Tail Gunner

From Wikipedia, the free encyclopedia
Tail Gunner
Developer(s) Tim Skelly
Publisher(s) Vectorbeam
Distributor(s) Vectorbeam
Designer(s) Dan Sunday Larry Rosenthal
Platform(s) Arcade Game
Release date(s) 1979 (Arcade)
Genre(s) shooter
Mode(s) Single player
Cabinet Vertical
Arcade system Vectorbeam hardware
CPU CCPU at 5 MHz
Sound Amplified Mono, 1 channel
Display Vector, Monochrome

Tail Gunner is a monochrome vector arcade game created by Vectorbeam in 1979. The premise of the game is that the player is the tail gunner of a large space ship. Enemy spacecraft are approaching the vessel for attack, and the player must aim a set of crosshairs and shoot the enemies before they slip past the player's cannons. In addition to shooting down the enemy ships, the player is also given limited use of a shield that can block ships from passing. The game ends when ten ships slip past the player's cannon.

External links

This article is issued from Wikipedia. The text is available under the Creative Commons Attribution/Share Alike; additional terms may apply for the media files.