Cantrip
Cantrip is a word of Scots origin to mean a magical spell of any kind,[1] or one which reads the same forwards and backwards.[2] It can also be a witch's trick, or a sham.[3] It is possibly derived from the Gaelic canntaireachd, a piper's mnemonic chant.[4]
Usage in fantasy games
- A type of minor spell in the Dungeons and Dragons role-playing game, generally the simplest and weakest kind available to learn. ("Most cantrips are simple little spells of no great effect, so... knowledge and information pertaining to these small magics are discarded in favor of the more powerful spells then available.")[5]
- Spells in the Magic: The Gathering collectible card game that allow you to draw a card as part of their effect, essentially replacing themselves and leaving the player with the same amount of resources as before.[6]
- A Spanish magazine related to the Magic: The Gathering collectible card game[7]
- Spells in the MMORPG Asheron's Call whose effects can stack with spells of a similar nature.
- In Warhammer Fantasy, Cantrips are minor spells, known by all wizards when using the Storm Of Magic Expansion Rulebook.
- In the Warhammer 40,000 universe, "memes and cantrips" are described as mundane yet essential mental exercises used by psykers to maintain their hold against the Warp.
- Cantrip refers to defensive Elementalist spells in the MMORPG Guild Wars 2.
- A level 91-95 spell/tome/song in Everquest, part of the Veil of Alaris expansion.
- The term is used in literature about the game Dominion to refer to certain cards that can be "cycled".
- In Card Hunter browser game, cantrip is a quality of a card enabling you to play one extra turn immediately.
- In World of Warcraft, an inn located in the Underbelly of Dalaran is named "The Cantrips and Crows Tavern".[8]
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