Company of Heroes: Tales of Valor

Company of Heroes: Tales of Valor

Developer(s) Relic Entertainment
Publisher(s) THQ
Designer(s) Brian Wood, Blaine Smith
Series Company of Heroes
Engine Essence Engine
Havok (Physics Engine)
Platform(s) Microsoft Windows, Mac OS X
Release date(s) April 9, 2009[1]
Genre(s) Real-time strategy
Mode(s) Single-player, Multiplayer
Distribution DVD, Steam

Company of Heroes: Tales of Valor is a real time strategy video game stand alone expansion pack to Company of Heroes. It was announced on November 3, 2008 and was released on April 9, 2009.

Gameplay

Tales of Valor includes new units, additional maps and further multiplayer modes, such as 'Stonewall', where the player commands a small number of troops against waves of increasingly difficult enemies, and a feature called "direct-fire", where the player 'Points and shoots' (seen in Soldiers: Heroes of WWII, Faces of War and Men of War).

Rewards

The game offers special units as rewards for completing a campaign and can be used to replace certain deployable units in multiplayer games. For the Allies, the US faction receives the M18 Hellcat and T17 Armored Car, while players using the British faction gets the Kangaroo Carrier and the Staghound armored car. Wehrmacht players can make use of the Schwimmwagen Type 166, the H39 Geschützwagen (a conversion of captured H39 Hotchkiss tanks into a self-propelled tank destroyer), and Voss' special Tiger I, while the Panzer Elite will receive the Schwimmwagen Type 139 and the Hotchkiss H35.

Plot

Company of Heroes: Tales Of Valor has three single-player episodes.

Operations

The expansion pack introduces three new multiplayer game modes:[2]

Reception

Reception
Aggregate scores
AggregatorScore
Metacritic70%[3]
Review scores
PublicationScore
Eurogamer7/10[4]
Game Informer7.5/10[5]
GameSpy[6]

The reception of Company of Heroes: Tales of Valor was mixed. Many reviewers were confused as to what the game had to offer.[7] Most of the reviewers appeared to brand the game as average and gave it a rating of around 70%. Citing that the game had some interesting features and game play modes, but only a short campaign and no new armies to command.[8]

References

  1. Faylor, Chris (March 26, 2009). "Company of Heroes: Tales of Valor Gone Gold". Shacknews. Retrieved 2009-03-27.
  2. THQ Inc. "Company of Heroes: Tales of Valor", Company of Heroes website. Retrieved 2010-03-8.
  3. "Company of Heroes: Tales of Valor Review - MetaCritic". MetaCritic. Retrieved 2009-04-12.
  4. Whitehead, Dan (April 9, 2009). "Company of Heroes: Tales of Valor Review - EuroGamer". EuroGamer. p. 2. Retrieved 2009-04-12.
  5. Biessener, Adam. "Company of Heroes: Tales of Valor Review - Game Informer". Game Informer. Retrieved 2009-04-12.
  6. Rausch, Allen (April 9, 2009). "Company of Heroes: Tales of Valor Review - GameSpy". GameSpy. Retrieved 2009-04-12.
  7. http://au.pc.gamespy.com/pc/company-of-heroes-tales-of-valor/971777p1.html
  8. http://au.pc.ign.com/articles/972/972759p2.html

External links