
Dual Love | Gavin G & Dan Rolla J |
Electric Air | DJ Amit |
feeling of love | youhei shimizu |
Forever Young (Everlasting Mix) | Ella |
Free (Liberation Mix) | Blue October |
Frozen Ray (for EXTREME) | dj. TAKA |
Get Away | Gridlok |
Get Up! (Before the Night Is Over) | Technotronic feat. Ya Kid K |
GO! (Mahalo Mix) | DM Ashura |
Grandolin | ZeroFuser |
HYPNØTIC CRISIS (Chris Fortier Mix) | BLUE DESTROYERS |
I Can Feel It | Alien Six |
It's Raining Men (ALMIGHTY MIX) | Geri Halliwell |
Jumping All Over the World | Scooter |
KISS KISS KISS | NAOKI feat. SHANTI |
Levitation Nation | Shpongle |
Listen to your Heart (Furious F. EZ Radio Edit) | DHT |
Masters of the Universe | Juno Reactor |
MONDO STREET | Orange Lounge |
More Serotonin | Neuroactive |
Music Revolution | The Scumfrog |
My Side Of the City | Beulah |
Nervous Excited Delighted | Z.O.N.K. |
No Good (Start The Dance) | The Prodigy |
No Parking (On The Dance Floor) | Midnight Star |
Oblivion (Nevarakka Mix) | Real Life |
Race Against Time | Jeff Steinman |
Rock This Town | Stray Cats |
Saturday (Morjac Radio Mix) | Marly |
Senses | JT.1UP |
Sigrev2 | Richard Devine |
Snake Charmer | DIRTYHERTZ and Rena Jones |
Sockem | Steve Porter |
The Drain | Monolithic |
The Problem | Phunk Police |
There's A Rhythm | Dig Bear feat. Kat Blu |
These Words (I Love You, I Love You) | Natasha Bedingfield |
Thrill Chaser | DIRTYHERTZ |
Tooryanse (teckno children mix) | Canton |
Waka Laka (E=MC2 Mix) | Jenny Rom vs. ZIPPERS |
We Are Connected (Overdrive Mix) | Jondi & Spesh |
Yours To Command | Rupesh Cartel |
ZETSUBOUTEKIDA! | nekoJIRA |
Ultramix 4 offers downloadable songs for free or for $5 per pack of 5 songs. Ultramix 4 is also compatible with downloaded songpacks from previous Ultramix games.
Hidden songs
Song Title | Artist |
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ANOTHER PLANET | Crystal Aliens vs Mutor Sound System |
Back-To-Back | Piston Diver |
Beat Slow Down | The Acolyte |
CELEBRATE NITE (Like it's '99 Mix) | N.M.R. remixed by DM Ashura |
Chocolate Philosophy | Yuu Tokiwa |
CLASSIC PARTY triathlon | Hideyuki Ono |
Edge of Control | Jondi & Spesh |
Girigiri Daddy | Shoichiro Hirata |
Hunting for you | Togo Project feat. Megu & Scotty D. |
Insaner (L.E.D.'s Punishment Mix) | Jondi & Spesh |
PARANOiA Survivor MAX | 290 |
Skulk (Konami Mix) | echo !mage |
STILL IN MY HEART (MOMO MIX) | NAOKI |
Stompin at the Gotham | Wavegroup feat. Scott D. |
TEARS | NAOKI underground feat. EK |
Reception
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Dance Dance Revolution Ultramix 4 has been generally well-received, averaging a score of 76/100 on Metacritic[4] and an average score of 74.29% on Game Rankings.[3] A majority a reviewers gave the game an 8/10, praising it for its number of game modes that cater to all skill levels.[5] The one common criticism, though, is that, "most of it isn't that fresh, and none of it is revolutionary." (Official Xbox Magazine),[3] stating that the game does not change from its usual formula, and does not offer anything new to its core gameplay.
References
- ↑ "DanceDanceRevolution: ULTRAMIX 4". Dance Dance Revolution Online Community. Konami. Retrieved 2008-04-01.
- ↑ 2.0 2.1 "Dance Dance Revolution Ultramix 4". GameFAQs. Retrieved 2008-04-01.
- ↑ 3.0 3.1 3.2 3.3 3.4 3.5 3.6 "Dance Dance Revolution Ultramix 4 for Xbox". GameRankings. Retrieved 2013-04-03.
- ↑ 4.0 4.1 4.2 "Dance Dance Revolution Ultramix 4". Metacritic. Retrieved 2013-04-03.
- ↑ 5.0 5.1 "Dance Dance Revolution Ultramix 4 review". Gamespot. Retrieved 2013-04-03.
- ↑ "Dance Dance Revolution Ultramix 4 review". gamesradar. Retrieved 2013-04-03.
- ↑ "Dance Dance Revolution Ultramix 4". Game Vortex. Retrieved 2013-04-03.
- ↑ "Dance Dance Revolution Ultramix 4 review". Honest Gamers. Retrieved 2013-04-03.
External links
- DDR Ultramix 4 Gamepage at Konami
- Orange Lounge Radio Press release confirming songs in the game
Preceded by Dance Dance Revolution Ultramix 3 |
Dance Dance Revolution Ultramix 4 2006 |
Succeeded by the Universe series |
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