Visceral Games
Type | Subsidiary of Electronic Arts |
---|---|
Industry |
Computer and video games Interactive entertainment |
Founded | 1998 |
Headquarters | Redwood City, California, USA |
Products | Video games |
Owner(s) | Electronic Arts |
Parent | Electronic Arts |
Website | www.visceralgames.com |
Visceral Games (formerly EA Redwood Shores[1]) is an American video game development studio internally owned by Electronic Arts. They are perhaps best known for the critically acclaimed Dead Space series.[2]
History
Visceral Games is part of the EA Games Label; the studio falls under the auspices of Senior Vice President Patrick Söderlund who manages all Games Label studios from Stockholm, Sweden. Prior to his leaving to found Sledgehammer Games, Glen Schofield was Visceral's Vice President and General Manager.
Visceral Games was known as EA Redwood Shores from 1998 to May 2009.[1]
Visceral Games is located in Redwood Shores, California at the same site location as the EA corporate headquarters. There was an Australian studio based in Melbourne, but this was closed down on September 19, 2011.[3] The fate of the game they were rumored to be working on (The Ripper) is unknown.
Games
References
- ↑ 1.0 1.1 McWhertor, Michael (2009-05-04). "Dead Space Devs Change Their Name To Visceral Games". Kotaku. Retrieved 2009-12-12.
- ↑ "Dead Space (X360)". Metacritic. Retrieved 2012-08-04.
- ↑ Reilly, Luke (2011-09-18). "Visceral Games Melbourne Shut Down". IGN. Retrieved 2012-08-04.
- ↑ "EA Brings the Terror to Space in Dead Space 2". Electronic Arts. 2009-12-07. Retrieved 2009-12-08.
- ↑ "EA AND DISNEY TEAM UP ON NEW STAR WARS GAMES". 2013-05-06. Retrieved 2013-05-07.
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