Chrome Engine

Chrome Engine
Developer(s) Techland
Initial release 2003, with Chrome Engine I
Stable release 5.x
Written in C++
Platform Microsoft Windows, Linux, PlayStation 4, Xbox One
License Proprietary
Website http://gdh.techland.pl/

Chrome Engine is a proprietary 3D game engine developed by Techland. The current version, Chrome Engine 6, supports Linux, Xbox One, PlayStation 4, Xbox 360 and PS3 Microsoft Windows.

Chrome Engine evolved through over nine years of development. According to its creators the engine is purely "What You See Is What You Get" and allows substantial control over the process of creating game levels.

Features

Rendering

Physics

Sound

Networking

Level editing

ChromEd is an expanded content creation and management tool. It enables real time level editing. The main features are:

Versions

Chrome Engine 1

First release of the engine used in Chrome.

Chrome Engine 2

Improved version of engine enhanced with support for DirectX 9.0.

Chrome Engine 3

This version of the engine underwent significant modifications. DirectX 9.0c and DirectX 10 support, HDR, shaders and bump mapping were implemented.

Chrome Engine 4

The fourth iteration of the Chrome Engine that was introduced with Call of Juarez: Bound in Blood. Supports DirectX 9 only.

Chrome Engine 5

This version debuted with Call of Juarez: The Cartel and Dead Island. This version was primarily used between 2011-2013.

Chrome Engine 6

The latest version of the Chrome Engine features Dying Light, also the 2015 releasing title Hellraid. This version is being used from 2013-so far.

Games using Chrome Engine

Chrome Engine 1

Chrome Engine 2

Chrome Engine 3

Chrome Engine 4

Chrome Engine 5

Chrome Engine 6

Unknown version

References

  1. gram.pl. "Call Of Juarez: The Cartel".
  2. "Dead Island is coming, with more information released". February 17, 2011. Retrieved February 18, 2011.
  3. 3.0 3.1 "Techland has suspended production of Chrome 2 and Warhound". April 22, 2010. Retrieved February 14, 2011.

External links