Audiokinetic

Audiokinetic, Inc.
Corporation
Industry Software
Founded 2000
Headquarters Montreal, Quebec, Canada
Products Wwise, SoundSeed
Website www.audiokinetic.com

Audiokinetic Inc. is a Canadian software company based in Montreal, Quebec that develops audio software (middleware) for the video game industry.

History

Audiokinetic was founded in 2000 by Martin H. Klein, a veteran of the music, film, and gaming industries.

In 2003, Audiokinetic was granted funding by the Alliance numériQC, the Quebec digital industry network.[1]

In 2006, Microsoft Game Studios (MGS) signed a long-term licensing agreement with Audiokinetic. The first game to use Audiokinetic's software is FASA Interactive's Shadowrun.[2]

In January 2007, Audiokinetic entered into an educational partnership with the Conservatory of Recording Arts and Sciences.[3] The Conservatory will teach Audiokinetic’s Wwise software platform in its Audio for Games curriculum and will further develop an authorized Manufacturer Certification for the product.[4]

In October 2007, André Nadeau was appointed President and CEO of the company.

In November 2007, Audiokinetic joined the Emergent Game Technologies Premier Partners Program. As part of this exclusive agreement, Audiokinetic became Emergent's only audio premier partner, and Wwise was integrated with Gamebryo, Emergent's game development framework.[5]

In November 2008, Audiokinetic released SoundSeed, a family of sound generators for game audio that uses digital sound processing (DSP) technology.[6]

In February 2011, Sony announced that the PlayStation Vita will be the first portable device to support Audiokinetic.

See also

References

  1. "Le FEM ça rapporte! Audiokinetic en témoigne...(Audiokinetic Sees the Benefits of FEM's Investment),". Alliance numériQC. 2006-12-06. Retrieved 2007-02-22.
  2. Henein, Michel (2006-10-01). "Technology Spotlight: Audiokinetic Wwise". Mix Magazine Online. Retrieved 2008-02-23.
  3. ProSoundNews (2007-02-02). "Audiokinetic Partners with CRAS". NewBay Media. Retrieved 2007-02-22.
  4. Audioblogger (2007-01-31). "Educational Alliance Announced". Conservatory of Recording Arts and Sciences. Retrieved 2007-02-22.
  5. Emergent (2007-11-26). "Emergent’s New Partner Program to Offer Complete, Single Source Development Framework on Gamebryo". Emergent. Retrieved 2008-12-12.
  6. Develop (2008-10-22). Report: Audiokinetic-unveils-SoundSeed/ "Audiokinetic unveils SoundSeed". Develop. Retrieved 2008-12-12.

External links