Dagor Engine
The Dagor Engine is a 3D engine used mainly by Gaijin Entertainment for its own video games as it's a proprietary technology so far.[2] The original version of the engine was developed by Gaijin Entertainment and in 2005 they set up the separate company Dagor Technologies for continued development. Therefore Dagor Engine is owned by Gaijin. Currently the engine incorporates technology such as the Meqon and PhysX physics engines and is up to version 3.5 since War Thunder.[3]
Games using Dagor Engine[4]
Title | Platform | Release date |
War Thunder[5][6] | Microsoft Windows, PlayStation 4, Linux, OSX | November 1, 2012 |
Blades of Time | Microsoft Windows, PlayStation 3, Xbox 360, OSX | March 6, 2012 |
Birds of Steel | PlayStation 3, Xbox 360 | March 8, 2012 |
Apache Air Assault | Microsoft Windows, PlayStation 3, Xbox 360 | November 16, 2010 |
IL-2 Sturmovik: Birds of Prey | Microsoft Windows, PlayStation 3, Xbox 360 | September 4, 2009 |
X-Blades | Microsoft Windows, PlayStation 3, Xbox 360 | February 6, 2009 |
References