Weapons Master

From Wikipedia, the free encyclopedia
Xotar

Cover art for Brave and the Bold Vol 1 #29 (May, 1960). Art by Mike Sekowsky and Murphy Anderson. Xotar first appearance.
Publication information
Publisher DC Comics
First appearance Brave and the Bold #29 (May, 1960)
Created by Gardner Fox
Mike Sekowsky
In-story information
Alter ego Xotar
Notable aliases Weapons Master
Abilities
  • Super-intelligence
  • Capable of building High-Tech weapons

Is a fictional character, a supervillian, who appears in various DC Comics publications. created by artist Mike Sekowsky and writer Gardner Fox. He first appeared in Brave and the Bold #29.

Pre-Crisis

Xotar was one of the first villains ever faced by the Justice League of America. He was a highly intelligent supervillain from the year 11,960. After obtaining the diary of Snapper Carr, he learned that he successfully destroyed the Justice League after travelling to the past using one of his four most powerful weapons. The diary was damaged however so he had to fight the Justice League in small groups until he could determine which weapon defeated them. His first battle was against the Flash at a missile base. Xotar used a shrink ray which he called a microscopitor. Flash used his size to sneak inside the giant robot body Xotar used, destroyed the microscopitor and returned to normal size. Xotar then attacked the Panama Canal and battled Aquaman and the Martian Manhunter. Xotar used his de-evoluionizer and appeared to destroy the Martian Manhunter, though he actually turned invisible and destroyed the de-evolutionizer as Aquaman distracted him. He then battled Wonder Woman, Batman, and Green Lantern at Mount Rushmore. Xotar used his Magneto-Bubble weapon, which traps people in magnetic bubbles that are pulled towards the sun. Green Lantern managed to break the bubbles with his power ring, and Wonder Woman snatched the machine with her lasso. He then battled all of the Justice Leaguers with his Illusion-Maker weapon that would trick them into destroying each other. Superman's special vision allowed him to see past it and destroy the fourth weapon. Xotar was then taken back to the future and turned over to the law enforcement. As it turned out the diary Xotar read actually told of his defeat, but was so damaged it looked like it said he won the fight.[1] Later Superman, Green Lantern and Wonder Woman are visiting a carnival when stumble upon a plot by Xotar, who's race plans are to conquer the Earth, however they set up their cosmic carnival in order to stop the Justice League. Taking the three heroes prisoner, and using their advanced technology to make two of their members look like Green Lantern and Flash, the aliens hope to trap the rest of the Justice League. However, while trying to trick Aquaman in the same trap, the captured League members manage to break free, and although their physical forms are distorted by a cosmic fun-house mirror, they manage to stop the impostors and their plot to take over the Earth.[2]

Post-Crisis

When Guy Gardner, Booster Gold and Blue Beetle decide to restart the Justice League they first meeting is attacked by the Weapons Master. With a veritable arsenal of futuristic weaponry at his command, he quickly takes down all combatants and even Superman and Maxima intervention was useless. With the League defeated, the Weapons Master claims his price – Guy Gardner's power ring. As he turns to leave, he finds a new hero ready to face him – Bloodwynd. Bloodwynd channels the spirits of the dead to fight the Weapons Master. Unable to counter Bloodwynd's magic, the Weapons Master abducts the five fallen heroes and disappears.[3] But the league eventually defeats him.[4] The character also had set his target towards superman but was again arrested.[5] He also battle the Legionnaries and the Creature Commandos.[6]

The New 52

The Iron Heights prison is attacked by an unknown person looking for xotar, but he is left behind and captured by Green Lantern and Flash before been interrogated by Wonder Woman. He them reveals the attacker to be David Graves who wants know how to hurt the Justice League.[7]

Power and Abilities

Xotar is super-intelligent and capable of building incredible weapons, though he actually steals most of the weapons he uses.

References

  1. Brave and the Bold #29 (May 1960)
  2. Justice League of America (Vol 1) #7 November 1961
  3. Justice League America (Vol 1) #60 April, 1992
  4. Justice League America (Vol 1) #61 April, 1992
  5. Action Comics Vol 1 #818
  6. Legionnaires Vol 1 #68
  7. Justice League #9 (May 2012)

External links


This article is issued from Wikipedia. The text is available under the Creative Commons Attribution/Share Alike; additional terms may apply for the media files.