Toobin'

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For the American political commentator, see Jeffrey Toobin.
Toobin'

Arcade flyer for Toobin'.
Developer(s) Atari Games
Publisher(s) Domark
Platform(s) Amiga, Arcade, Commodore 64, Atari ST, Amstrad CPC, NES, DOS, Game Boy Color, ZX Spectrum, MSX
Release date(s) 1988
Mode(s) Multi player
Distribution Floppy disk, audio cassette, cartridge

Toobin' is an Atari Games video game originally released as an arcade game in 1988 and is based on the recreational sport tubing. It was later ported to systems such as NES, Commodore Amiga, Commodore 64, MSX, and Game Boy Color. In the game, you play as the main characters Bif or Jet, guiding them through many winding rivers on an innertube. The game was included as part of Midway Arcade Treasures and Arcade Party Pak, where it was given a remixed soundtrack. It was also included in the 2012 compilation Midway Arcade Origins.[1]

Gameplay

The player competes in a river race against the computer or another player. The player's score increases by swishing the gates, hitting other characters with cans, collecting hidden letters to spell Toobin', and collecting treasures. Players try to avoid obstacles while pushing each other into them.

Power-ups allow players to carry multiple cans and combinations of gates increase a score multiplier.

The game has three different classes, each with five rivers, for a total of 15. The rivers in each class are as follows:

  1. Colorado, Amazon, Okeefenokee, American and Argentum
  2. Yukon, Styx, Left Bank, Cuprum and Nile
  3. Jurassic, Black Forest, Rio Grande, Canals Of Mars and Nightmare

Characters

The game's playable characters are Bif and Jet. Whenever there is only one player in the game, there will be a computer-controlled opponent called Flotsam.

References

  1. http://www.ign.com/articles/2012/11/14/midway-arcade-origins-review
  • Corey Sandler (1990), Ult Unauth Nintendo Game Strat, Volume 3 - The Bantam game mastery series, Bantam Books, ISBN 978-0-553-35225-2 
  • John Sellers (2001), Arcade fever: the fan's guide to the golden age of video games, Running Press, ISBN 978-0-7624-0937-2 
  • Marc Saltzman, Marc Saltzman, ed., Game design: secrets of the Sages, Brady Games, 2000, ISBN 978-1-56686-987-4 

External links

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