Bayonetta (character)

Bayonetta

The character as she appears in Bayonetta
First game Bayonetta
Created by Hideki Kamiya
Designed by Mari Shimazaki
Voiced by (English) Hellena Taylor[1]
Voiced by (Japanese) Atsuko Tanaka[1]
Portrayed by Penny Drake (promotion)[2]

Bayonetta (Japanese: ベヨネッタ Hepburn: Beyonetta), real name Cereza, is a fictional character and main protagonist of the video game Bayonetta and its sequel, developed by Platinum Games and published by Sega and Nintendo respectively. She was created by Hideki Kamiya, designed by Mari Shimazaki, and is voiced by Hellena Taylor in English and Atsuko Tanaka in Japanese.

Bayonetta is one of only two surviving Umbran Witches, along with being the child of a Witch and a Lumen Sage. During the first game, she goes in search of her forgotten past, heading for her old home of Vigrid, and fighting the angelic forces of Paradiso on the way. She also appears as the main protagonist of Bayonetta 2, and as a special guest character in Anarchy Reigns and The Wonderful 101.

Reception of the character has been positive overall, with the common point of praise being her highly feminine image, which makes her both stand out among female characters in video games and go against several set conventions. However, her sexuality has also been a point of criticism and contention.

Conception and design

Sketch of two long haired, black-clothed women in two poses, side by side. To their left is a cat-shaped earring. Above the woman on the right are six circular items of gold jewelry. Around them is a white background with Japanese and English text throughout.
Mari Shimazaki tried to make the witch Bayonetta more appealing with longer limbs and adjusted proportions.[3]

Given the suggestion to create another action game by producer Yusuke Hashimoto, project director Hideki Kamiya decided to create a female lead for the title, having felt he had already done all that could be done with male protagonists.[4] To this end, he told character designer Mari Shimazaki to create her with three traits: a female lead, a modern witch, and to use four guns.[3] Her name was inspired by a bayonet, meant to imply there was "more to her than meets the eye",[5] while her four guns were named parsley, sage, rosemary, and thyme after the old English ballad, 'Scarborough Fair', due to Kamiya's love of folk music.[6] The process, which took a full year, went through a hundred character designs and alterations, with early appearances resembling a traditional witch, with a frayed black outfit and a "veil-like look" on her head.[5] The outfit color persisted, described by Shimazaki as being her "theme color" due to being a witch. She was given longer legs and arms to make her more appealing as an action-game character, countering what Shimazaki felt was a trend of female characters in such games having short and thin limbs.[3] Her limbs and the rest of her design were appealing to Kamiya,[5] and development proceeded on the character's attire.[3]

Bayonetta's beehive hairstyle was an aspect Shimazaki insisted on, using it as an alternative to the usual pointed hat seen on witches. However despite concerns, Kamiya had no qualms about the hairstyle one way or another. She was additionally given glasses at Kamiya's insistence, intended to differentiate her from other female characters as well as give her a "sense of mystery and intelligence", though Shimazaki attributed it to possibly his preference for women with glasses.[3] Her guns were modeled after a derringer pistol, in order to remain convincing and familiar, as well as to make her weapons "capable of rapid fire; a simple, rugged gun". Kamiya approved the idea, on the grounds that he felt the weapon would look "hot" in a female hand.[7] Holsters were additionally considered for her feet, however the developers discarded the idea after feeling it wasn't feminine.[5]

The concept of creating her outfit out of her hair was intended to fit into her design as a witch, which the development team felt meant she derived power from her hair.[5] It was designed to both be a "means of adornment and protection" while also giving her appear "fashionable" and accentuate the movement of her limbs. During this process it was decided that as she summoned creatures to attack her enemies during the game she would lose partial control of her hair and end up in more "comfortable" attire; Shimazaki noted this as one of the aspects of the character she loved.[3] Kamiya in addition wanted to avoid giving her large breasts and cleavage, feeling that normal sized breasts were adequate and that being mysterious was more attractive than "baring it all".[8] The character's model was created by Kenichiro Yoshimura, who observed non-Japanese models to keep her proportions authentic, giving particular focus to her backside which, as a result, led to it being made wider and more rounded than the typically slim-hipped female characters designed by Japanese artists.[9] While the character Jeanne came to be better liked by most of the team, Bayonetta was Shimazaki's favorite character, while Kamiya referred to her as his "ideal woman".[10]

Her outfit in Bayonetta 2 was again designed by Shimazaki. It was generally designed more around straight lines than curves. All her jewelry and accessories were designed around this initiative apart from her glasses. There was debate about where to show skin, but when it was decided to create a cape at the front of the outfit, the front of her outfit was closed and instead they opted to show a large area of her back. For her new look, blue became a key color as opposed to the first game, where it was red: this was because water was a key theme for the second game and Hashimoto requested blue to become the design's key color. This eventually proved difficult as, combined with the black and silver incorporated into her outfit and the game's general color palette, it did not have the sharp qualities of her former appearance. Shimazaki described trying to make her stand out in her black outfit as "a nightmare". Her overall design theme was "solid".[11] The character's hairstyle underwent a major redesign. Hashimoto's main reason behind this was that "[Bayonetta's] personality is the type that would not want to remain stagnant. She would want to change her style, taste in fashion, and her costumes. Down the line in the series, she may make further changes to her appearance."[12] The texture of her outfit was designed to appear similar to leather, despite it still being made from her hair.[13] Her new guns, Love is Blue, were also difficult to design, as making them too large or too similar in color to other elements of Bayonetta's outfit would not have fitted her. In the end, they were made a more striking shade of blue, as well as being given some gold to match Bayonetta's chestpiece and a silver sheen. Each of the guns, Night, Jealous, Eye and Life, were given antique charms adorned with flower designs and named according to their color and the ideas they evoked to further promote and augment the new look.[11]

Portrayal

Bayonetta was voiced by Hellena Taylor in English and Atsuko Tanaka in Japanese.[1] For the original game, despite production being based in Japan, Kamiya was particular to insist that the character have an English voice actor, and had no Japanese voice actor assigned due to his belief that speaking Japanese would not suit the character.[14] Tanaka also voices the character in Bayonetta 2 and the anime adaptation of the original Bayonetta, as well as the re-release of the original title on Wii U.[15] Tanaka also voiced the character in commercials for the original game in 2009. She was chosen due to the fact that her name kept cropping up when the team asked who could best portray the character in Japanese.[16]

Appearances

Bayonetta series

Bayonetta was born in Vigrid from the forbidden union of a Lumen Sage called Father Balder and an Umbran Witch: the Witch was imprisoned and the Sage exiled from his clan. Bayonetta's birth caused a rift between the formally peaceful clans and eventually led to them engaging in a war.[17] Bayonetta became a black sheep among the Umbran Witches, and during the war, Jeanne, a former childhood friend and rival, seals her away from the world while wiping her memory to protect her from those who would exploit her.[18] For the next five hundred years, she is sealed in a coffin at the bottom of a lake. She is later rescued, at Father Balder's instructions, by a journalist, who is then killed by Balder's angels as his son, Luka, looks on.

In Bayonetta, the witch sets out for her hometown of Vigrid, where Father Balder is preparing to awaken the creator Jubileus and trigger the creation of a new world at the cost of the old one. She is followed there by a now grown-up Luka, who himself has become a journalist and has set out to show Bayonetta to the world, as an act of vengeance for her supposed part in his father's death.[19] She also encounters Jeanne, who is under Balder's control, and Cereza, Bayonetta's younger self sent through time by the Lumen Sage. Cereza and Bayonetta become close, with Cereza thinking Bayonetta was her mother and Bayonetta eventually telling Cereza that she should keep things she treasured close to her heart (referring specifically to a charm Cereza's mother had given her as a birthday present).[20] Eventually, Bayonetta learns the truth of recent events after defeating Balder and sending Cereza back to her own era: the "Left Eye" is actually Bayonetta herself, and regaining her memories allowed her to awaken her latent power. By bringing Cereza into the present, Balder set events into motion that would prevent Bayonetta from forgetting her past when Jeanne sealed her away.[21] Knocked unconscious by the awakening of her power, Bayonetta is sealed within Jubileus by Balder, only to be rescued by Jeanne, newly freed from the Lumen Sage's control. Together, the two destroy Jubileus and save the world.

In Bayonetta 2, a few months after the events of the first game, Bayonetta and Jeanne are fighting an outbreak of angels when a demon summoning goes wrong and Jeanne is killed by Gomorrah. Bayonetta then sets out to rescue Jeanne's soul from hell, heading to the sacred mountain of Fimbulvinter to find the doorway to Inferno.[22]

Other appearances

Penny Drake dressed as the character at E3 2009

At the 2009 Electronic Entertainment Expo (E3), Sega chose Penny Drake to model as Bayonetta after auditioning 100 women.[2] To promote the character and the game, Playboy featured several models dressed as her for viewers to vote which they considered the best.[23] Sega also joined men's lifestyle website Maxim.com to run a contest to find women who looked like Bayonetta; the grand prize winner was Andrea Bonaccorso.[24][25]

Bayonetta starred in the animated film Bayonetta: Bloody Fate, an adaptation of the first Bayonetta game.[26] She also appears as a downloadable character in Sega's multiplayer fighting game Anarchy Reigns, and as a special guest character alongside Jeanne and Rodin in Nintendo's action game The Wonderful 101.[27][28]

Reception

Critical response to Bayonetta's character has been mainly positive. Computer and Video Games praised her as more interesting than the game's storyline, describing her as the "sexiest collection of pixels [they've] ever seen", though not a character they considered a sex object. They further compared her to "Lara Croft without the prudishness, Rubi from Wet played with honest sexuality", and one of the most memorable characters they'd seen.[29] GamesRadar stated the character deserved plenty of respect, describing her as "sexy, witty and can certainly handle herself in a fight" and further named her one of the game's most positive points as she "kicks all sorts of ass and is funny too."[30] GamePro felt that the character's "overt sexuality and frantic anime-inspired shenanigans" hampered the game's presentation, adding they would have enjoyed the character more if less focus had been put on her sexuality.[31][32] IGN's Ryan Clements described the character as a "hardcore badass" that was also "brimming with sexual energy",[33] further describing her as an "immensely powerful protagonist".[34] However, associate editor Nicole Tanner disagreed, noting she did not find the character's sexuality at all empowering as "just because you give a girl an attitude and guns isn't enough to offset what she looks like".[35] Other members of IGN's staff named her their favorite video game character, describing her as "the playfulness and versatility of Dante" combined with "visually inventive combat". They cited her constant nudity as a point of appeal, calling the mechanic of her hair serving as her clothing both one of the stupidest and one of the coolest elements of a character.[36]

In 2012, the staff of GamesRadar ranked her as the 100th best hero in video games.[37] The same site later lister her as the 17th best character from her generation.[38] Larry Hester of Complex ranked her as the 19th hottest video game character in 2012,[39] and as the 20th "most badass" video game character of all time in 2013.[40] On the other hand, Marissa Meli of UGO included the "transvestite witch" Bayonetta in her 2010 list of top 20 "unsexiest sexy" video game characters.[41] Lisa Foiles of The Escapist named Bayonetta's boots as the craziest footwear in video games, saying she was "totally okay with the absurdity of these."[42]

Upon the release of Bayonetta 2 in 2014, Bayonetta's design received both approval and criticism from reviewers. Polygon's Arthur Gies praised the developers for giving Bayonetta "some much-needed development as a human being who cares about things other than herself; her motivations go beyond the agonizingly trope-y amnesia setup of the first game", he was significantly concerned about other aspects of her depiction, such as gratuitous camera angles that were "frequently provided as an implicit reward for doing well. … It's sexist, gross pandering, and it's totally unnecessary." He felt that such issues "cause[d] an otherwise great game to require a much bigger mental compromise to enjoy".[43] Edge stated that although "Bayonetta's default design shows how to walk the tightrope between sexy and sexualised", certain optional costumes "range from the respectable to the cringeworthy."[44] GameSpot review Mark Walton found the character praiseworthy: "[D]espite suffering crotch shots and blatant innuendos …[Bayonetta] remains one of the most charismatic and powerful heroines in the medium. There are none of the sleazy moments that peppered the likes of Lollipop Chainsaw and Killer Is Dead; the sexualisation here serves to empower, not to belittle."[45] In an editorial for The Guardian on female characterization, Ria Jenkins praised Bayonetta as a character who is "unapologetically feminine, sexual and confident. Dismissed by many as an objectified fantasy, she is a woman without compromise who refuses to be ashamed of her body."[46]

See also

References

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  2. 2.0 2.1 Kessler, Michelle (June 5, 2009). Video: Bringing Bayonetta to life (ADOBE FLASH). USA Today. Retrieved October 15, 2009.
  3. 3.0 3.1 3.2 3.3 3.4 3.5 Shimazaki, Mari (May 17, 2009). "Designing Bayonetta". PlatinumGames, Inc. Retrieved August 3, 2009.
  4. Kamiya, Hideki (April 1, 2009). "Greetings". PlatinumGames, Inc. Retrieved August 3, 2009.
  5. 5.0 5.1 5.2 5.3 5.4 Staff (July 27, 2009). "Sega/Platinum Games: The Making of Bayonetta". G4. Retrieved August 3, 2009.
  6. "Bayonetta: Hair-raising". Game Informer (190): 63. February 2009.
  7. Kotegawa, Muneyuki (June 10, 2009). "The Weapons of Bayonetta". PlatinumGames, Inc. Retrieved August 3, 2009.
  8. Yip, Spencer (June 15, 2009). "Bayonetta Director Discusses Bayonetta’s Sexiness". Siliconera. Crave Online. Archived from the original on June 21, 2009. Retrieved August 4, 2009.
  9. Yoshimura, Kenichiro (April 24, 2009). "Modeling Bayonetta". PlatinumGames, Inc. Retrieved August 19, 2009.
  10. Ramsay, Randolph (April 8, 2009). "Q&A: Hideki Kamiya on Bayonetta". GameSpot. Retrieved October 21, 2009.
  11. 11.0 11.1 Shimazaki, Mari (June 27, 2014). "Character Design Pt. 1: Bayonetta and Jeanne". Platinum Games Blog. Archived from the original on June 28, 2014. Retrieved June 28, 2014.
  12. Spencer (June 12, 2013). "What's Up With Jeanne And Why Did Bayonetta Change Her Hair?". Siliconera. Retrieved June 26, 2014.
  13. Schreier, Jason (January 23, 2013). "A Look Behind The Scenes Of Bayonetta 2". Kotaku. Retrieved June 26, 2014.
  14. "PGTV Episode 6: Hideki Answers Your Questions". PlatinumGames, Inc. July 7, 2009. Retrieved August 3, 2009.
  15. "Bayonetta 2's Story, Gameplay Shown in 'Did You Miss Me?' Trailer". Anime News Network. February 13, 2014. Retrieved April 12, 2014.
  16. Kamiya, Hideki (December 16, 2009). "More Exciting Announcements". Platinum Games Blog. Retrieved June 28, 2014.
  17. Platinum Games (January 5, 2010). "Bayonetta". PlayStation 3, Xbox 360. Sega. Luka: The clans, working at the behest of the powers that be, sought to lead our fractured world towards peace. [...] However, their spirit of cooperation did not last, for amongst them, a pair of young star-crossed lovers conceived a child that sent the clans on a path to ruin. [...] In fact, it led to their mutual destruction.
  18. Platinum Games (January 5, 2010). "Bayonetta". PlayStation 3, Xbox 360. Sega. Jeanne: That is why the Left Eye, our treasured Left Eye, will never fall into the hands of another. I will not stand for the wild ambition of a Lumen Sage who disrupted our age-old balance. Your path ends here. Do not fear your fate. Stand... Cereza.
  19. Platinum Games (January 5, 2010). "Bayonetta". PlayStation 3, Xbox 360. Sega. Luka: We both know you came here for something. But what you don't know is that the closer you get, that harder it's gonna be to get away from me and what you've done. You'll have to 'fess up to it all!
  20. Platinum Games (January 5, 2010). "Bayonetta". PlayStation 3, Xbox 360. Sega. Bayonetta: When you love something, never lose it. Understand, little one? You must keep it safe, close to your heart.
  21. Platinum Games (January 5, 2010). "Bayonetta". PlayStation 3, Xbox 360. Sega. Balder: The Right Eye oversees the light. The Left Eye oversees the darkness. Two eyes to oversee the world. It was never the woman known as "Bayonetta" that I set my sights upon. It was you as a child, Cereza, that I set my sights upon. For she was the one who saw the world through innocent eyes, and she was the one who could give rise to a new history. It was her energy that could awaken the Left Eye.
  22. "『ベヨネッタ2』ストーリーやアクションなどの最新情報が到着! 同梱されるWii U版『ベヨネッタ』の追加要素も公開". Famitsu. June 26, 2014. Retrieved June 27, 2014.
  23. Robinson, Andy (January 8, 2010). "Bayonetta does Playboy". Computer and Video Games. Archived from the original on January 11, 2010. Retrieved February 6, 2010.
  24. Crecente, Brian (September 2, 2009). "Be Bayonetta, Win HD Gaming Set-Up". Kotaku. Archived from the original on October 6, 2009. Retrieved October 11, 2009.
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  28. McMinn, Kevin (September 1, 2013). "Three Secret Bayonetta Characters Confirmed For The Wonderful 101". Nintendo News. Retrieved June 28, 2014.
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  30. Irvine, Nathan. "Bayonetta Review". GamesRadar. Future Publishing. p. 3. Retrieved February 6, 2010.
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  36. Shea, Cam (March 19, 2009). "Bayonetta Progress Report". IGN. IGN Entertainment. Retrieved February 6, 2010.
  37. "100 best heroes in video games". GamesRadar. Retrieved April 20, 2013.
  38. "Best game characters of the generation". GamesRadar. October 11, 2013. Retrieved October 15, 2013.
  39. Hester, Larry (June 27, 2012). "The 50 Hottest Video Game Characters". Complex. Retrieved April 20, 2013.
  40. Avellan, Drea (February 1, 2013). "The 50 Most Badass Video Game Characters Of All Time". Complex. Retrieved April 20, 2013.
  41. Meli, Marissa (March 27, 2010). "Top 20 Unsexiest Sexy Video Game Characters". UGO. Retrieved April 20, 2013.
  42. Lisa Foiles. "Top 5 Craziest Footwear | Top 5 with Lisa Foiles Video Gallery | The Escapist". Escapistmagazine.com. Retrieved June 20, 2014.
  43. Gies, Arthur (October 13, 2014). "Bayonetta 2 review: Heaven and Hell". Polygon. Retrieved October 13, 2014.
  44. "Bayonetta 2". Edge (Bath: Future Publishing) (272): pp.100–103. November 2014.
  45. Walton, Mark (October 13, 2014). "Bayonetta 2 Review". GameSpot. CBS Interactive. Retrieved October 13, 2014.
  46. "From Lara Croft to Bayonetta: what is a 'strong female character'?". The Guardian. Retrieved October 14, 2014.
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