Characters of the Drakengard series
Drakengard is a series of action role-playing games published by Square Enix. Its first entry, Drakengard, was released in 2003 in Japan and 2004 in western territories. It was followed by a sequel Drakengard 2 (2005/06), a spin-off, Nier (2010), and a prequel Drakengard 3 (2013/14).
Drakengard follows Caim, a deposed prince of the Union who forms a pact with a dragon, as he and his companions fight against the evil Empire to protect the magical Seals responsible for sustaining the world. Caim and his friends eventually battle the Cult of the Watchers and their possessed leader Manah. Drakengard 2 takes place eighteen years later, when the Union controls the remnants of the Empire and sustains the Seals. The main protagonist is Nowe, an initiate of the Knights of the Seal, who rebels against the Union's rule alongside his dragon Legna and a repentant Manah. Drakengard 3 centers on Zero, a woman with magical powers who sets out to kill her five sisters, each of whom poses a threat to the world. Nier is set in an alternate timeline stemming from one of Drakengard 's endings, and it depicts the protagonist's journey to save a loved one in a post-apocalyptic world.
The games' characters and stories were principally created by Taro Yoko, the series director and scenario writer. Other contributors are series producer Takamasa Shiba, series writers Sawako Natori and Emi Nagashima, and Drakengard co-producer Takuya Iwasaki. Reviewers have been mostly positive about the games' characters: the first game's cast received favorably, and many praised their dialogue. Opinions were more mixed about the characters of Drakengard 2, which certain reviewers claimed were weaker than those of the previous game. Drakengard 3 was criticized for uneven writing, but it received praise for its unusual characters and their interactions. Nier 's cast and the relationship between its story and characters were lauded. The characters of Drakengard and Nier have gained a strong following in Japan.
Creation and development
The setting of Drakengard, an dark fantasy world called Midgard, is primarily inspired by the folklore of Northern Europe, while other elements were inspired by Japanese-style revisionism.[2][3] The characters' costumes and armor were inspired by classical Medieval Europe.[4] The games' stories frequently contain many dark or adult themes, deliberately contrasting with Dragon Quest and Final Fantasy.[2][5] The universe of Drakengard is split into multiple timelines: an event in the world's past [6] A key aspect of the Drakengard universe is the pact, a ritual that links souls and grants a human great power in return for some aspect of themselves (their voice, charm, aging ability, etc.).[3][Note 1] Nier takes place in a separate alternate timeline created by one of the endings of Drakengard.[7] The main theme of the Drakengard series is immorality, which is shown through the characters' dialogue. Other themes included war and death (Drakengard 2), and "sense of contrast" (Drakengard 3).[8][9][10]
The core concepts, characters and stories of series have been created and written for by series director and scenario writer Taro Yoko, series writer Sawako Natori, and series producer Takamasa Shiba. The original game also received input from Drakengard co-producer Takuya Iwasaki. In the original game, Yoko took charge of Leonard and Arioch, Iwasaki was involved in developing Verdelet, Inuart and Caim, while Natori was responsible for the majority of the script writing for them.[8][11][12][13] The majority of the characters and their personalities and personalities have been inspired by anime of the time, including Sister Princess, Neon Genesis Evangelion and Puella Magi Madoka Magica. Many of them represented certain character archetypes.[2][5][8][14] The characters for Drakengard, and for future games in the series, were designed by Kimihiko Fujisaka.[14] His earlier designs were inspired by the character designs of Final Fantasy and Dragon Quest, while his designs for Drakengard 3 were intended to appeal to fans of the Drakengard series as it had become at that time.[15] Drakengard 2 was designed to keep some of the dark aesthetics of the original, but at the same time tone down or remove others to increase the series' appeal to mainstream gamers. The game's producer, Akira Yasui, also wanted to make the game the "opposite" to Drakengard, which partly involved the game having a broader color palette.[9][16][17] The characters for the game were voiced by multiple well-known actors in Japan.[18]
For Drakengard 3, a prequel to the first two games, the developers wanted to create a balance between the previous games' dark atmosphere and stories, and additional moments of humor to help lighten the atmosphere.[19] In contrast to the previous games, the team made Drakengard 3 's protagonist a woman, with many of her design aspects meant to evoke the dark atmosphere.[20] Ideas to make the setting a modern one and the protagonist a contemporary schoolgirl were rejected at an early stage.[21] Nier's story was inspired in Yoko's mind by the 9/11 incident and its aftermath: he wanted to create a story where both sides believed in what they were doing, and that would show the player the story from each side's perspectives.[22] The characters were given extensive back-stories, as well as the narrative being designed to challenge players.[23]
Drakengard
Design
Caim was meant to be an examination of the action game hero, which Yoko felt should not have a happy ending in a story focused on violence.[8] Caim was one of the earliest characters to be designed. In hindsight, Fujisaka took a dislike to it, finding it too plain and sober. Caim's design in Drakengard 2 was meant to represent is status as a wanderer.[24] The nature of Caim and Angelus' relationship underwent changes during development: Yoko had conceived their relationship as a parasitic one, but Iwasaki wanted to create a different type of romance, and so wrote the love story for the two of them.[8] Inuart was originally designed as the main protagonist of Drakengard, with him being a "useless hero". A pivotal scene in the game, where he first clashes with Caim, became one of the ways Yoko was able to properly project his vision of the game's world.[25] His ultimate role and final design were based around the idea of him being Caim's rival.[8] The armor on his right arm was added to give off a more forceful impression.[25] Verdelet was portrayed as the "despicable elder", who cared for no-one except himself.[8] His personality was intended to be both ineffectual and bossy, even in the face of catastrophe.[26]
Furiae was designed by Yoko as both an explanation for Caim and Inuart's rivalry, and as a representation of his distaste for the kind of forgettable character she represented. The relationship between Caim and Furiae, as well as their ultimate fates, was Yoko's response to the standard happy ending found in most role-playing games at the time, which he felt did not fit in with a protagonist who had killed hundreds during their quest.[13][13] The game's second ending, which featured many sister-like monsters spawned by Furiae, was principally inspired by that and his dislike for the characters of Sister Princess.[5] Manah's role in Drakengard was designed to represent unloved children.[8] Manah's red clothing was designed to evoke both her status as the leader of the Cult of the Watchers and the color, which was a key color in the game. Shiba approved of the design, feeling that it contrasted nicely with Furiae's all-white design.[25] When Legna was created, Shiba was initially unimpressed and considered cutting him from the final product.[26]
Characters
- Caim (カイム Kaimu) is the main protagonist of Drakengard, and later an antagonist in Drakengard 2. Having come from a noble family whose kingdom was destroyed,[Note 2] Caim swore revenge on the Empire after witnessing the brutal murder of his parents by an Imperial black dragon. This led to him joining the Union, the faction warring against the Empire. In the beginning of the game, during a battle to protect his sister Furiae, Caim is seriously wounded, and discovers the red dragon Angelus, who is dying as well. Though he hates dragons, Caim demands Angelus to form a pact that would save both of them: the cost of the pact is his voice.[27] Caim continues on his quest for revenge against the Empire, while also striving to protect his sister Furiae. In the end, his sister dies and he is forced to see Angelus sacrifice her freedom to become the new Goddess Seal.[28] By the events of Drakengard 2, Caim, now blinded in one eye, seeks to destroy the world's seals and free Angelus from her pain. Although their goals coincide, this brings him into conflict with Nowe. After all the seals are destroyed, Caim, through Legna, asks Nowe to kill Angelus and free her from the pain. After she is brought down, the two share a final moment and die together. Caim is voiced in Japanese by Shinnosuke Ikehata.[29]
- Angelus (Angel (アンヘル Anheru) in the Japanese version), also called the "Red Dragon") is the secondary protagonist of Drakengard, and a key character in Drakengard 2. Caim first discovered Angelus, with the dragon chained down and seriously wounded in Furiae's castle. Although tempted to kill her, Caim instead offers to form a pact, as both with to live. Angelus reluctantly agrees.[30] Over the course of the game, Angelus grows attached to Caim, eventually allowing herself to become the new Goddess Seal for his sake. Before this happens, she tells him her true name.[31] In Drakengard 2, it is revealed that Angelus is suffering from her status, and Caim seeks to free her from the pain of being the Goddess of the Seal. But once freed, Angelus, her mind now broken from her time as the Seal, goes on a rampage. Nowe and Legna, at Caim's behest, managed to bring her down.[32] Caim and Angelus spend a final moment together before dying and fading away.[33] Angelus is voiced in Japanese by Shinnosuke Ikehata, the voice actor for Caim. Although he originally cast for the role of Caim, following a trend for famous voice actors to be cast in video game characters roles, he also ended up voicing Angelus.[29]
- Legna (レグナ Reguna) (also known as the "Black Dragon") is a playable character in Drakengard 2, as well as being a key character in both Drakengard and its sequel. He is the one responsible for killing Caim's parents. In the original game, Legna forms a pact with Inuart, later influencing him to use the Bone Casket and fuse with the deceased Furiae, creating Nowe. Legna becomes Nowe's adoptive father and raises him to become a weapon in the dragons' war against the Watchers. Legna hides his true agenda through most of the game, acting as a father figure and ally for Nowe. In Endings A and C of Drakengard 2, he and Nowe do battle and Legna dies, comparing Nowe's sentimental attitude to Inuart's.[34] In Ending B, the two remain allies and lead the assault on the Gods. Legna is voiced by Yoshio Harada in Japanese.[35]
- The Watchers (called Angels (天使 Tenshi) in the original Japanese and the English version of Drakengard 3), also referred to as "Grotesqueries" in Drakengard and "Daemons" in Drakengard 3, are a group of god-like beings who act as the primary antagonists of the Drakengard series. The Watchers are either alluded to, mentioned, seen or talked about in all the Drakengard games. Their influence is marked by the eyes of those they possess turning red. They also craft and scatter the Seeds of Resurrection,[Note 3] objects which can transform anyone who enter them, with varying results.[36] The Watchers appear in Ending D of Drakengard as grotesque cherubim-like creatures which start to lay waste to the land, led by a queen-beast which begins to absorb time itself. In Drakengard 3, the Watchers can be summoned by an Intoner and her disciple, appearing in numerous forms to act as their weapons while fighting the Intoner Zero and the Flower turns into the form similar to the Queen Beast implying that the Queen Beast were once Zero combined with the intoners after the flower was destroyed which was confirmed in the Drakengard 3 story side. The Watchers are governed by a group of deities simply referred to as "the Gods",[13][Note 4] the main deities of the Drakengard universe who wish to destroy humanity because of their independence.[3] Both the Gods and the Watchers are engaged in a war with the dragons, who wish to overthrow them and claim their power.[37]
- Manah (マナ Mana) is the main antagonist of Drakengard, and a protagonist in Drakengard 2. Manah was abused by her mother from an early age, and was consequently starved of love and turned to the Watchers for support and comfort. Possessed by the Watchers, she became the leader of the Cult of the Watchers[Note 5] and the force behind the campaign to destroy the seals protecting the world. However, in the game's canon ending, she is freed from her possession: though she begs to be killed, Angelus and Caim condemn her to live with her crimes.[38] With the memory of her actions suppressed, an older Manah resurfaces during the events of Drakengard 2 to destroy the seals. During her journey, she forms a bond with Nowe, eventually falling in love with him. After the seals are destroyed, Manah is driven mad by the memories of her former actions and is possessed by the Watchers again. Nowe manages to bring her back to her senses, and the two of them set out to restore the world. In the first and third endings of Drakengard 2, she survives, while she dies in the second ending. Manah is voiced in Japanese by Natsuki Yamashita as a child and Koyuki Matsuyama as an adult.[39]
- Furiae (フリアエ Furiae) is a central character in Drakengard, and Caim's younger sister. Once engaged to Inuart, she becomes the Goddess of the Seal, meaning she must shun normal human relationships. She also fosters romantic feelings towards Caim, which the Watchers use against her when Inuart brings her to the Sky Fortress.[36] However, Furiae dies and Inuart spirits her body away. Legna brings them to the Bone Casket where Inuart uses its power to fuse them into the child that grows up into Nowe. In Ending B of Drakengard, Furiae is brought back as a monstrous beast that Caim must kill, and spawns numerous clones which prepare to destroy humanity.[40] In Ending C, Caim reaches her before she dies, but when Manah reveals Furiae's feelings for Caim and she sees his shame, she kills herself.[41] Furiae is voiced by Eriko Hatsune in Japanese.[29]
- Inuart (イウヴァルト Iuvaruto) is of the main antagonists of Drakengard, originally Caim's friend and Furiae's fiancée. Though sincere and honest and having an excellent singing voice, his heart is weak and he became depressed when his marriage to Furiae was canceled after she is made Goddess of the Seal. After helping Caim rescue Furiae, Inuart is captured, tortured and possessed by the Watchers via Manah's influence. Making a pact with the dragon Legna at the cost of his singing abilities, Inuart became Caim's enemy and kidnaps Furiae under the belief that he is saving her from her fate as a Goddess.[42] But realizing he was used after Furiae's death, his actions guided by Legna's instructions, Inuart takes Furiae's body to the Bone Casket where he uses its power to merge them into the infant that Legna later named Nowe.[43] He dies in all of Drakengard 's alternate endings. The character is voiced by Toshiaki Karasawa in Japanese.[29]
- Verdelet (ヴェルドレ Verudore) is a supporting character in Drakengard. He is Hierarch of the Union and the one responsible for the protection of the Goddess. Verdelet allies with Caim in order to prevent the Empire from succeeding in its plans. While he is an ally, he frequently displays a cowardly side, hiding from conflict or proving incapable when faced with such situations. Though he survives the events of Drakengard, including the alternate endings, Verdelet was revealed to have been killed by Caim during Drakengard 2, with Seere taking his place as Hierarch.[44] Verdelet is voiced by Iemasa Kayumi in Japanese.[29]
- Seere (セエレ Sēre) is one of the optional playable characters of Drakengard and Manah's twin brother. In contrast to his sister, Seere was loved and cared for by his mother, which led him to feel guilt about his sister's treatment.[45] After his village is destroyed and his mother dies, Seere forges a pact with a Golem, at the cost of his ability to age and joins Caim on his quest. Seere is central to the alternate Ending D of Drakengard, where he uses his gift to seal the released Watchers in a timeless zone, preserving the rest of the world.[46] In Drakengard 2, Seere is the Hierarch of the Union, also acting as the leader of the priesthood and the Knights of the Seal. He plays a relatively minor role during most of the game. However, during the first and third endings, when the dragons attack the human population, he uses his pact partner to summon an army of Golems to destroy them. Seere is voiced by Sota Murakami in Japanese.
- Leonard (レオナール Reonāru) is one of the optional playable characters of Drakengard. A hermit whose brothers were killed during an attack by the Empire. While not mentioned in the English version of Drakengard, Leonard is a paedophile and became a hermit to resist his urges: giving in to them was the reason his brothers died.[47] While still unstable after an unsuccessful suicide attempt, a faerie forces a pact on him with his eyesight as payment. During Ending D of Drakengard, he sacrifices himself and Faerie to destroy a large number of Watchers during their rampage. Leonard is voiced by Koichi Yamadera in Japanese.[29]
- Arioch (アリオーシュ Ariōshu) is one of the optional playable characters of Drakengard. Once a loving elf mother, Arioch went insane when her family was brutally murdered by the Empire. She was saved from death by the two elemental spirits Undine and Salamander, who she formed a pact with at the cost of her womb. While it is not mentioned directly in the English version, Arioch's madness takes the form of killing children in acts of cannibalism.[48] She dies in Ending D, when she is eaten alive by the Watchers after their descent onto the Imperial capital. Arioch is voiced by Megumi Hayashibara.[29]
Drakengard 2
Design
Nowe, in contrast to the other protagonists of the Drakengard series, was designed around the concept of a stereotypical hero. One of the ideas behind him was of a character surpassing their father. Nowe was one of Fujisaka's favorite characters to design, although Shiba was less enthusiastic. For the fight between Nowe and Legna, special gameplay functions and mechanics needed to be created for Nowe.[26] Legna and Manah were both redesigned for the game. Manah's redesign in Drakengard 2 reflected both her evolved personality and her more traditional depiction as a fantasy heroine.[26] Because of Legna's different roles in Drakengard and Drakengard 2, his design and movements were altered for his second incarnation.[26] For Drakengard 2, Fujisaka created a "cool" look for Legna.[25] Shiba had mixed feelings about the final fight between Legna and Nowe, which he saw as a drastic change from both the first game and the series mechanic of the protagonist riding a dragon. Shiba ended up writing their dialogue to emphasize their relationship and the difficulty of them fighting each other, paralleling earlier scenes between Caim and Angelus.[26] One of the major issues with the character was choosing a suitable voice actor, as the team wanted to match Ikehata's performance as Angelus.[25]
Eris's design was inspired by Casca, a character from the manga/anime series Berserk: while he tried not to copy any parts of Casca's design, Fujisaka tried to convey it using aspects of her personality. He also tried to balance this part of her depiction with a tender and more feminine side. Another idea he had in mind was the image of an honors student. Her dance-like fighting style was generally suggested by the game's staff.[26] Urick was created to be the supportive "big brother" of the party. An interesting piece of the design for Fujisaka was the character's exposed navel. It was Shiba's idea for the character to wear a mask. In hindsight, both Shiba and Fujisaka felt that the mask was unnecessary. When the character was first revealed wearing his mask, some fans thought he was Caim. The symbol for his pact partner was incorporated into his weapon.[25]
Characters
- Nowe (ノウェ Nōe) is the main protagonist of Drakengard 2. Nowe was born in the Bone Casket, a gift to the dragons from the gods, from the fusion of Furiae and Inuart. Due to the circumstances of his birth, Nowe is infused with dragon powers and becomes a hybrid known as a "New Breed". Raised by Legna, Nowe was eventually found by the Knights of the Seal and raised as a prophesied savior. After seeing the Knights' true activities, Nowe rebels and sets out to destroy the seals they protect: in doing so, he unwittingly helps bring the world to the brink of ruin. He survives in all the endings. Nowe is voiced by Ryo Katsuji in Japanese.[35]
- Eris (エリス Erisu) is a playable character in Drakengard 2, a childhood friend of Nowe, and a fellow Knight of the Seal. Unlike Nowe, she remains fiercely loyal to the Knights after Nowe deserts them. She eventually convinces herself that Nowe was bewitched by Manah. Her loyalty is shattered when Gismor uses her as a shield to block an attack from Nowe. Though she seemingly dies from the wound, Seere nurses Eris back to health and she joins Nowe and Manah.[49] She survives in all the endings, but meets different fates: in Ending A she becomes the new Goddess Seal,[50] in Ending B she joins Nowe and the dragons in the war against the Watchers and the gods,[51] and in Ending C she goes with Nowe, Manah and Seere to create a new future free from dragons and gods. Eris is voiced by Saki Aibu in Japanese.[39]
- Urick (ユーリック Yūrikku) is a playable character in Drakengard 2. Once a Knight of the Seal, he fought with Caim to protect his leader General Oror. Unable to defeat Caim, he fled. Despite making a pact with the Grim Reaper, surrendering his mortality, he was unable to face Caim, and faces growing guilt about his part in the affair. He joins Nowe and Manah on their quest, ending up fighting the Guardian Yaha, with whom he once had a relationship.[52] After Yaha's defeat, Urick gets the chance to fight with Nowe against Caim. Protecting Nowe, Urick receives a fatal blow, causing the Grim Reaper to take control of his body and drive Caim away. His pact partner is destroyed in the process,[53] and Urick dies content that he has atoned for his past.[54] Urick is voiced by Rikiya Koyama in Japanese.[39]
- Gismor (ジスモア Jisumoa) is the main antagonist of Drakengard 2. Although ostensibly the leader of the Knights of the Seal, Gismor is a survivor from the Empire, and thus holds bitterness against the Union.[55] Using the Knights, he forces his beliefs on the Union, and kills General Oror to preserve his position. He also tries to poison Nowe, seeing him as a nuisance. After Nowe fatally wounds him in their final confrontation, Gismor admits defeat and destroys the final seal, no longer caring what happens to the world. Gismor is voiced by Tachiki Fumihiko in Japanese.[39]
- The Guardians (監視者 Kanshi-sha) are the lieutenants in charge of defending the seals that sustain the world. Each is a Knight of the Seal who made a pact with a beast, gaining powerful magical abilities. They are Zhangpo (ザンポ Zanpo), whose pact with Ifrit made him unable to enjoy food; Hanch (ハンチ Hanchi), who made a pact with a kelpie at the price of her charm; and Yaha (ヤハ Yaha), who surrendered his ability to feel pleasure to a pact with the Gnome.[35] Each of them is faced as a boss in the game, and with their deaths, one of the seals is destroyed. Zhangpo, Hanch and Yaha are respectively voiced by Gashuin Tatsuya, Kojima Sachiko and Rolly Teranishi in Japanese.[35]
- Oror (オロー Orō) is a minor character in Drakengard 2. He was the one who originally found Nowe with Legna, and helped the dragon raise him. He is poisoned by Gismor, but survives long enough to engage Caim in combat alongside Urick. Oror is finally killed by Caim along with Verdelet.[44] While never seen alive, a vision of him appears before Nowe. Oror is voiced by Haji Takaya in Japanese.[35]
Drakengard 3
Design
Zero's design was the first character to be designed for Drakengard 3 and the first to be approved by Yoko. The other Intoners were designed fairly quickly after that: Yoko told Fujisaka to "think Puella Magi Madoka Magica" when designing them. Each character had different design themes: for example, Five's was nudity and knitwear, Four's was her being a female captain and Two's were underwear and "lolita". Three was meant to have bangs covering her face and multiple hairpins, but this was dropped.[9] Aspects of Zero's design were incorporated into the designs of the other Intoners.[56] The characters' number-based names and differing eye colors were meant to help players identify them.[15][20] While writing Mikhail's dialogue, Natori was asked by Yoko to embody the good qualities of animals and children in him. Instead of being realistic, Natori borrowed elements from other fiction to create his personality, finding him the most fun to write.[12]
The Apostles were also design and approved quickly as they were not a high priority. They were designed around prime male archetypes: Cent, originally the group's sadist, was the "pretty boy", Octa was the "old man", Decadus was the "middle-aged man", and Dito was the "little boy".[9] Their dialogue with Zero was written by Yoko to contrast in content with the violent combat.[57] Yoko, Natori and Nagashima were jointly responsible for creating the disciples' personalities. Yoko wanted Nagashima to write Cent to be as much of an idiot as possible, while she received some negative feedback for her portrayal of Decadus despite her best efforts. Octa was the character Natori and Nagashima best understood, though Nagashima found it difficult writing his novella.[12]
Characters
- Intoners (Songstresses (歌姫 Utahime) in the Japanese version) are a group of women who wield magic through song. The original Intoner Zero was granted the power to become an instrument of humanity's destruction through a malevolant flower. When she tried to kill herself, Zero's five "sisters" were spawned by the flower to carry out its mission.[58] Using Zero's powers, the five new Intoners defeated the warring factions across the land and took control while Zero sought to kill them before the power consumed and used them. Originally locked into childlike forms, an incident in the Cathedral City contributed to by Zero gave them adult bodies, as well as destroying the city.[59] All of the Intoners apart from Zero and One can summon Watchers to be their weapons, while Zero and One form bonds with dragons. Each of the later Intoners has an aspect of their body which grows larger or more pronounced at a supernatural rate. In each series of events in the game, the Intoners die, while Zero meets different fates.
- Zero (ゼロ Zero) – The main protagonist of Drakengard 3. Zero was originally a normal woman who was chosen by a mysterious flower to be an Intoner, a figure who would destroy the world. After her suicide attempt causes the birth of the other Intoners, she sets out to kill her "sisters". Zero is voiced by Tara Platt in English and Maaya Uchida in Japanese.[60]
- One (ワン Wan) – The leader of the Intoners, the second-oldest "sister", and the second most powerful next to Zero. She rules the land from the Church City with total authority. She has incredibly sharp senses, which grow more acute, and also holds a strong sense of justice and wish for peace.[61] Though killed by Zero, One arranges for her male "brother" to avenge her at that time. Through all the branches of the game's events, she is the only one not driven insane by the flower's power. One is voiced by Lauren Landa in English and Rie Tanaka in Japanese.[60]
- Two (トウ Tou) – Ruler of the Country of Sand, Two is the most cheerful of the group, and the most sociable. She has incredible strength which grows constantly; but at the same time, she feels attached to the children of her province, and is deeply in love with her Disciple, Cent.[62] Two is voiced by Kate Higgins in English Chiwa Saitō in Japanese.[60]
- Three (スリイ Surii) – Ruler of the Country of Forest, Three is a sociopath with an obsession with dolls and prone to extreme laziness. Her hair grows at a fast rate, forcing her to carry scissors with her at all times.[63] Three is voiced by Mela Lee in English and Mamiko Noto in Japanese.[60]
- Four (フォウ Fou) – Ruler of the Country of Mountains, Four is the most level-headed of the group, but also the most repressed and consequently the only virgin in the group. She also has a severe inferiority complex, feeling jealous of her other sisters and wanting desperately to impress One. Her fingernails grow at a dangerous rate, and she uses hand-to-hand weapons and combat to mask it.[64] Four is voiced by Ayana Taketatsu in Japanese and Cristina Valenzuela in English.[60]
- Five (ファイブ Faibu) – Ruler of the Country of Sea, Five has the largest sexual appetite of the sisters, and has insatiable greed: she thirsts to obtain something, but loses interest once she has what she wants. She also holds a powerful obsession with Zero. As with the other sisters, a part of her grows at an unnatural rate: in Five's case, her breasts.[65] Five is voiced by Shizuka Itō in Japanese and Megan Hollingshead in English.[60]
- Disciples (Apostles (使徒達 Shito-tachi) in the Japanese version) are the servants of the Intoners. During an incident during the Cathedral City, the powers of all the Intoners but One infused a passing group of doves, causing them to become linked to their respective Intoners.[59] Each is enthralled to their Intoner, whether willingly or not, and works to both support their magic and satiate their sexual needs. When their respective Intoner dies, they are taken in by Zero and act as a personal harem.[66] In the first route, once they have served their purpose, Zero releases them from their charge and returns them to their true forms. In the second and third routes, during the battle with Two, the disciples die. In the fourth route, Dito betrays Zero and Cent defends her, with both of them becoming doves due to summoning Watchers without the aid of an Intoner. Decadus and Octa also sacrifice themselves to protect Zero, transforming into doves.
- Dito (ディト Dito) – Five's disciple. He holds a potent hatred for his mistress, and has a sadistic streak in his character, enjoying the suffering and death of others.[67] Dito is voiced by Yuri Lowenthal in English and Mitsuki Saiga in Japanese.[60]
- Decadus (デカート Decāto) – Four's disciple. He is fiercely loyal to her, and is willing to die for her. He is also a masochist, taking delight in any form of pain or punishment, including interpreting putdowns from Four as a punishment.[68] Decadus is voiced by Kazuhiko Inoue in Japanese.[60]
- Octa (オクタ Okuta) – Three's disciple. He is the oldest disciple in appearance, and extremely cunning. He also has an insatiable sexual appetite, showing this in both his actions and his words.[69] Octa is voiced by Todd Haberkorn in English and Chafūrin in Japanese.[60]
- Cent (セント Sento) – Two's disciple. He is Two's lover, and is entirely dedicated to her service, and in preserving her cheerful outlook. He is apt to be unreliable, and forgets many things he thinks of or says when they are not connected to Two.[70] Cent is voiced by Ryōtarō Okiayu in Japanese and Liam O'Brien in English.[60]
- Mikhail (ミハイル Mihairu) – A dragon who allies with Zero to take down the other Intoners. His original name was Michael (ミカエル Mikaeru). Zero partners with him because dragons are the only beings who can destroy Intoners, and when the other Intoners are dead, Michael would kill Zero.[71] During their first confrontation with the Intoners, Michael is killed defending Zero. Reincarnated as the child dragon Mikhail, he follows Zero on her quest to take down each of the sisters, and forms a close bond with her. Despite this, in his child form he is an incurable pacifist who often clashes with Zero's agenda.[72] In Endings A and C, Mikhail again dies defending Zero from the Intoner One, while he survives in Endings B and D. Mikhail is voiced by Cindy Robinson in English and Nao Tōyama in Japanese. Michael is voiced by Shinnosuke Ikehata in Japanese and Paul St. Peter in English.[60]
- Gabriella (ガブリエラ Gaburiera) is a dragon who allies with One prior to the events of Drakengard 3. Because she shared One's design to bring peace to the land, Gabriella allied herself with her, ending up helping both One and the other Intoners on various missions. Realizing that she was not strong enough to fight Zero's dragon Mikhail, she allowed One to remake her as a daemon dragon: while it makes her strong, it destroys her sentience.[73] After this point, she is now male and renamed Gabriel (ガブリエル Gaburieru). In all the game's endings, Gabriel dies.
- Accord (アコール Akōru) is a woman who observes the events of Zero's journey and acts as the game's narrator. She is one of a race of artificial lifeforms called Recorders who are created to monitor past and future events, along with alternate timelines.[74] By the events of the game's fourth branch of events, Accord decides to go against her orders and intervene, giving Zero the opportunity to kill One and Mikhail the chance to fulfill his role. After she dies, several replacements appear to take her place and record events in the newly created timeline. Accord is voiced by Ami Koshimizu in Japanese.[60]
- One (ワン Wan) is a male clone of the original One, created as a fail safe to kill Zero in the event of his creator's death and as the true One's disciple. After fulfilling that purpose, the One clone forms the Cult of the Watchers.[75] One's brother is the main protagonist of the manga Drag-On Dragoon: Shi ni Itaru Aka, in which he seeks to atone for his actions by killing his descendants and destroying both the Cult and those who have fallen under the Watchers' spell.[76] In the final issue, he learns that his existence is the cause of the outbreaks he has been trying to stop: though he asks his elf companion Nero to kill him, Nero uses a normal sword instead of a dragonbone sword to decapitate him, keeping One's head alive and spreading the 'disease'.[77] One also serves as the narrator of the Drag-On Dragoon 3: Story Side novel. He is voiced by Yūichi Iguchi in Japanese.[60]
Nier
Design
The game's main character received two different designs: the original one was a teenage boy, while the other was a mature father. The father protagonist was designed later, after Yoko visited the publisher's American studios in Los Angeles.[78] While nothing major changed between the two versions, lines of dialogue were altered so that the character portrayals didn't clash.[79] Her character was made an intersexual since the team felt it fitted in with many other aspects of her gritty back-story. Kainé's status as an intersexual caused some commotion in western territories, which is something the team did not actively intend.[23] Many characters underwent changes during development, and some characters needed to be cut: there were originally thirteen Grimoires, but eventually all but three, Weiss, Noir and Rubrum, were cut from the game. Emil's character was derived from a female character named Halua, while Kainé was originally a far more feminine type who hid her violent side.[80]
Characters
- Nier (ニーア Nīa) is the main protagonist of the titular video game, appearing as a teenage boy in Nier Replicant and a mature man in Nier Gestalt. He is the Replicant (clone) of the Shadowlord (魔王 Mao), ruler of the Gestalts (the spirits of humans trying to return to life) and the game's main antagonist. During the course of the game, Nier first sets out to cure his daughter/sister of a deadly disease, then rescuing her from the Shadowlord. Along the way, he is joined by Kainé, Grimoire Weiss and Emil. He survives in the first three endings, and gives up his existence to revive Kainé from death in the fourth. In Grimoire Nier, it is revealed that Nier was recreated from the spiritual world, where he was able to reunite with Kainé in younger form.[81] The adult Nier is voiced by Jamieson Price.[82] The teenage Nier is voiced by Kōji Yusa.[83]
- Yonah (ヨナ Yona) is a young girl who is Nier's daughter in Gestalt and his sister in Replicant. Yonah becomes infected with a deadly disease, with Nier hunting for a cure. She is kidnapped by the Shadowlord as she is the Replicant for the Shadowlord's daughter. Eventually, Yonah is allowed to continue her life as a sentient Replicant. She survives in all the endings. Yonah is voiced by Heather Hogan in English and Ai Nonaka in Japanese.[82]
- Kainé (カイネ Kaine) is the game's female protagonist. Ostracized from her village for being both an intersexual and being partially possessed by a Shade calling itself Tyrann, she encounters Nier during her quest to avenge the death of her grandmother, who was the only person who treated her kindly. After defeating the Shade, Kainé joins Nier on his quest to save Yonah. Eventually, Kainé begins to develop feelings for Nier, develops a sisterly bond with Emil and remains strongly antagonistic towards Grimoire Weiss. She is incredibly foul-mouthed, swearing readily at several points in the game.[84] She survives in the first two endings, then Nier is offered the choice whether to kill her or give up his existence for her when Tyrann threatens to overrun her body and turn her into a shade.Her Gesalt was not originally a shade but a normal women with a finace and that her relpicant had an error in the system causing her to be a intersexual. Kainé is voiced by Laura Bailey in English and Atsuko Tanaka in Japanese.[82]
- Grimoire Weiss (グリモア・ヴァイス Gurimoa Vuuaisu) is a talking book who is the source of Nier's magic and a key character in the game. Originally a human, he was imbued with magical powers and transformed into a book along with Grimoire Noir. Weiss' true purpose was to fuse with Noir, force the Replicants to accept their Gestalts and save humanity. Weiss rejects Noir's attempts to dominate him, and eventually faces him in combat alongside Nier. The battle proves too much for Weiss, who sacrifices himself to destroy Noir, though his spirit lingers long enough to help Nier revive Yonah. Across the game, he is constantly irritated by people not calling him by his full title.[85] Weiss is voiced by Liam O'Brien in English and Shinnosuke Ikehata in Japanese.[82][86]
- Emil (エミール Emīru) is a young boy who was created as a weapon along with his sister. He was created and left over as a back-up, and his power of transforming people he looks at into stone creates a heavy burden on him. He eventually encounters his sister and absorbs her power after Nier defeats her, which warps his body into a skeletal form. During his time with the group, he develops a brotherly attachment to Kainé, as well as fostering a crush on Nier.[81] Though he apparently dies helping his friends in the Shadowlord's castle, his head survives and he goes to reunite with them in the game's second ending. Emil is voiced by Julie Ann Taylor in English and Mai Kadowaki in Japanese.[82]
- Grimoire Noir (グリモア・ノアール Gurimoa Noāru) is one of the humans who were transformed into Grimoires to aid the Shadowlord and ensure the survival of humanity. Grimoire Noir is first encountered by Weiss and the others: Noir tries to absorb Weiss and fulfill their function, but Weiss rejects him. The two later do battle in the Shadowlord's castle and Noir is destroyed. Noir is voiced by D. C. Douglas in English and Fumihiko Tachiki in Japanese.[82]
- Devola (デボル Deboru) and Popola (ポポル Poporu) are twin androids who oversee Project Gestalt and secretly influence Nier's journey to find the Shadowlord. They appear as allies for most of the game, only revealing their true purpose when the group come to the Shadowlord's castle. When Devola is killed in battle, Popola flies into a rage and tries to kill the group. Emil uses his power to save his friends and destroy Popola. The two characters are voiced by Danielle Judovits in English and Ryoko Shiraishi in Japanese.
Reception and legacy
Drakengard 's characters were positively received upon the game's release. IGN's Jeremy Dunham praised both the game's dark setting and the characters' realistic portrayals: both were compared favorably to the characters and atmosphere of Neon Genesis Evangelion.[87] VideoGamer.com's Adam Jarvis and the reviewer for Computer and Video Games (CVG) both praised the characters' dialogue. Jarvis called the dialogue "beautiful", while the CVG reviewer called it "mature" and "witty", and saying it competed with and occasionally surpassed the standard dialogue found in other role-playing games of the time.[88][89] GameSpot's Greg Kavasin said that the main cast "while not terribly well developed, is interesting and rather unconventional."[90] Drakengard 2 drew a more mixed response. Eurogamer's Simon Parkin was highly critical of protagonist Nowe, citing several points where his behavior was unbelievable given the situation, eventually calling him "a little nauseating to watch".[91] The reviewer for GameTrailers also seemed unimpressed by any aspect of the narrative, citing it as a "cookie-cutter RPG plot".[92] Greg Meuller of GameSpot noted the lighter tone of the sequel, but praised the villains and the voice acting, although said that "a couple of the voices do tend to get annoying, which is unfortunate, since they happen to be the voices you'll hear the most."[93]
The characters of Drakengard 3 received a mixed to positive response. RPGFan's Derek Heemsbergen called the dialogue between the characters "strange and often hilarious", despite some stumbles.[94] Gamespot's Heidi Kemps also commented on the inter-character dialogue, calling it "frequently amusing and well written", and commended the localization team for their work.[95] GamesRadar's Becky Cunningham generally praised the voice acting for the characters, and stated that the relationship between Mikhail and Zero "adds gravitas to the story."[96] Destructoid's Chris Carter generally found the characters engaging, and said that the dialogue was "not laugh out loud funny all the time, but I found myself smiling and chuckling consistently throughout."[97] IGN's Meghan Sullivan was mainly negative about the characters, citing their dialogue as poorly written.[98] Game Informer's Kimberley Wallace was also fairly negative, feeling unimpressed with the writing, the characters and the attempts at humor despite some good one-liners from Zero.[99]
Reactions to Nier 's characters were mixed to positive. GameSpot's Kevin VanOrd found most of the characters entertaining, although he found Nier a bland character, and thought that Kainé's swearing clashed with the game's atmosphere.[95] Dustin Quillen of 1UP.com was very positive, saying that the game sported "a supporting cast of genuinely interesting folks".[100] Seth Schiesel of The New York Times said that Nier "succeeds at fostering an emotional investment in its characters and in its world".[101] IGN's Brian Clements praised the characters' voice acting, calling it "quite excellent".[98]
The characters of the main series have been popular in Japan. When Dengeki held a popularity contest for the characters to celebrate both the series' tenth anniversary and the announcement of Drakengard 3,[102] Caim, Angelus, Nowe, Urick and Manah were among the most popular characters. Caim has earned the nickname Prince (王子 ouji) among fans of the games.[103] The characters of Drakengard 3 were also popular, with Zero and Mikail ranking high in a second Dengeki survey after the third game's release.[104] Characters from the main series have been featured in the Lord of Vermilion arcade game series alongside characters from other Square Enix franchises.[9][105][106]
Notes
- ↑ Pact: Contract (契約 Keiyaku) in the original Japanese
- ↑ The kingdom is called Caerleon (カールレオン Kārureon) in the Japanese version
- ↑ Eggs of Rebirth (復活の卵 Fukkatsu no tamago) in the Japanese version
- ↑ The Gods: referred to as a single eponymous God (神 Kami) in the Japanese version, and the "Nameless" in Drakengard 2
- ↑ Church of Angels (天使の教会 Tenshi no kyōkai) in the Japanese version
References
- ↑ Cook, Dave (2013-06-27). "Drakengard 3 dated for Japan, 10th Anniversary Commemoration edition revealed". VG247. Retrieved 2014-03-23.
- ↑ 2.0 2.1 2.2 Dunham, Jeremy (2003-05-23). "Drakengard Interview". IGN. Retrieved 2013-08-24.
- ↑ 3.0 3.1 3.2 Drag-On Dragoon Official Guide Book (in Japanese). Tokyo: Square Enix. 2003-10-24. ISBN 4-7575-1031-4.
- ↑ Eurogamer staff (2004-04-19). "Here be the makers of Drakengard!". Eurogamer. Retrieved 2013-12-12.
- ↑ 5.0 5.1 5.2 Sato (2013-05-16). "Why Drakengard Had Forbidden Love Between Siblings And Other Insights". Siliconera. Retrieved 2013-11-11.
- ↑ ドラッグ オン ドラグーン3 設定資料集+ザ・コンプリートガイド [Drag-On Dragoon 3 The Complete Guide + Settings] (in Japanese). Tokyo: ASCII Media Works. 2014-04-11. pp. 180–181. ISBN 978-4-04-866086-0.
- ↑ "『NieR Replicant(ニーア レプリカント)』/『NieR Gestalt(ニーア ゲシュタルト)』戦いの地は……東京!?". Famitsu. 2010-04-16. Retrieved 2014-03-16.
- ↑ 8.0 8.1 8.2 8.3 8.4 8.5 8.6 8.7 "ドラッグ オン ドラグーン』シリーズ居酒屋座談会 with ヨコオタロウ on 仏滅。聖地・新宿で語られる『DOD』ぶっちゃけトーク". Dengeki Online. 2013-04-15. Retrieved 2013-11-11.
- ↑ 9.0 9.1 9.2 9.3 9.4 "『ドラッグオンドラグーン2』の完成披露会が開催!". Famitsu. 2005-06-02. Retrieved 2013-12-13.
- ↑ Sahdev, Ishaan (2014-05-06). "Drakengard 3 Sound Director On How The Music Is Different From Nier's". Siliconera. Archived from the original on 2014-05-08. Retrieved 2014-05-08.
- ↑ Cavia (2006-07-10). "Drakengard 2". PlayStation 2. Square Enix. Scene: Credits.
- ↑ 12.0 12.1 12.2 "『DOD3』ジョシカイ、開幕。女性視点(映島×名取×白本×サガコ)で語られる『ドラッグ オン ドラグーン3』の狂気の深淵とは?【電撃DOD3】". Dengeki Online. 2013-12-27. Retrieved 2014-02-28.
- ↑ 13.0 13.1 13.2 13.3 "『ドラッグ オン ドラグーン』シリーズ座談会でヨコオタロウから飛び出す過去作の衝撃的真実…『DOD1』のアレは神様じゃない!?". Dengeki Online. 2013-04-18. Retrieved 2014-03-20.
- ↑ 14.0 14.1 "『ドラッグ オン ドラグーン3』キャラデザ担当の藤坂公彦氏と柴貴正Pのロングインタビューをお届け". Famitsu. 2013-09-02. Retrieved 2013-12-12.
- ↑ 15.0 15.1 "『ドラッグ オン ドラグーン3』キャラクターデザイン秘話インタビュー。藤坂公彦氏が語る『DOD』シリーズらしさとは?【電撃DOD3】". Dengeki Online. 2013-09-03. Retrieved 2014-11-07.
- ↑ Yoon, Andrew (2013-10-14). "Drakengard 3 trying to avoid 'formulaic' JRPG tropes with its dark setting". Shacknews. Retrieved 2013-12-13.
- ↑ "『ドラッグ オン ドラグーン』シリーズ座談会、佳境へ。ヨコオタロウが暴く『DOD2』安井ディレクターの心の闇&『ニーア』反省話". Dengeki Online. 2013-04-22. Retrieved 2014-03-09.
- ↑ "前作に続き『ドラッグオンドラグーン2』も豪華キャスト!ピーター、小雪らが出演". Dengeki Online. 2005-02-16. Retrieved 2014-01-05.
- ↑ Hawkins, Matt (2013-10-13). "Drakengard 3 Connects To Nier, Will Have A Balance Between Darkness And Humor". Siliconera. Archived from the original on 2013-12-30. Retrieved 2013-12-10.
- ↑ 20.0 20.1 Sato (2013-04-05). "Drakengard 3 Producer And Creative Director Explain How The Game Came To Be". Siliconera. Retrieved 2013-10-09.
- ↑ "結果的に新情報満載 『ドラッグ オン ドラグーン3』開発者インタビュー". Famitsu. 2013-04-04. Retrieved 2013-12-10.
- ↑ Ward, Robert (2014-03-20). "NieR and Drakengard Creator Says NieR Was Inspired By 9-11". Siliconera. Retrieved 2014-03-20.
- ↑ 23.0 23.1 Spencer (2010-03-31). "Our Nier Interview Goes Beyond The Black Scrawl". Siliconera. Retrieved 2014-03-25.
- ↑ "『ドラッグ オン ドラグーン(DOD)』シリーズのキャラ人気投票結果を開発者が総括! カイムとアンヘルのラストにまつわる秘話とは?". Dengeki Online. 2013-06-21. Retrieved 2014-01-05.
- ↑ 25.0 25.1 25.2 25.3 25.4 25.5 "『ドラッグ オン ドラグーン(DOD)』シリーズの裏話を柴プロデューサーが暴露!? 『DOD3』の使徒のデザイン秘話も掲載". Dengeki Online. 2013-06-19. Retrieved 2014-11-07.
- ↑ 26.0 26.1 26.2 26.3 26.4 26.5 26.6 "『ドラッグ オン ドラグーン(DOD)』シリーズ居酒屋座談会、再び。柴プロデューサーと藤坂さんがヨコオタロウに物申す!?". Dengeki Online. 2013-06-17. Retrieved 2014-11-07.
- ↑ Cavia (2004-03-02). "Drakengard". PlayStation 2. Square Enix.
Angelus: So. Your voice is lost. A trifling price to pay for a pact. No matter. I shall speak for the both of us.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Verse 9. Level/area: Chapter 8.
Angelus: I have never...seen you weep before. There is but one thing I wish for you to remember. Angelus. My name is Angelus. [Caim looks away, a single tear running down his cheek.] / Angelus: You are the first…and the last of your kind…to know my name. Farewell, fool human...
- ↑ 29.0 29.1 29.2 29.3 29.4 29.5 29.6 IGNPS2 Staff (2003-07-24). "Drakengard Voice Actors". IGN. Retrieved 2007-07-30.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Verse 4. Level/area: Chapter 1.
Caim: [exhales] Your answer. / Angelus: A pact, or death… We are united by our need to live. / Caim: Well…? / Angelus: Yes… A pact.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Ending A.
Angelus: I have never...seen you weep before. There is but one thing I wish for you to remember. Angelus. My name is Angelus. [Caim looks away, a single tear running down his cheek.] / Angelus: You are the first…and the last of your kind…to know my name. Farewell, fool human...
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix. Scene: Verse 1. Level/area: Chapter 9.
Nowe: Legna! What is the red dragon saying? I can't tell! / Legna: I cannot tell, either. It's an explosion of rage... I fear her mind is broken.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Angelus: Is it over, Caim? / Caim: It's over. We're together now.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Nowe: Goodbye, Legna. Goodbye. Thank you for raising me. / Legna: You thank me still? You're a sentimental fool... Just like...your father...
- ↑ 35.0 35.1 35.2 35.3 35.4 "『ドラッグ オン ドラグーン2』が描く愛と狂気の終着点――紅と黒が交錯する『DOD2』の存在意義(レゾンデートル)を見つめ直す". Dengeki Online. 2013-03-27. Retrieved 2014-03-15.
- ↑ 36.0 36.1 Drag-On Dragoon Official Guide Book (in Japanese). Tokyo: Square Enix. 2003-10-24. pp. 191–192. ISBN 4757510314.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Book of Seeds: The Holy Dragons and the Nameless engage in an endless war.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Verse 8. Level/area: Chapter 8.
Manah: Kill me, kill me. I don't mind! Kill me, please! / Angelus: Caim shall never forgive you. You will not die so easily. You will be despised by every soul in this world. Unforgiven for all eternity. [...] You will suffer under the unbearable weight of your crimes. You are beyond hope.
- ↑ 39.0 39.1 39.2 39.3 "Behind the Voice Actors - Drakengard 2". Behind the Voice Actors. Retrieved 2014-11-08.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Verse 6. Level/area: Chapter 9.
Text: Caim stands alone, holding the remains of Furiae in his arms. One after another her sisters rise into the sky, their hideous screams heralding the end of mankind.
- ↑ Cavia (2003-10-11). "Drag-On Dragoon" (in Japanese). PlayStation 2. Square Enix. Scene: Verse 2-3. Level/area: Chapter 11.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Ending B.
Inuart: Furiae, come with me. There is nothing to fear. [...] You need not be the only sacrifice. / Angelus: He has been broken. [...] / Inuart: I traded my songs for strength, Caim. I can protect you now, Furiae.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Book of Seeds: A weak man falls in love with a blind woman. The black dragon binds them. The man enters the casket for love and greed.
- ↑ 44.0 44.1 Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Seere: Has it already been three years? Along with Oror, we lost many brave friends that day. [...] The former Hierarch, the man who gave us the seals to protect the world, was also lost at that time.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Verse 3. Level/area: Seere's Prayer.
Seere: Mother used to hit my sister Manah a lot. But only Manah. Never me. Mother never hit me. She saved all her anger for Manah instead. / Leonard: Seere, you must not blame yourself so harshly.
- ↑ Cavia (2 March 2004). "Drakengard". PlayStation 2. Square Enix. Scene: Verse 10. Level/area: Chapter 12.
Text: Within the eternity, Seere begs his sister's forgiveness. And then time... is stopped.
- ↑ Cavia (2003-10-11). "Drag-On Dragoon" (in Japanese). PlayStation 2. Square Enix. Level/area: Leonard's Regret.
- ↑ Cavia (2003-10-11). "Drag-On Dragoon" (in Japanese). PlayStation 2. Square Enix. Level/area: Arioch's Madness.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix. Scene: Verse 3. Level/area: Chapter 9.
Nowe: Eris, I'm so glad to see you again! / Eris: Hierarch Seere took good care of me. You think I would die like that? Don't be foolish. There's no way.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Eris: It's time for the future to begin. My lord, let's begin the sealing ceremony.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Eris: The dragons never forgot their history. They lived to honor it. Now, they are about to surpass the Gods, with the New Breed as their weapon. / Nowe: If the world is truly to be free from the law of the Gods, I shall become a weapon. / Eris: Do you think that's what Manah would have wanted? I don't suppose we'll ever know. All we have left is war, and the desolation it leaves in its wake.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Urick: He's finished. We might have remained friends even now, if hadn't been for the pact he entered into. / Nowe: You were... friends? / Urick: Yes, but he was very different then.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
The reaper's death brings death to its pact partner. Silent at last, deathly serenity takes over the man who saved Nowe with his remaining strength.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Nowe: Urick! No! Don't go! Urick! / Urick: You ask too much of me... If we live long enough to atone for our sins, we've lived long enough. I've lived... too long... I'll be training with General Oror in the afterlife... See you around... kid.
- ↑ Cavia (2006-02-14). "Drakengard 2". PlayStation 2. Square Enix.
Gismor: What do you know of suffering? Of humiliation? Have you ever slept on cold earth? Eaten dirt to stave off hunger? You were blessed with powers by birth. You cannot understand or even imagine the suffering I endured as a survivor of the Empire.
- ↑ "『ドラッグ オン ドラグーン3』キャラデザ担当・藤坂氏インタビュー。伝説の学園恋愛ゲーム化企画"エンジェレグナ"もチラリ【電撃DOD3】". Dengeki Online. 2013-09-05. Retrieved 2014-11-07.
- ↑ "「見えない壁」に取り囲まれたゲーム業界への想い。ヨコオタロウ氏が「ドラッグ オン ドラグーン3」やゲームの未来を語ったインタビューを掲載". 4Gamer. 2014-02-28. Archived from the original on 2014-03-15. Retrieved 2014-07-25.
- ↑ Access Games (2014-05-20). "Drakengard 3". PlayStation 3. Square Enix.
Zero: The first time I saw this flower... was the day I died. Now I'm just a corpse being kept alive by the flower's magic. [...] This flower is a calamity that threatens the entire world. It's growing, feeding off me. Eventually it's going to consume me entirely, and once that happens? Once it's fully grown? It's going to destroy everything. [...] When I realized that I was infected with a flower that was going to end the world, I tried to kill myself. Well, technically I was already dead, but, yeah. Anyway, I tried to rip the damn thing out. But, in the end, I just made things worse. The flower freaked out. Started sprouting these... children. Five little girls, one after another. They burst out of me and ran off before I could blink.
- ↑ 59.0 59.1 Nagashima, Emi; Yoko, Taro (w), Isii (p). Drag-on Dragoon: Utahime Five 12 (June 25, 2014), Gangan Comics
- ↑ 60.0 60.1 60.2 60.3 60.4 60.5 60.6 60.7 60.8 60.9 60.10 60.11 60.12 "Behind the Voice Actors - Drakengard 3". Behind the Voice Actors. Retrieved 2014-03-22.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2014-04-04. Retrieved 2013-07-04.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2014-04-04. Retrieved 2013-08-29.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2013-11-04. Retrieved 2013-08-29.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2014-04-04. Retrieved 2013-08-29.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2013-11-04. Retrieved 2013-07-04.
- ↑ Sato (2013-05-14). "Drakengard 3′s Lead Character Is Rather Promiscuous". Siliconera. Archived from the original on 2013-12-26. Retrieved 2013-10-09.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2013-12-17. Retrieved 2013-07-04.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2013-12-17. Retrieved 2013-07-04.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2013-12-16. Retrieved 2013-07-04.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2013-12-17. Retrieved 2013-07-04.
- ↑ Access Games (2014-05-20). "Drakengard 3". PlayStation 3. Square Enix.
One: Intoners offer only pestilence to this world. Someday, they will be the disease that brings ruin to all human life. That's why you're trying to kill us: to save the world. And once you succeed in killing your sisters... You're going to finish the job... and kill yourself. And you'll use that dragon to do it.
- ↑ "ドラッグ オン ドラグーン3 | SQUARE ENIX". Jp.square-enix.com. Archived from the original on 2014-04-04. Retrieved 2013-07-04.
- ↑ Access Games (2014-05-20). "Drakengard 3". PlayStation 3. Square Enix.
Zero: You and your daemon dragon. / Mikhail: Huh? What's what mean? / Zero: It means she enhanced her dragon to make it better at fighting you. But when you do that...
- ↑ Access Games (2014-05-20). "Drakengard 3". PlayStation 3. Square Enix.
Zero: What the hell are you, anyway? / Accord: We're Recorders. [...] It's our job to record world events from the ancient past to the distant future. You know the Old World you people are always going on about? Well, I was sent by folks from there.
- ↑ Access Games (2014-05-20). "Drakengard 3". PlayStation 3. Square Enix.
One: I see... If there are no Intoners left to protect the world... Then I'll just protect it myself! We'll form a new religion. A religion that worships my sister One.
- ↑ Nagashima, Emi (w), Zet (p). Drag-on Dragoon: Shi ni Itaru Aka 1-4 (April–July 2013), Gangan Comics
- ↑ Nagashima, Emi (w), Zet (p). Drag-on Dragoon: Shi ni Itaru Aka 21 (September 2014), Gangan Comics
- ↑ Spencer (2010-05-20). "Barbarian Nier Was Born In Los Angeles". Siliconera. Retrieved 2012-03-15.
- ↑ Meyer, John Mix (2010-03-03). "Q&A: Square Enix's Nier Combines Fighting, Farming". Wired. Archived from the original on 2010-04-25. Retrieved 2011-07-12.
- ↑ Grimoire Nier: The Complete Guide (in Japanese). Tokyo: ASCII Media Works. May 28, 2010. pp. 160–163. ISBN 978-4048686716.
- ↑ 81.0 81.1 Grimoire Nier: The Complete Guide (in Japanese). Tokyo: ASCII Media Works. May 28, 2010. ISBN 978-4048686716.
- ↑ 82.0 82.1 82.2 82.3 82.4 82.5 "Behind the Voice Actors - Nier". Behind the Voice Actors. Retrieved 2014-03-22.
- ↑ "『ニーア』ドラマCDに出演した遊佐さん&門脇さんが注目するのはテュラン!?". Dengeki Online. 2011-04-11. Retrieved 2014-03-16.
- ↑ Cavia (2010-02-14). "Nier". PlayStation 2. Square Enix.
Kainé: Start making sense, you rotten book, or you're gonna be sorry! Maybe I'll rip your pages out one-by-one! Or maybe I'll put you in the goddamn furnace! How can someone with such a big smart brain get hypnotized like a little bitch? [..] Now pull your head out of your goddamn ass and start fucking helping us!
- ↑ Cavia (2010-02-14). "Nier". PlayStation 2. Square Enix.
Weiss: For the last time... My name is Grimoire Weiss, and it is not to be abbreviated!
- ↑ "速報】『ドラッグ オン ドラグーン3』にピーターさんが出演決定(『DOD1』アンヘル役、『ニーア』白の書役)【電撃DOD3】". Dengeki Online. 2013-12-16. Retrieved 2013-12-16.
- ↑ Dunham, Jeremy (2004-02-13). "Drakengard". IGN. Retrieved 2013-11-14.
- ↑ CVG Staff (2004-06-14). "Review: Drakengard". Computer and Video Games. Archived from the original on 2014-03-26. Retrieved 2014-03-26.
- ↑ Jarvis, Adam (2004-08-20). "Drakengard Review". VideoGamer.com. Retrieved 2014-01-04.
- ↑ Kasavin, Greg (2004-02-23). "Drakengard Review". GameSpot. Archived from the original on 2014-03-26. Retrieved 2013-11-14.
- ↑ Parkin, Simon (2006-03-13). "Drakengard 2 Review". Eurogamer. Retrieved 2013-11-14.
- ↑ "Drakengard 2 review". GameTrailers. 2006-07-06. Retrieved 2014-01-04.
- ↑ Mueller, Greg. "Drakengard 2 review". GameSpot. Archived from the original on 2014-02-15. Retrieved 2013-11-14.
- ↑ Heemsbergen, Derek (2014-05-30). "Review - Drakengard 3". RPGFan. Archived from the original on 2014-05-31. Retrieved 2014-05-30.
- ↑ 95.0 95.1 Kemps, Heidi (2014-05-27). "Drakengard 3 Review". Gamespot. Retrieved 2014-05-29.
- ↑ Cunnginham, Becky (2014-05-20). "Drakengard 3 Review". GamesRadar. Retrieved 2014-05-20.
- ↑ Carter, Chris (2014-05-20). "Review: Drakengard 3". Destructoid. Retrieved 2014-05-20.
- ↑ 98.0 98.1 Sullivan, Meghan (2014-05-20). "Drakengard 3 review". IGN. Retrieved 2014-05-21.
- ↑ Wallace, Kimberley (2014-05-20). "Drakengard 3: Soulless Blood Splatter". Game Informer. Retrieved 2014-05-20.
- ↑ Dustin, Quillen (2010-05-06). "Nier Review". 1UP.com. Archived from the original on 2011-07-12. Retrieved 2011-07-12.
- ↑ Schiesel, Seth (2010-05-04). "Wielding Swords in a World of Sharp Tongues". The New York Times. Archived from the original on 2011-07-12. Retrieved 2011-07-12.
- ↑ "『ドラッグ オン ドラグーン』シリーズ10周年記念アンケート&キャラ人気投票を開催! 熱き思いよ、開発スタッフへ届け!". Dengeki Online. 2013-03-28. Retrieved 2013-12-11.
- ↑ "『ドラッグ オン ドラグーン』キャラ人気投票中間報告(ネタバレあり)―『DOD』を代表するカップル&毛を代償にしたあの人の順位は?". Dengeki Online. 2013-04-12. Retrieved 2013-12-11.
- ↑ "『ドラッグ オン ドラグーン3』キャラ人気投票の途中結果発表(1月26日締め切り)。フォウ&デカートがゼロを抑えて大金星!?【電撃DOD3】". Dengeki Online. 2014-01-16. Retrieved 2014-02-28.
- ↑ Spencer (2012-01-11). "Drakengard Characters Appear As Lord Of Vermilion Re:2 Cameos". Siliconera. Retrieved 2014-03-28.
- ↑ Eugene (2014-03-05). "Drakengard 3′s Zero Is Also Showing Up In Square Enix’s Lord Of Vermilion III". Siliconera. Retrieved 2014-03-28.
External links
Wikiquote has quotations related to: Drakengard |
- Drag-on Dragoon Official Japanese website (Japanese)
- Drakengard Official English website
- Drag-on Dragoon 2 Official Japanese website (Japanese)
- Drakengard 2 Official English website (North America)
- Drag-on Dragoon 3 Official Japanese website (Japanese)
- Drakengard 3 Official English website
- Nier Official Japanese website (Japanese)
- Nier Official English website
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