Turok: Rage Wars
Turok: Rage Wars | |
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Developer(s) | Acclaim Studios Austin (N64) Bit Managers (GBC) |
Publisher(s) | Acclaim Entertainment |
Series | Turok |
Platform(s) | Nintendo 64, Game Boy Color |
Release date(s) | Nintendo 64 Game Boy Color |
Genre(s) | First-person shooter |
Mode(s) | Single-player, multiplayer |
Turok: Rage Wars is a first-person shooter video game for the Nintendo 64 that was released simultaneously with other major multi-player-focused first-person titles (namely, Quake III Arena and Unreal Tournament). The game supports a maximum of four players or bots (AI-controlled enemies or allies) simultaneously. A single-player, mission-based or combat-based mode is also available. Like its predecessor, the game allows use of the RAM Expansion Pack with the Nintendo 64 version, but does not require it. The game is non-canon in the Turok video games series.
Plot
The Lost Land is an unholy world that was born from the death of the universe and a strange world where "time has no meaning." If The Lost Land falls, the entire universe will fall. Since the dawn of time, the Turok have maintained the balance between good and evil. The Turok control The Light Burden, a sacred vessel that holds the last remnants of the pure energy source that created The Lost Land. Whoever controls The Light Burden, controls the power of creation. Fierce Battles called Rage Wars were waged in an effort to wrestle control of The Light Burden from the line of Turok, and thus conquer The Lost Land. A number of fierce warriors have been selected to participate in the fight to win the Rage Wars.
Gameplay
- Single-Player Trials Mode – This mode begins with Joshua Fireseed, Adon, and Bio Bot Elite as the only playable characters. Other characters can be unlocked through single-player mode. In the Single-Player Campaign, the player must go through a number of death matches through the various game mode types, and must face all four game bosses as well. Each character in the game must be played to the end of their campaign at least once to unlock other characters and rewards, including Talismans and an increase in maximum health.
- Two-Player Trials Mode – This mode is similar to the Single-Player Campaign, except two players work together through the various game types to gain rewards. Some rewards can only be gained in the Two-Player Campaign. (Note: The Two-Player trials mode was affected by a glitch in early copies of the Nintendo 64 game, which prevented progressing past a certain point.)
- Multiplayer – In this mode the player can choose a character and which level to play. The player can choose weapons and configure the options for gameplay (frag limits, time limits, bots, etc.). The player starts with Turok, Adon, Bio Bot Elite, and Mantid Drone as the first playable characters. More characters can be unlocked by playing through the Single-Player Trials Mode.
Game Types
- Bloodlust – Standard free-for-all deathmatch for two to four players.
- Team Bloodlust – Players and bots can team up with one another in a deathmatch. Up to four teams can be made, although these teams would each contain only one player.
- Capture the Flag – At any given time there is only one flag per map. The object of this game is to find the flag and bring it back to your base, scoring a point. Then, another flag appears in a randomly generated part of the map. Gameplay continues until one team has reached the points goal or the time limit has expired.
- Frag Tag – Similarly to Turok 2, in this game a random player is transformed into a monkey. Points are scored for other players by fragging the monkey. If you are the original monkey, it is possible to temporarily turn the other players into monkeys.
Weapons
The available weapons in the game are divided into three ammunition types: bullet rounds, energy rounds, and explosive rounds. A player may only carry six pre-selected weapons in the game: a melee weapon (standard for all), two bullet weapons, two energy weapons, and one explosive weapon. All these weapons have a primary and secondary function. Additionally, there are four pick-up weapons that appear throughout the game. If the player unlocks Tal'Set, they are not limited to carrying six weapons. Tal'Set has access to every weapon in the game at once.
Power Core
A Power Core, or Power Pill, is a glowing pink-and-blue crystalline item floating in a set location of an arena map. Most maps have one, while some have two. They are similar to the "Power Ups" in Quake III Arena in that they give any player who picks one up temporary powers which make the player more dangerous. These powers are randomly selected. When one is picked up, a lightning bolt is displayed in a lower corner of the player's screen. Each Power Core lasts approximately 15 to 20 seconds. An in-game glitch exists if the player has the "Infinite Ammo" cheat activated and is armed with the minigun. Once the Power Core is obtained, if the player presses and holds down the secondary fire energy shield button, the current Power Core will be retained until the secondary fire energy shield button is released.
Medals
There are 50 medals that can be earned. These are needed to unlock some cheats and character skins. Medals are awarded for a range of reasons from defeating bosses to suicides. One of the medals is impossible to achieve in the United States version of early (black-cartridge) copies of the game. This is due to a Two-Player Trials glitch in the "Creature Tag" levels. Acclaim recognized this glitch and exchanged any black cartridges with fixed grey cartridges. However, this wasn't widely known and has led to the grey cartridge variant being a rare collectors item.
Characters
- Joshua Fireseed: The current Turok (Turok in Turok 2).
- Adon: The speaker for The Council of Voices, whom she fights to protect (Turok 2).
- Elite Guard: One of the Primagen's henchmen. (Turok 2).
- Campaigner: Badly damaged from the battle with Tal'Set in Turok: Dinosaur Hunter, he has cybernetic implants. He seeks vengeance (Turok: Dinosaur Hunter).
- Fireborn: A fiery mutation of a dinosoid; also henchmen of the Primagen (Turok 2).
- Lord Of The Dead: Zombie-like creature. The last of his race (Turok 2).
- Mantid Drone: An insect-like creature that served both The Campaigner and The Primagen (Turok 2).
- Mantid Soldier: Stronger insects in the Mantid army (Turok 2).
- Blind One Guardian: A creature that has no eyesight, but compensates with extraordinary senses of smell and hearing (Turok 2).
- Oblivion Spawn: A servant of Oblivion (Turok 2).
- Juggernaut: A cybernetically-enhanced Pur-Lin (a reptilian/ape-like creature) (Turok 2).
- Raptor: Based on the Velociraptor. Unable to use weapons, but may use claws
(Turok 2).
- Mites: Small Mantid hatchlings. Unable to use weapons, but may use claws or spit acid
(Turok 2).
Boss characters
(These characters are bosses in single-player mode, but can be earned.)
- Bastille: A former soldier in The Lost Land who wants to kill Turok in order to get back into the military.
- Syra: A bounty hunter paid to kill Turok.
- Symbiont: An alien, arachnid, parasitic species. During a boss fight the player must face three of them at once, but only one of them is the real Symbiont who must be killed.
- Tal'Set: The final boss that shares his name with the original Turok. Their connection is unclear.
Game Boy Color version
Turok 2: The company Bit Managers was tasked with developing a Game Boy Color version of Rage Wars. The only thing the Game Boy Color version of Rage Wars has in common with its N64 counterpart is the name; its story is completely different and gameplay was like previous Game Boy Turok games (side scrolling 2D platforming). The game improved the formula from the past Turok Game Boy titles and received good reviews.[citation needed]
External links
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