Valgrind

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Valgrind
Developer(s) The Valgrind Developers
Stable release 3.9.0 (October 31, 2013 (2013-10-31)) [±][1]
Operating system Linux
Mac OS X
Android[2]
Type Profiler, Memory debugger
License GNU General Public License
Website www.valgrind.org

Valgrind /ˈvælɡrɪnd/ is a GPL licensed programming tool for memory debugging, memory leak detection, and profiling. It is named after the main entrance to Valhalla in Norse mythology.[3]

Valgrind was originally designed to be a free memory debugging tool for Linux on x86, but has since evolved to become a generic framework for creating dynamic analysis tools such as checkers and profilers. It is used by a number of Linux-based projects.[4] Since version 3.5, Valgrind also works on Mac OS X.

The original author of Valgrind is Julian Seward, who in 2006 won a Google-O'Reilly Open Source Award for his work on Valgrind.[5][6] Several others have also made significant contributions, including Cerion Armour-Brown, Jeremy Fitzhardinge, Tom Hughes, Nicholas Nethercote, Paul Mackerras, Dirk Mueller, Bart Van Assche, Josef Weidendorfer and Robert Walsh.[7]

Overview

Valgrind is in essence a virtual machine using just-in-time (JIT) compilation techniques, including dynamic recompilation. Nothing from the original program ever gets run directly on the host processor. Instead, Valgrind first translates the program into a temporary, simpler form called Intermediate Representation (IR), which is a processor-neutral, SSA-based form. After the conversion, a tool (see below) is free to do whatever transformations it would like on the IR, before Valgrind translates the IR back into machine code and lets the host processor run it. Even though it could use dynamic translation (that is, the host and target processors are from different architectures), it doesn't. Valgrind recompiles binary code to run on host and target (or simulated) CPUs of the same architecture.

A considerable amount of performance is lost in these transformations (and usually, the code the tool inserts); usually, code run with Valgrind and the "none" tool (which does nothing to the IR) runs at 1/4 to 1/5 of the speed of the normal program.[citation needed]

Tools

Memcheck

There are multiple tools included with Valgrind (and several external ones). The default (and most used) tool is Memcheck. Memcheck inserts extra instrumentation code around almost all instructions, which keeps track of the validity (all unallocated memory starts as invalid or "undefined", until it is initialized into a deterministic state, possibly from other memory) and addressability (whether the memory address in question points to an allocated, non-freed memory block), stored in the so-called V bits and A bits, respectively. As data is moved around or manipulated, the instrumentation code keeps track of the A and V bits so they are always correct on a single-bit level.

In addition, Memcheck replaces the standard C memory allocator with its own implementation, which also includes memory guards around all allocated blocks (with the A bits set to "invalid"). This feature enables Memcheck to detect off-by-one errors where a program reads or writes outside an allocated block by a small amount. The problems Memcheck can detect and warn about include the following:

  • Use of uninitialized memory
  • Reading/writing memory after it has been free'd
  • Reading/writing off the end of malloc'd blocks
  • Memory leaks

The price of this is lost performance. Programs running under Memcheck usually run from twenty to thirty times slower[8] than running outside Valgrind and use more memory (there is a memory penalty per-allocation). Thus, few developers run their code under Memcheck (or any other Valgrind tool) all the time. They most commonly use such tools either to trace down some specific bug, or to verify there are no latent bugs (of the kind Memcheck can detect) in the code.

Other tools

In addition to Memcheck, Valgrind has several other tools:[9]

  • None, runs the code in the virtual machine without performing any analysis and thus has the smallest possible CPU and memory overhead of all tools. Since valgrind itself provides a trace back from a segmentation fault, the none tool provides this traceback at minimal overhead.
  • Addrcheck, similar to Memcheck but with much smaller CPU and memory overhead, thus catching fewer types of bugs. Addrcheck has been removed as of version 3.2.0.[10]
  • Massif, a heap profiler. The separate GUI massif-visualizer visualizes output from Massif.
  • Helgrind and DRD, detect race conditions in multithreaded code
  • Cachegrind, a cache profiler. The separate GUI KCacheGrind visualizes output from Cachegrind.
  • Callgrind, a callgraph analyzer created by Josef Weidendorfer was added to Valgrind as of version 3.2.0. KCacheGrind can visualize output from Callgrind as well as Cachegrind.
  • exp-sgcheck (named exp-ptrcheck prior to version 3.7), an experimental tool to find stack and global array overrun errors which Memcheck cannot find.[11] Some code results in false positives from this tool.[12]
  • exp-dhat, dynamic heap analysis tool which analyzes how much memory is allocated and for how long as well as patterns of memory usage.
  • exp-bbv, a performance simulator that extrapolates performance from a small sample set.

There are also several externally developed tools available. One such tool is ThreadSanitizer, another detector of race conditions.[13][14]

Platforms supported

As of version 3.4.0, Valgrind supports Linux on x86, x86-64 and PowerPC. Support for Mac OS X was added in version 3.5.0.[15] Support for Linux on ARMv7 (used for example in certain smartphones) was added in version 3.6.0.[16] There are unofficial ports to other UNIX-like platforms (like FreeBSD[17] and NetBSD[18]). From version 3.7.0 the ARM/Android platform support was added.[19]

Since version 3.9.0 there is support for Linux on MIPS64 small and big endian, for MIPS DSP ASE on MIPS32, for s390x Decimal Floating Point instructions, for POWER8 (Power ISA 2.07) instructions, for Intel AVX2 instructions, for Intel Transactional Synchronization Extensions, both RTM and HLE and initial support for Hardware Transactional Memory on POWER.[1]

Limitations of Memcheck

In addition to the performance penalty, an important limitation of Memcheck is its inability to detect all cases of bounds errors in the use of static or stack-allocated data.[20] The following code will pass the Memcheck tool in Valgrind without incident, despite containing the errors described in the comments:

  int Static[5];
 
  int func(void)
  {
    int Stack[5];
 
    Static[5] = 0;  /* Error - Static[0] to Static[4] exist, Static[5] is out of bounds */
    Stack [5] = 0;  /* Error - Stack[0] to  Stack[4] exist,  Stack[5] is out of bounds */
 
    return 0;
  }

The experimental valgrind tool exp-sgcheck has been written to address this limitation in Memcheck. It will detect array overrun errors, provided the first access to an array is within the array bounds. Note that exp-sgcheck will not detect the array overrun in the code above, since the first access to an array is out of bounds, but it will detect the array overrun error in the following code.

  void func(void)
  {
    int i, Stack[5];
 
    for (i = 0; i <= 5; i++)
        Stack [i] = 0;        /* Within bounds for i=0..4, out of bounds error when i=5 */
  }

The inability to detect all errors involving the access of stack allocated data is especially noteworthy since certain types of stack errors make software vulnerable to the classic stack smashing exploit.

See also

Notes

References

External links

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