Bluepoint Games
Private | |
Industry |
Computer and video games Interactive entertainment |
Founded | 2006 |
Headquarters | Austin, Texas, USA |
Key people | Andy O'Neil (President) |
Products | Video games |
Parent | Independent |
Website | www.bluepointgames.com |
Bluepoint Games, Inc. is an American independent video game developer located in Austin, Texas. Their management team includes gaming industry veterans who have worked on multi-million selling titles. Bluepoint Games President Andy O'Neil previously served as Technical Lead Engineer[1][2] on the highly successful Metroid Prime (2002) and Metroid Prime 2: Echoes (2004) titles for Nintendo of America Inc.
Bluepoint Games' first title, Blast Factor (2006), launched when Sony debuted its PlayStation 3, and was one of only two downloadable PS3 games available at the time.[3]
On August 31, 2009, it was announced that reworked versions of God of War and God of War II would be coming to the PlayStation 3 as God of War Collection. Bluepoint Games handled the port[4] and the game was released on November 17, 2009 in North America. It was released in other regions from March to April 2010.
At the Tokyo Game Show 2010, it was announced that they would be handling a second Classics HD title port, remastering the PlayStation 2 games Ico and Shadow of the Colossus as The Ico & Shadow of the Colossus Collection for the PlayStation 3 for release in North America, Japan and Europe in September 2011.[5] They also handled the Metal Gear Solid HD Collection, which includes remastered HD versions of Metal Gear Solid 2: Substance, Metal Gear Solid 3: Subsistence, and Metal Gear Solid: Peace Walker, and was released November 8, 2011.
Their most recent project was porting and programming the Xbox 360 version of Titanfall.[6]
Games
References
- ↑ IMDB Credits for Metroid Prime
- ↑ Mobygames Credits for Metroid Prime 2: Echoes
- ↑ PlayStation.com Official Blast Factor Page
- ↑ Yoon, Andrew. "God of War Collection coming to PS3 this holiday". Joystiq.
- ↑ Sid Shuman (December 10, 2010). "Shadow of the Colossus in 3D: Eyes On, Hands On". PlayStation Blog. Sony Computer Entertainment. Retrieved December 9, 2010.
- ↑ http://www.eurogamer.net/articles/digitalfoundry-2014-titanfall-xbox-360-tech-interview
External links
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