Contagion (video game)
Contagion | |
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Contagion | |
Developer(s) | Monochrome LLC |
Distributor(s) | Steam |
Engine | Source Engine |
Platform(s) | Microsoft Windows |
Release date(s) | April 11, 2014 |
Genre(s) | First-person shooter, Survival Horror |
Mode(s) | Multiplayer |
Contagion is an Indie,[1] cooperative, multiplayer, Source-based, zombie survival horror, first person shooter PC Game developed and published by Monochrome LLC.[2] It is the spiritual successor to Zombie Panic! Source.[3] The game was funded out of pocket for nearly the entirety of its development, but with the support of others via a successful Kickstarter campaign, it was able to be released on Steam as an Early Access title.[4][5] Contagion released on October 25, 2013 as a Steam Early Access Indie title and was published as Full Release on April 11, 2014.[2][6]
Gameplay
Contagion is a multiplayer focused game with 3 different game modes; Hunted, Escape, and Extraction.
Hunted, which supports up to 16 players, is a free-for-all "deathmatch" game mode in which players fight each other, while A.I.-controlled zombies wander the level and serve as an environmental hazard. When a player is killed, they respawn as a zombie and can participate alongside the A.I.-controlled zombies in attacking the surviving players. The goal of the game is to be the last living player.
Escape is a cooperative game mode in which a team of up to 8 players is tasked with progressing through a level, fighting through zombies while completing various mission objectives in a linear order with the ultimate goal of escaping the map.
Extraction is another cooperative game mode in which the goal is to explore an area and rescue a number of A.I.-controlled non-player character survivors.
In both game modes, when a player is killed they respawn as a zombie and are tasked with helping the A.I.-controlled zombies hunt down the remaining human players. Player-controlled zombies are faster and more maneuverable than A.I.-controlled zombie enemies and therefore present a greater threat to human players. Both Escape and Extraction can be played off-line by a single player, although they are geared towards multi-player gameplay.
Contagion is distinguished from other similar games in the genre in that it features "slow" zombies akin to those seen in the Night of the Living Dead series of films by director George Romero. Resources such as weapons and ammunition are scarce, encouraging more precise and methodical gameplay. Unlike other games in the genre, Contagion does not feature zombies with special abilities, with the exception of a rare riot cop zombie wearing body armor that can survive significantly more damage than a regular zombie.
See also
References
- ↑ Evan Killham (December 9, 2012). "Contagion aims to save the zombie game genre from itself (hands-on preview)". VentureBeat.com. Retrieved October 2, 2014.
- ↑ 2.0 2.1 "Contagion". Retrieved November 2, 2014.
- ↑ Perry Vandell (September 10, 2013). "Contagion Kickstarter funded, a "spiritual successor" to Half-Life 2 mod". Retrieved February 11, 2014.
- ↑ "Contagion - Co-op Zombie Survival Game". Retrieved February 10, 2014.
- ↑ Craig Pearson (2013-09-26). "Contagion Hopes To Catch Kickstarter Fever". Rock, Paper, Shotgun. Retrieved February 10, 2014.
- ↑ "Contagion - Update 4872 includes Barlowe Square "Extraction", Optimization, Hud updates, and much more". Retrieved 2014-03-27.