Critical mass (software engineering)

In software engineering, critical mass is a stage in the life cycle when the source code grows too complicated to effectively manage without a complete rewrite.[1] At the critical mass stage, fixing a bug introduces one or more new bugs.[2]

Tools such as high-level programming languages, object-oriented programming languages,[3] and techniques such as programming in the large, code refactoring and test-driven development, exist to make it easier to maintain large, complicated programs.

See also

References

  1. "Sharks, Debts, Critical Mass and other reasons to Sustain Quality". Retrieved 15 February 2010.
  2. "critical mass". Catb.org. Retrieved 2013-09-08.
  3. "What is Object Oriented Programming? (Without the Hype)". Duramecho.com. Retrieved 2013-09-08.