Cosmic Guerilla
Cosmic Guerilla | |
---|---|
German flyer | |
Developer(s) | Crystal Computing |
Publisher(s) | Crystal Computing |
Platform(s) | ZX Spectrum |
Release date(s) | 1983 |
Genre(s) | Shoot 'em up |
Mode(s) | Single player, two player |
Distribution | Cassette |
Cosmic Guerilla is a ZX Spectrum video game developed and published by Crystal Computing in 1983. It is a non-scrolling vertical shoot 'em up similar to Space Invaders, converted from a 1979 Japanese arcade game by Universal.[1] The game was developed in 100% machine code.[2]
Gameplay
Cosmic Guerilla is a two-dimensional fixed shooter game. The player takes control of a laser cannon at the bottom of the screen whose movement is limited to left and right, and must fire at the aliens above.[2] In contrast to Space Invaders the aliens are arranged in a single vertical line on each side of the screen,[3] with their movement being towards the centre, one or more at a time, in an attempt to capture and remove the player's shields.[4] The aliens cannot be hit by the player's shots until they begin to move, and the player may only fire one projectile at a time,[5] preventing weapon spamming. Once a row of shields has been removed, one of the player's "lives", is exposed and able to be captured.[4] Occasionally a very fast "mothership" will appear and traverse the screen just above the player dropping bombs.[5]
There are six levels of difficulty[5] along with four game modes[4] allowing combinations of the regular game, bonus enemies, and faster aliens. There is also a two player mode where players take alternative turns.[4]
Reception
Cosmic Guerilla was invariably compared to Space Invaders, though Sinclair User described it as the "next step up", with its different scenarios and object arrangement.[3] Home Computing Weekly, Sinclair User and ZX Computing all praised the game's smooth graphics,[2][3] though HCU felt that better use could have been made of the sound.[4] The game was generally well received, and described variously as "incredibly addictive" and "very playable",[3] and "highly recommended".[2][5]
References
- ↑ Original arcade flyer, Universal Co. Ltd., hosted by exotica.org
- ↑ 2.0 2.1 2.2 2.3 Cosmic Guerilla review, ZX Computing, issue August/September 1983 (p.107), Argus Specialist Publications
- ↑ 3.0 3.1 3.2 3.3 Cosmic Guerilla review, Sinclair User, issue 17 (p.32), ECC Publications, August 1983
- ↑ 4.0 4.1 4.2 4.3 4.4 Cosmic Guerilla review, Home Computing Weekly, issue 36 (p.17), Argus Specialist Publications, November 1983
- ↑ 5.0 5.1 5.2 5.3 Cosmic Guerilla review, CRASH, issue 1 (p.46), Newsfield Publications, February 1984
External links
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