Age of Empires: The Rise of Rome
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Online play screenshot depicting several armored elephants, one of the new units added in The Rise of Rome |
Screen capture featuring the new architectural design which is used by the additional civilizations encompassed in the expansion pack. The scythe chariot, one of new units, can also be seen. |
Age of Empires: The Rise of Rome Expansion is a history-based real-time strategy game in the Age of Empires series. It is based on the rise of the Roman Empire, and adds the Roman Empire and three other playable civilizations to Age of Empires.
Scenario
The Rise of Rome features a new Roman architectural design, shared by all four new civilizations, the Romans, Palmyrans, Macedonians and Carthaginians. Four new researchable technologies have been added. Additional new features include five new units, four new random map types, and a larger map size option.[1] Pathfinding for all units is also considerably improved. New music was composed for this expansion, which replaced the original score entirely.
Gameplay
Gameplay-wise, the expansion introduced numerous interface tweaks, such as unit queuing, the ability to double click a single unit and highlight others of the same unit-type, balancing damage done by catapults, and the option to increase the population limit beyond 50 (only in multiplayer games).
By installing the 1.0a update from 1999, it is also possible to use the period key to cycle through idle villagers.[2] After the last official patch by the developer, the game's community continued the support by a own-made unofficial patch to address remaining issues and to improve compatibility with modern hardware and OSes.[3]
Reception
Review website GameWorldNetwork gave the game a score of 93%, and commented that it seemed to be a whole new game.[4]
See also
References
External links
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