CoolMUD

CoolMUD
Paradigm Prototype-based
Designed by Stephen F. White
Developer Stephen F. White
First appeared 1992
dynamic

CoolMUD is a type of MUD, and a descendant of MOO. It is a text-based online virtual reality system to which multiple users are connected at the same time. Created by Stephen White, also known by the handles "Ghondahrl" and "ghond", CoolMUD has many similarities to MOO, but pushes more functionality from the driver into the core (the portion written in the CoolMUD language itself) and has extra features for programming distributed objects. The project is currently managed by Robin Lee Powell.

The main differences between the programming languages in MOO and CoolMUD include:

Unlike MOO, CoolMUD's object database is fully disk-based. Whereas MOO's implementation of persistence is based on periodic "checkpoints" during which the complete state of the server's object memory is written to disk, CoolMUD keeps the majority of the object database on disk and keeps a cache of the most frequently used objects in memory, a strategy known as incremental persistence. The CoolMUD implementation of the disk-based object memory is based on Marcus Ranum's work from UnterMUD.

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