Black Magic (video game)
Black Magic | |
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Cover art | |
Developer(s) | Datasoft |
Publisher(s) | Datasoft |
Designer(s) | Peter Ward[1] |
Platform(s) | Apple IIe, Commodore 64, ZX Spectrum and Amstrad CPC, iOS (At Spectrum: Elite collection) |
Release date(s) | 1987 |
Genre(s) | Action-adventure |
Mode(s) | Single player |
Distribution | Floppy disk, Cassette |
Black Magic is a 1987 action-adventure game designed by Peter Ward and published by Datasoft.
Story
The evil wizard Zahgrim has turned the good wizard Aganar to stone, removed his six eyes, and placed them in different locations across the land so they may view the destruction being reaped.
Objective
The player's objective is to find the six eyeballs scattered across the land which are needed to pass the Blind Statue. Every time the player picks up one of the eyes, a new batch of monsters populates the land making travel more difficult.
Once the eyes are placed back in the Blind Statue's empty sockets, a message will appear explaining how to end Zahgrim's rule over the land once and for all. It is achieved by entering his castle, a wicked and difficult maze of traps and monsters.
Ranks
Every 4000 points, a new rank is awarded. There are four ranks: apprentice, wizard, sorcerer, necromancer. With each rank, the player also receives two new spells to help him or her advance through the game.
Reception
The game was reviewed in 1987 in Dragon #124 by Hartley and Patricia Lesser in "The Role of Computers" column. The reviewers stated the "Certainly, this is one of the better games in the current crop of arcade/adventure games, as the tasks required to complete the quest are quite varied."[1]
References
External links
- Black Magic at World of Spectrum
- Black Magic at Lemon 64