V-Ray

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V-Ray

Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as refraction and caustics.
Developer(s) Chaos Group
Stable release 2.0 / December 6, 2010 (2010-12-06)
Operating system Linux, Mac OS X and Microsoft Windows
Type Rendering system
License Proprietary commercial software
Website www.chaosgroup.com
Picture
Folded paper: SketchUp drawing rendered using V-Ray, demonstrating shading and global illumination
Picture
Render created using V-Ray for Rhinoceros 3D, demonstrating the advanced effects V-Ray is capable of, such as reflection, depth of field, and the shape of the aperture (in this case, a hexagon)

V-Ray is a rendering engine that is used as an extension of certain 3D computer graphics software.

The core developers of V-Ray are Vladimir Koylazov and Peter Mitev of Chaos Software production studio established in 1997, based in Sofia, Bulgaria.

It is a rendering engine that uses advanced techniques, for example global illumination algorithms such as path tracing, photon mapping, irradiance maps and directly computed global illumination. The use of these techniques often makes it preferable to conventional renderers which are provided standard with 3d software, and generally renders using these technique can appear more photo-realistic, as actual lighting effects are more realistically emulated.

V-Ray is used in the film and video game industries.

It is also used extensively in making realistic 3D renderings for architecture.

The desktop 3D editors that support V-Ray are: 3ds Max, Cinema 4D, Maya, Sketchup, Softimage, and Rhinoceros 3D.

The online 3D editor Clara.io also supports V-Ray rendering.

References

    • Francesco Legrenzi, V-Ray - The Complete Guide, 2008
    • Markus Kuhlo and Enrico Eggert, Architectural Rendering with 3ds Max and V-Ray: Photorealistic Visualization, Focal Press, 2010
    • Ciro Sannino, Photography and Rendering with V-Ray, GC Edizioni, 2012

    External links

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