Class skeleton

As pattern

A class skeleton is an outline of a class that is used in software engineering. It contains a description of the class's roles, and describes the purposes of the variables and methods, but does not implement them. The class is later implemented from the skeleton.

As server side object

In a distributed computing environment a skeleton stands for a server side object participating in distributed object communication.

Role of the skeleton in the distributed object communication.

A skeleton acts as gateway for server side objects and all incoming clients requests are routed through it. The skeleton wraps server object functionality and exposes it to the clients, moreover by adding the network logic ensures the reliable communication channel between clients and server. Skeletons be written up manually or generated automatically depending on chosen communication protocol.

The skeleton is responsible for:

Protocols using stub/skeleton approach

References

  1. MSDN: Marshalling details.