Wargaming.net

From Wikipedia, the free encyclopedia
Wargaming.net
Type Video game developer
Industry Computer and video games
Founded 1998
Headquarters Nicosia, Cyprus
Key people Victor Kislyi (CEO)[1]
Products See Games and reception
Employees ~2200[2]
Parent Wargaming
Website Corporate website

Wargaming.net is a strategy game developer operating since 1998. The company has development centers in Belarus, Ukraine, USA and Russia. There are also Wargaming.net offices in Cyprus, France, Germany, South Korea, Singapore and Australia[3] Wargaming.net is a gaming service developed by Wargaming. The service is designed to support all of Wargaming’s MMO games, and provide a single point of entry to all Wargaming projects, partners and fan websites.

The Wargaming.net Service will be the epicenter of a gaming universe, gathering the company’s MMO-series under a single portal, wargaming.net.

Features

The service will include:

  • Single unified account system—Wargaming.net ID that grants direct access to all Wargaming MMO titles.[4]
  • Advanced account management system—Improved personal account tools that will provide gamers with increased security, including optimized password and login resets and account restoration.[5]
  • Original payment system, built on the free-to-win principles.
  • Common economics that will allow players to transfer Gold and Free Experience between Wargaming’s titles.[6]

History

The service was announced in June 2012.

On August 7, 2012, Wargaming.net acquired BigWorld middleware firm for $45M.[7]

In August 2012, Wargaming deployed the OpenID authentication system, enabling players to log into all Wargaming-related websites using a Wargaming.net ID.[8]

In May 2013, the first public version of Wargaming.net Service went live.[9]

Shortly before E3 2013, it was announced that all Wargaming.net ID owners would benefit from the Unified Premium Account service, allowing players to pay for all premium services at once, with the added benefit of an increased experience and credit accrual rate in-game.[10]

In 2013, the company plans to present the unified payment system and tweak the management of in-game resources across its MMO projects.[11]

On February 14, 2013, they announced plans to buy the struggling developer Gas Powered Games.[12]

In July, 2013, Wargaming.net bought the Master of Orion franchise and the Total Annihilation franchise from the Atari bankruptcy proceedings. [13]


Unified Premium Account (UPA)

With the introduction of the Unified Premium Account service, players got the opportunity to maintain Premium time across World of Tanks and World of Warplanes, without any additional expenses.[14] When purchased in World of Tanks, the Premium account is now also automatically activated for World of Warplanes. Once World of Warships goes live, the UPA service will be applied there, too, as well as across any other projects of the Wargaming.net universe.[15]

Based on the free-to-win principles, the service illustrates Wargaming’s endeavor to create a fine-tuned, balanced gaming ecosystem, integrating titles with different gameplay through the unified monetization model.[16]

The concept underlying the Unified Premium Account service contradicts business models previously established in the games industry. Instead of charging players for every piece of new content, it now spans the Premium options across all of the company’s titles.[17]

The Unified Premium Account for World of Warplanes was activated during the second stage of the game’s Open Beta.[18]

Games and reception

Release Year Title Genre Aggregated Scores
2000 DBA Online Turn-based strategy Not available
2003 Massive Assault Turn-based strategy 80.11%,[19] 77[20]
2004 Massive Assault Network Turn-based strategy 78.15%,[21] 74[22]
2005 Massive Assault: Domination Turn-based strategy 69.61%,[23] 69[24]
2006 Massive Assault Network 2 Turn-based strategy 76.00%,[25] 72[26]
2007 Galactic Assault: Prisoner of Power Turn-based strategy 69.47%,[27] 68[28]
2009 Order of War Real-time strategy 71.67%,[29] 69[30][31][32]
2010 Order of War: Challenge Real-time strategy 72.50%,[33] 70[34]
2010 (RU)
2011 (EU, NA, CH)
2012 (SA, VN, SK)
World of Tanks Massively multiplayer online game 82.15%,[35] 80[36]
November 12, 2013 (CIS)

November 13, 2013[37] (NA, EU)

World of Warplanes Massively multiplayer online game 69.18%[38]69[39]
February 12, 2014 (Globally)[40] World of Tanks: Xbox 360 Edition Massively multiplayer online game
TBA World of Warships Massively multiplayer online game
TBA World of Tanks Blitz Massively multiplayer online game

External links

References

  1. http://www.gamezone.com/news/09_22_09_01_05PM.htm
  2. https://wargaming.com/en/about/
  3. "Careers". Wargaming.com. Retrieved 2013-10-29. 
  4. CrsNews. Wargaming.net to Implement Global Access Service to All in MMO War Series. Curse.com June 2013.Retrieved 2013-09-23.
  5. Simon Priest. Wargaming.net unveils unified account system, "direct access to all" MMOs. Strategyinformer.com May 2013. Retrieved 2013-09-23.
  6. David Hollingworth. Wargaming.net announces unified gaming service, and World of Battleships trailer. Pcauthority.com.au June 2012. Retrieved 2013-09-23.
  7. Wargaming acquires BigWorld middleware firm for $45M (exclusive)
  8. Wargaming ID is Now Live on Our Forums. Worldoftanks.com January 2013. Retrieved 2013-09-23.
  9. Wargaming.net Portal Improvements. Worldoftanks.com May 2013. Retrieved 2013-09-23.
  10. Wargaming Announces Unified Premium Account System. Gamasutra.com May 2013. Retrieved 2013-09-23.
  11. World of Warplanes Prepping for Takeoff. Worldofwarplanes.eu July 2011. Retrieved 2013-09-23.
  12. 2/14/13 10:03am 2/14/13 10:03am. "World of Tanks Company Buys Gas Powered Games". Kotaku.com. Retrieved 2013-10-29. 
  13. Wargaming Takes Master of Orion, Stardock Gets Star Control
  14. Shawn Schuster.Wargaming's Unified Premium Account goes live. Massively.joystiq.com August 2013. Retrieved 2013-09-23.
  15. Unified Premium Account System. Eu.wargaming.net. Retrieved 2013-09-23.
  16. Wywiad z Andreiem Yarantsau z Wargaming.net (World of Tanks), o różnicy miedzy free-to-play, a free-to-win. Antyweb.pl (June 2013). Retrieved 2013-09-23.
  17. The Language of Monetization Design. Gamasutra.com March 2013. Retrieved 2013-09-23.
  18. Unified Premium Account System. Eu.wargaming.net. Retrieved 2013-09-23.
  19. Massive Assault rating from Gamerankings
  20. Massive Assault rating from Metacritic
  21. Massive Assault Network rating from Gamerankings
  22. Massive Assault Network rating from Metacritic
  23. Massive Assault:Domination rating from Gamerankings
  24. Massive Assault:Domination rating from Metacritic
  25. Massive Assault Network 2 rating from Gamerankings
  26. Massive Assault Network 2 rating from Metacritic
  27. Galactic Assault: Prisoner of Power rating from Gamerankings
  28. Galactic Assault: Prisoner of Power rating from Metacritic
  29. Order of War rating from Gamerankings
  30. Order of War rating from Metacritic
  31. http://www.gamespot.com/games.html?type=company&mode=72356
  32. http://www.strategyinformer.com/company/wargamingnet.html
  33. Order of War: Challenge rating from Gamerankings
  34. Order of War: Challenge rating from Metacritic
  35. World of Tanks rating from Gamerankings
  36. World of Tanks rating from Metacritic
  37. "Release News | General News". World of Warplanes. 2013-09-26. Retrieved 2013-10-29. 
  38. http://www.gamerankings.com/pc/632916-world-of-warplanes/index.html
  39. http://www.metacritic.com/game/pc/world-of-warplanes
  40. http://ca.ign.com/articles/2014/02/04/world-of-tanks-xbox-360-edition-release-date-announced

This article is issued from Wikipedia. The text is available under the Creative Commons Attribution/Share Alike; additional terms may apply for the media files.