Stig Asmussen
From Wikipedia, the free encyclopedia
Stig Asmussen is a video game developer, well known for his work on God of War for SCE Santa Monica Studio.
Biography
Throughout the God of War series, he has worked as a lead environment artist, art director, and was game director of God of War III after Cory Barlog's departure.[1]
In an interview in April 2012, according to David Jaffe (creator of God of War), Stig was "doing cool stuff" at Santa Monica, and did not work on God of War: Ascension.[2]
He is the son of Jes Asmussen, University Distinguished Professor and Executive Director of the Fraunhofer Center for Coatings and Laser Applications at Michigan State University.
References
- ↑ "Stig Asmussen". Imdb. Retrieved 2010-03-28.
- ↑ Moss, Sebastian (2012-04-19). "Game Director Stig Asmussen “Doing Cool Stuff” at Sony Santa Monica, Not God Of War: Ascension". PlayStation LifeStyle. Retrieved 2012-06-12.
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